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Fix The Gap B/w Giants and Every Other Race
Maybe give humans the ability to dual wield axes? Maybe give elves the ability to dual wield in general, fix the damage/def/prot balance giants take 1's with their cheapest vales shield while they hold a lance/2h sword for humans in their other hand... They have an overwhelming amount of OP skills Stampede, Final Strike, Windguard, Full Swing without being in trans, shieldless charge without reforge, higher smash damage, a skill that literally gives them 10% more damage while humans get 10% more speed (making them STILL SLOWER than both other races even with it active), higher charge damage, higher stats overall.. as it stands they have the most skills, most stats and cheapest OP gear with the least amount of effort. Ranged skills are the biggest pain in the butt, not to mention you have to pay NX if you want 1k arrows without carrying around endless amounts of em, they don't have to nerf giants just bring the other races up to par, especially if people are hosting pvp tournaments and expecting to see giants lose to an elf with "no mag spam" restrictions. Who else would like to see some balancing to this game?
- Update for human/elf races15 votes
Yes 73% (11 votes)
No 27% (4 votes)