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GuildTitleEvent: NewMembersNotRecognizedAsSuch

HelsaHelsa
Mabinogi Rep: 23,380
Posts: 5,769
Member
edited September 7, 2018 in Help
I approved two new members yesterday yet the new member count remains at zero. Is it just really slow to recognize new members? Are there further requirements beyond what Nexon has publicly stated so far? What's going on?

Helsa0151 of Alexina

Comments

  • HelsaHelsa
    Mabinogi Rep: 23,380
    Posts: 5,769
    Member
    Okay then it still hasn't been 24 hours. As for IP address, if someone registered two characters it should still at the very least count as one, otherwise it's tantamount to punishment.
  • HelsaHelsa
    Mabinogi Rep: 23,380
    Posts: 5,769
    Member
    It has been more than 24 hours, still nothing.
  • RainxDevoutRainxDevout
    Post: 1
    Member
    edited September 11, 2018
    When i recuit people to my guild it still says 0/5 on the guild stone. am i doing something wrong??
  • KjokaKjoka
    Mabinogi Rep: 200
    Posts: 4
    Member
    edited September 11, 2018
    I'm running a guild on the Alexina server called Daoinesith. We've recruited at least 3 members since I set the title at the guild stone, yet it says we've recruited 0/5. I was talking to another guild leader and he had the same issue. Does anyone else have this problem? Is there a way to fix it? If this is something I can't solve myself I hope the issue gets fixed soon.
  • AmarazAmaraz
    Mabinogi Rep: 2,745
    Posts: 268
    Member
    It's been a few hours for mine too. Hopefully it shows up, why would it take this long in the first place? Please fix, geez.
  • JazmynJazmyn
    Mabinogi Rep: 7,595
    Posts: 1,009
    Member
    edited September 11, 2018
    Quoted from the Announcement page: http://forums.mabinogi.nexon.net/discussion/17882/guild-war-is-coming/p1


    Katherz wrote: »
    Hi everyone, please see the updated Guild Title post:

    NOTE: There is an issue with the requirement counter not updating correctly. As long as your guild recruits five members, the titles will be given once the event is over.