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Patch Notes - January 11th 2018

KatherzKatherz
Mabinogi Rep: 10,680
Posts: 657
Administrator, Nexon
in Vault
It's that time again for our Monthly Patch Notes. Check out what was changed!

00J6E-5027f043-8644-4c7a-bdb7-b02619522898.jpg



The following Events, Sales, and Promotions are running:



The following functionality issues have been fixed:

  • Fixed the issue that if a player has 2 different Falias Artifact for the same stat, the highest option will be applied
  • Fixed the issue where the cool down decrease effect of Control Marionette was not being applied
  • Giants now use a different scaling logic when using the pet sled
  • Doll bag’s doll can collect the person-restricted item if it is restricted to the master of the doll


The following graphical issues have been fixed:

  • Fixed the issue where hands would disappear after using a transformation skill while wearing the Duffel Coat outfit
  • Fixed the bug that a user couldn’t see the ice mine that was installed by the player character


The following text issues have been fixed:

  • The new enchant “Crescent Moon” that was released with the Chain Slash update, has been renamed to “Heavenly”
  • Fixed an issue in Eiren’s dialogue where she forgot to say a word to complete the sentence correctly
  • Holiday Cakes now have an updated description that will tell you when you are able to send the cakes to other players
  • Korean text will no longer appear when trying to send someone a Holiday Cake
  • Bachram is no longer misspelled in the Grandmaster Quest
  • Bachram is no longer misspelled in the title “Bachram Explosion Master”
TheDumbOneKokoro

Comments

  • TheDumbOneTheDumbOne
    Mabinogi Rep: 3,130
    Posts: 247
    Member
    im actually impressed with this month's patch notes
    (i just personally prefer graphics and functionality issues over text) -

    i see ice mines was fixed, tbh i actually liked it glitch cause teammates dont go after them LOL.
    I was hoping the tower cylinders would be fixed.... but i guess ill wait a month.... for the next patch...TuT
  • XypixXypix
    Mabinogi Rep: 760
    Posts: 16
    Member
    No way. They finally fixed Control Marionette!? \o/
    TheDumbOne
  • FroglordFroglord
    Mabinogi Rep: 4,935
    Posts: 260
    Member
    edited January 11
    images?q=tbn:ANd9GcSI8ArOyhdbfFz3MfJHxM7LXtjDOMxDuAdi97hefa6UJ1t5BpUh

    They fixed ice mines.... That means I can see them again.... huh... Guess I'll make more...
  • TheDumbOneTheDumbOne
    Mabinogi Rep: 3,130
    Posts: 247
    Member
    Froglord wrote: »
    images?q=tbn:ANd9GcSI8ArOyhdbfFz3MfJHxM7LXtjDOMxDuAdi97hefa6UJ1t5BpUh

    They fixed ice mines.... That means I can see them again.... huh... Guess I'll make more...

    only issue is, they worked fine before, now their just target-able. i might be wrong, but they didnt fix them fully, cus if you do hit them you may freeze.... but you dont get knocked backed or damaged.(which is good) - i just wish the ability for teammates to destroy your synthing of 5 unknown ores per mine wasnt a thing lol