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Race Changes When?

Comments

  • CrimsCrims
    Mabinogi Rep: 43,655
    Posts: 6,582
    Member
    edited December 8, 2018
    Sebastian wrote: »
    >Finally get something y'all have waited ages for
    >y'all: "let's start asking for even more stuff now!"

    /thonk

    Why not? There are actually way more things that need to be addressed. The stuff that's being covered are the main most pressing things we've wanted for years. But that's just the tip of the iceberg. When those things are officially done we are going to fall back on other issues and bring those to the front as priority. Hopefully this time it won't take us almost a decade to accomplish.

    Graphics update for older stuff (everyone here knows what I am talking about).
    The barren wastelands surrounding our homesteads.
    Nekojima island.
    Elf and giant marriage.
    Separating the player and pet name pool.
    Expanding guardian guilds to other towns -
    (Because currently there is a fierce monopoly which is growing more suspicious every week).
    Update the dye ampoule pallets with more colors.
    Spirit weapon revamp.
    Increasing the crafting queue.
    Uncapping Evasion, Meditation, and Mana Shield.
    Tory Ravine.
    Increasing check amounts and bank limits.
    Dual wielding elves. (lol never).
    That stupid bot prevention farm penalty that makes training magic craft a [CENSORED]. :|
    Necromancer talent.
    New races.
    And more...

    But these are some of our other recurring issues and topics that are brought up. We will push for these when those first things are finally taken care of.
    Zeo
  • AlshianAlshian
    Mabinogi Rep: 4,950
    Posts: 830
    Member
    Instead of necromancer i thought rune caster would be more better.
  • ZeoZeo
    Mabinogi Rep: 7,030
    Posts: 521
    Member
    edited December 8, 2018
    Gaea wrote: »
    Why not? There are actually way more things that need to be addressed. The stuff that's being covered are the main most pressing things we've wanted for years. But that's just the tip of the iceberg. When those things are officially done we are going to fall back on other issues and bring those to the front as priority. Hopefully this time it won't take us almost a decade to accomplish.

    Graphics update for older stuff (everyone here knows what I am talking about).
    The barren wastelands surrounding our homesteads.
    Nekojima island.
    Elf and giant marriage.
    Separating the player and pet name pool.
    Expanding guardian guilds to other towns -
    (Because currently there is a fierce monopoly which is growing more suspicious every week).
    Update the dye ampoule pallets with more colors.
    Spirit weapon revamp.
    Increasing the crafting queue.
    Uncapping Evasion, Meditation, and Mana Shield.
    Tory Ravine.
    Increasing check amounts and bank limits.
    Dual wielding elves. (lol never).
    That stupid bot prevention farm penalty that makes training magic craft a [CENSORED]. :|
    Necromancer talent.
    New races.
    And more...

    But these are some of our other recurring issues and topics that are brought up. We will push for these when those first things are finally taken care of.

    Beautifully said and yes, I agree with you. I don’t see anything’s wrong with people continuing to push for more things, especially when some of those are actually needed and what the majority of players have been asking for a while now. Sooner that contents that the majority of players have been asking for get added in, the better Mabinogi will be.
    Crims
  • LeineiLeinei
    Mabinogi Rep: 13,030
    Posts: 2,179
    Member
    Gaea wrote: »
    Sebastian wrote: »
    >Finally get something y'all have waited ages for
    >y'all: "let's start asking for even more stuff now!"

    /thonk

    Why not? There are actually way more things that need to be addressed. The stuff that's being covered are the main most pressing things we've wanted for years. But that's just the tip of the iceberg. When those things are officially done we are going to fall back on other issues and bring those to the front as priority. Hopefully this time it won't take us almost a decade to accomplish.

    Graphics update for older stuff (everyone here knows what I am talking about).
    The barren wastelands surrounding our homesteads.
    Nekojima island.
    Elf and giant marriage.
    Separating the player and pet name pool.
    Expanding guardian guilds to other towns -
    (Because currently there is a fierce monopoly which is growing more suspicious every week).
    Update the dye ampoule pallets with more colors.
    Spirit weapon revamp.
    Increasing the crafting queue.
    Uncapping Evasion, Meditation, and Mana Shield.
    Tory Ravine.
    Increasing check amounts and bank limits.
    Dual wielding elves. (lol never).
    That stupid bot prevention farm penalty that makes training magic craft a [CENSORED]. :|
    Necromancer talent.
    New races.
    And more...

    But these are some of our other recurring issues and topics that are brought up. We will push for these when those first things are finally taken care of.

    How does the bot preventing thing prevent you from training Magic Craft? O_o
  • HellkaizerHellkaizer
    Mabinogi Rep: 10,805
    Posts: 1,036
    Member
    Leinei wrote: »
    Gaea wrote: »
    Sebastian wrote: »
    >Finally get something y'all have waited ages for
    >y'all: "let's start asking for even more stuff now!"

    /thonk

    Why not? There are actually way more things that need to be addressed. The stuff that's being covered are the main most pressing things we've wanted for years. But that's just the tip of the iceberg. When those things are officially done we are going to fall back on other issues and bring those to the front as priority. Hopefully this time it won't take us almost a decade to accomplish.

    Graphics update for older stuff (everyone here knows what I am talking about).
    The barren wastelands surrounding our homesteads.
    Nekojima island.
    Elf and giant marriage.
    Separating the player and pet name pool.
    Expanding guardian guilds to other towns -
    (Because currently there is a fierce monopoly which is growing more suspicious every week).
    Update the dye ampoule pallets with more colors.
    Spirit weapon revamp.
    Increasing the crafting queue.
    Uncapping Evasion, Meditation, and Mana Shield.
    Tory Ravine.
    Increasing check amounts and bank limits.
    Dual wielding elves. (lol never).
    That stupid bot prevention farm penalty that makes training magic craft a [CENSORED]. :|
    Necromancer talent.
    New races.
    And more...

    But these are some of our other recurring issues and topics that are brought up. We will push for these when those first things are finally taken care of.

    How does the bot preventing thing prevent you from training Magic Craft? O_o

    You get a debuff called "camping penalty" that prevents mobs from dropping things, and giving you experience if you kill to much in the same area. Vip removes this though.
  • THICCthighssavelivesTHICCthighssavelives
    Mabinogi Rep: 6,705
    Posts: 780
    Member
    To really make any progress on accomplishing those suggestions listed above, we the community have to step up and make a clear, thought-out, illustrated suggestion thread for each and every one of those suggestions. At the very least each of those suggestions needs a simple yes/no poll so we can gauge how much the mabi community wants it.