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server dencity

kairisoadorikairisoadori
Mabinogi Rep: 1,725
Posts: 130
Member
edited November 16, 2017 in Feedback and Suggestions
are you still unable to fix the player caps to a server a server is still quite full but even at there fullest there still to small in the magnitude of the market you have in the amount of outfits and gear you can get i would like to see a single server hold more people could google cloud help in some way? i hear its starting to take off in gaming and lots of platforms so idk

Comments

  • kairisoadorikairisoadori
    Mabinogi Rep: 1,725
    Posts: 130
    Member
    well i hear there tpus are extremely at moving high volumes of which rates i really think would benefit nexons Alexina because when a events on you cant do dungeons shadow missions and lots of things in a party without a lag
  • KttyKtty
    Mabinogi Rep: 6,415
    Posts: 888
    Member
    well i hear there tpus are extremely at moving high volumes of which rates i really think would benefit nexons Alexina because when a events on you cant do dungeons shadow missions and lots of things in a party without a lag

    That lag isn't caused by the servers. That's caused by the client on your PC (if you've left all options enabled especially the 'quest markers' one. I strongly suggest turning it off). Or it's caused by your PC's inability to process the large numbers of draw calls ddue to the large number of players in your vision area. This can still be a problem even if your PC can play high-end newer games because Mabi is a very old game that was originally made for single core x86 cpu's.
  • HelsaHelsa
    Mabinogi Rep: 23,380
    Posts: 5,769
    Member
    The number of people logged into a particular channel does matter and Nexon can rectify things by throwing more hardware at it. But that is a business decision and we don't have all the data, while they do.