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Dan ranks animation change

LhakrymaLhakryma
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in General Chat
Do all skills change their animation when you get a dan rank? And does it keep changing with dan rank, from 1 through 3?
Cuz I noticed thunder looks baller as hell!

Comments

  • HellkaizerHellkaizer
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    They do actually, not sure about dan 1-3 but lightning rod also turns black.
  • Gaby5011Gaby5011
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    No difference between Dan 1 and 3 as far as i can tell.

    Fireball isn't visible enough, I expected better
    Ice Spear is meh
    Thunder is cool
    Healing is kinda nice
    Firebolt is ok
    Icebolt is ok
    Lightning bolt is kinda cool
    Lightning Rod is cool

    Windmill is nice
    Combat mastery is.... no change? Can't see much
    Smash, what change?

    Crisis is nice

    That's all I have
  • HellkaizerHellkaizer
    Mabinogi Rep: 11,305
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    Gaby5011 wrote: »
    No difference between Dan 1 and 3 as far as i can tell.

    Fireball isn't visible enough, I expected better
    Ice Spear is meh
    Thunder is cool
    Healing is kinda nice
    Firebolt is ok
    Icebolt is ok
    Lightning bolt is kinda cool
    Lightning Rod is cool

    Windmill is nice
    Combat mastery is.... no change? Can't see much
    Smash, what change?

    Crisis is nice

    That's all I have

    if there is a difference it's very small from 1-3, but yeah lightning is probably the most noticeable, maybe along with defence
  • qaccyqaccy
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    edited November 15, 2017
    Gaby5011 wrote: »
    No difference between Dan 1 and 3 as far as i can tell.

    Combat mastery is.... no change? Can't see much
    Smash, what change?

    Combat mastery adds visual effects to normal attack animations for melee weapons (really noticeable during Final Hit!). Smash adds an on-hit visual effect, but this is overridden by the visual effect of special upgrades so you generally won't see it.

    Flash launcher adds a visual effect similar to Smash (also overridden by special upgrades) and I personally couldn't spot what changed about Shooting Rush nor Sand Burst.
  • Clovis15Clovis15
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    The visual effects aren't overwritten - per se - they just only play during crits on many of the Dan Skills, at least from what I've personally experienced. It seems to predominantly be magic that plays its new effects every time.
  • qaccyqaccy
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    Clovis15 wrote: »
    The visual effects aren't overwritten - per se - they just only play during crits on many of the Dan Skills, at least from what I've personally experienced. It seems to predominantly be magic that plays its new effects every time.

    Not true in my experience. I think the important distinction here is that some skills have different visuals on-hit, while others have different visuals for the animation itself. On-hit visuals are overridden by special upgrades. It was as simple as attacking a few times with both Smash and Flash Launcher, using a special upgraded weapon and then swapping to one without them to see the difference. There's a Dan visual for both skills on both normal hits and criticals, and with the special upgraded weapons it's overwritten in both instances by those hit effects instead. Other skills such as magic or Windmill are always visible since there's more to those than simply a different hit effect, or an alternative visual entirely (such as Windmill's visual being applied to your character rather than the enemies hit).
  • SherriSherri
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    edited November 15, 2017
    Counterattack has a nice Dan effect. I noticed when running dungeons with my friend.
  • IyasenuIyasenu
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    http://forums.mabinogi.nexon.net/discussion/9265/dan-effects-show-them-off

    Look to this thread from the past!

    There are even GIfs showing some of the changed animations.
    Sherri
  • LhakrymaLhakryma
    Mabinogi Rep: 1,010
    Posts: 44
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    Thanks for all the help!
  • Gaby5011Gaby5011
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    Oh yeah forgot defense. I love it!