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After nearly a year of trying to get decent footage regarding this, I've finally got the proof needed to write a Bug Report about this.
What is the issue?
When being knocked back during Windmill's animation, and with a skill loaded afterwards (i.e. Charging Strike), I become unable to use skills, summon pets and attack enemies. I am still able to change my gear, yet it does not resolve the issue. The only solution I found was to log out, then log back in.
What steps must be taken to recreate the issue?
I believe getting knocked back during Windmill's animation, with an "insta-load" skill enabled, will result in this issue.
What do you expect to happen instead?
I expect combat to not be locked as such, preventing me from fighting back or escaping. As such, getting knocked back should eliminate any commands pending, such as Charging Strike being loaded yet unable to execute.
EDIT: I found out that, since you can "load skills during Windmill's animation," I was using Windmill and loaded Charging Strike during the animation, but got knocked back before the end of Windmill, thus locking me into perma-Windmill Animation (not visible, but still counting as if). As such, my report has been updated accordingly.