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I understand you're attached to that character of almost 500 years past 25, but rebirthing is a major game mechanic in Mabinogi, allowing you to change class and restart your levels. Hitting 1,000 allows you to start being affected by the Potential System.
It literally exist so you have to pick a talent.
Enough with this weird gimmicy garbage that getting thrown around.
Like other people have mentioned you can just turn off age and level and act like you never rebirthed in the first place.
Why are you making a big deal out of literally nothing?
Yeah lol.
Also uh oh, you somehow quoted OP's unedited post.
After OP compared useful game mechanic with real life tragedy, i decided to fully deny everything they are saying now and won't take them seriously anymore. 10/10 people logic nowadays.
Actually, to OP's credit, I did the quest with my Giant Alt that had yet to do it. He was 137 years past 25 and even though I unchecked the box, it still put my age in the character window as 1 year past 25. So there's apparently a glitch with it?
However, if you're actually going to play with that character, it seems kind of pointless to not rebirth unless you're looking at an issue like the Maid/Butler/Vocaloid hair that would get taken away with the rebirth.
@Opalthira Please make sure your quote reflects the now edited one so the moderators don't have to make a return trip?
Basically I think OP's problem could be fixed with greater transparency and choice. Just tell the player you're about to get rebirthed and offer a choice. The Nao equipment boxes do a fine job of offering you gear options and still letting you back out.
Also, OP, don't worry about not having a talent. Lots of people would love to not have one.
The "Missing Townfolk" quest forces rebirth, The first step of the "return incentives" requires rebirth before you can proceed.
And my char "Docharry" has no problem enter Festia or doing Saga, yet she has never been reborn.
Mabinogi just had it's 10th anniversary. In another 8 weeks, Docharry will have her tenth anniversary, which in all likelihood would make her the oldest unreborn character in the game. I'd like to keep her that way. All it would take is one little rebirth to spoil that...
If it really is no big deal to get reborn, then it's no big deal to not be reborn. So way is it being forced? Must be pretty important to Nexon/Mabinogi and i'd love to see their answer. Anything else is just speculation.
{how do i insert a screenshot?}
For a screenshot, you have to have it sourced somewhere and then you can post it using green button above the text box. It looks like a photo to the right of the C button. Insert the link and you're golden.
Also, that's pretty impressive on Docharry.
The "Missing Townfolk" quest forces rebirth, The first step of the "return incentives" requires rebirth before you can proceed.
And my char "Docharry" has no problem enter Festia or doing Saga, yet she has never been reborn.
Mabinogi just had it's 10th anniversary. In another 8 weeks, Docharry will have her tenth anniversary, which in all likelihood would make her the oldest unreborn character in the game. I'd like to keep her that way. All it would take is one little rebirth to spoil that...
If it really is no big deal to get reborn, then it's no big deal to not be reborn. So way is it being forced? Must be pretty important to Nexon/Mabinogi and i'd love to see their answer. Anything else is just speculation.
I personally just would offer the information and not force anyone to do it as long as they could answer questions based of the subject correctly, so we can make sure people know the mechanics at least.
Though I really don't know why youd not wanna rebirth, would seem like the game would get rather dull, unless you were doing some roleplay thing.
I know initially a grown character is stronger than a rebirth character in the beginning and it does take a while for a constant rebirth character to get the strength of a fully grown character from age 10+. It does get a bit discouraging to rebirth at first...I can see how doing certain quests to continue the game before you want to rebirth is what some people want as they want to rebirth at their own time of choosing rather than being forced to do so before continuing and starting at lvl 1 as the character becomes weaker and you have to re-level so that you are strong enough to continue.
Some people like their character the way it is.
it just means i can never do any gen quests on my oldest character that i made in 2009 and has never been rebirthed, since i never wanted to pay for it back then. i never want to rebirth him to keep his age, and also because he's still wearing the ferghus wings c:
Tutorial reasons. People in general are generally love kinesthetic and visual demonstrations, and it makes it far easier. The lack of choice is intentionally done to have hesitant players go on with it, to show them that it isn't something to be regretted. Or if they skipped a dialogue choice by accident. (Which Happens)
To argue on the concept of choice as some inherent goodness is to ignore that half the game is in a way forced, and the true choice one has is to not play.
They also probably don't care for those every 1 out of a 1000 exceptions, because everyone will not be satisfied with any of their choices, and their response is "Tough, deal with it." You may be the oldest unrebirthed character, but you could be the only one who hasn't rebirthed. It is oversight, sure, but oversight they see no reason to fix, because people are finicky, and the customer isn't always right, versus Customers.
You do realize the developers are Korean or Japanese, and that they may no longer work on this game, right? Speculation is likely the best you can get.
Simple. If you don't want to rebirth, just open task manager, and force quit the game. It may take you a few tries and "End Task" button spamming, but you'll get out of mabi and don't need to rb. But i do agree with most people here. This is done just to teach new players how to rb and the benefits and what not. Not your fault that you happen to be an experienced player working on a new character.
Even in the old days Eiry eventually went away; I think it was when you hit level 30? But ya ouch, you do form a kind of attachment. And the fact that the Eiry was more or less kinda useless doesn't make it feel any better. I feel your pain.
We've really reach a place where people complain about everything.
Nah we past that point years ago, we are now just riding a bullet train, breaking through every rock bottom waiting till we get to the point where someone sues nexon because they don't like the way gold shines.
Not helpful.
also not helpful, but funny. lol