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Post your favourite plot hole

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  • BlissfulkillBlissfulkill
    Mabinogi Rep: 13,220
    Posts: 1,590
    Member
    Why cannot commerce transports travel via moongates? We can travel with horses, inventory bags filled to the brim, but someone, this is impossible. What is the lore reason for this?
  • KensamaofmariKensamaofmari
    Mabinogi Rep: 6,260
    Posts: 931
    Member
    For the purpose of not making everyone lazy.
    Also to prevent further botting on commerce.

    I've always disliked the changing of moongates to be used anytime anywhere.
    It defeats the purpose of travelling and enjoying the scenery and environment of the game.

    Originally moongates could only be used at night and 1 city per night.

    Right now, there are too many moongates and people just get lazier and lazier until their weight spills over into the ocean. (No offense intended)
    Sherri
  • BlissfulkillBlissfulkill
    Mabinogi Rep: 13,220
    Posts: 1,590
    Member
    For the purpose of not making everyone lazy.
    Also to prevent further botting on commerce.

    I've always disliked the changing of moongates to be used anytime anywhere.
    It defeats the purpose of travelling and enjoying the scenery and environment of the game.

    Originally moongates could only be used at night and 1 city per night.

    Right now, there are too many moongates and people just get lazier and lazier until their weight spills over into the ocean. (No offense intended)

    I said Lore Reasons. As in...the in-universe explanation? Hence, plot holes. I of course think gameplay mechanics have to take precedence, but that doesn't mean they cannot be retconned in or explained. Just saying.

    This makes no sense, lore wise.
  • KensamaofmariKensamaofmari
    Mabinogi Rep: 6,260
    Posts: 931
    Member
    There is no lore behind it. They never bothered to think about that, like many other things.
    I'm not sure if the commerce tutorial says anything about it. Perhaps it is possible to link it to G15 as well.
    But it's not hard to come up with your own reason for lore of being unable to use them.
  • papatuluspapatulus
    Mabinogi Rep: 980
    Posts: 38
    Member
    For the purpose of not making everyone lazy.
    Also to prevent further botting on commerce.

    I've always disliked the changing of moongates to be used anytime anywhere.
    It defeats the purpose of travelling and enjoying the scenery and environment of the game.

    Originally moongates could only be used at night and 1 city per night.

    Right now, there are too many moongates and people just get lazier and lazier until their weight spills over into the ocean. (No offense intended)

    I said Lore Reasons. As in...the in-universe explanation? Hence, plot holes. I of course think gameplay mechanics have to take precedence, but that doesn't mean they cannot be retconned in or explained. Just saying.

    This makes no sense, lore wise.

    Have you ever seen a Fomor use a moongate? Obviously products handled by the commerce fomors are tainted by them somehow, seeing as it's likely fomor have a weird relation to magic and mana compared to the natives of Iria who have always existed under the moon of Ladeca. It's why the commerce fomors only have very specific selections avalible to trade- if they diversified then suddenly a lot of people would find themselves unable to use moongates anymore. Essentially, you're doing the legwork for the fomor.

    Alternate reason: The fomors explicitly made it so you can't use moongates while trading their goods. After all, if their products could be traded to anywhere instantly via a moongate, then there would be no economy! No economy, no demand, no money for the fomors. Having to manually move them between each town creates a cycle of supply and demand.

    Alternate alternate reason: They're working with the bandits. Peaceful fomor get to work with humans for whatever reason they want to, fomor that like to kill things get to mess around with the commerce people by joining up with the bandits. It's like a big fun game, and they even have monopoly money (ducats) for you to play with!

    Actual reason: /shrug

    also, remember to not hold your breath as you go through the moongate
    Kensamaofmari
  • KensamaofmariKensamaofmari
    Mabinogi Rep: 6,260
    Posts: 931
    Member
    papatulus wrote: »
    For the purpose of not making everyone lazy.
    Also to prevent further botting on commerce.

    I've always disliked the changing of moongates to be used anytime anywhere.
    It defeats the purpose of travelling and enjoying the scenery and environment of the game.

    Originally moongates could only be used at night and 1 city per night.

    Right now, there are too many moongates and people just get lazier and lazier until their weight spills over into the ocean. (No offense intended)

    I said Lore Reasons. As in...the in-universe explanation? Hence, plot holes. I of course think gameplay mechanics have to take precedence, but that doesn't mean they cannot be retconned in or explained. Just saying.

    This makes no sense, lore wise.

    Have you ever seen a Fomor use a moongate? Obviously products handled by the commerce fomors are tainted by them somehow, seeing as it's likely fomor have a weird relation to magic and mana compared to the natives of Iria who have always existed under the moon of Ladeca. It's why the commerce fomors only have very specific selections avalible to trade- if they diversified then suddenly a lot of people would find themselves unable to use moongates anymore. Essentially, you're doing the legwork for the fomor.

    Alternate reason: The fomors explicitly made it so you can't use moongates while trading their goods. After all, if their products could be traded to anywhere instantly via a moongate, then there would be no economy! No economy, no demand, no money for the fomors. Having to manually move them between each town creates a cycle of supply and demand.

    Alternate alternate reason: They're working with the bandits. Peaceful fomor get to work with humans for whatever reason they want to, fomor that like to kill things get to mess around with the commerce people by joining up with the bandits. It's like a big fun game, and they even have monopoly money (ducats) for you to play with!

    Actual reason: /shrug

    also, remember to not hold your breath as you go through the moongate

    I like your ideas lol
    But what about the human/giant bandits?
  • LeiliciaLeilicia
    Mabinogi Rep: 2,980
    Posts: 306
    Member
    Why isn't there any elf bandits?
  • EraleaEralea
    Mabinogi Rep: 5,440
    Posts: 434
    Member
    Yes, fomors can't use moongates.

    If we assume this to be true, then the reason why we can't use moongates while transporting goods is simpler than everyone thinks:
    We're "escorted" by an imp, remember? The chatty fella on the top left corner. He can't come through the moon gate with us.
    Sherri
  • KensamaofmariKensamaofmari
    Mabinogi Rep: 6,260
    Posts: 931
    Member
    edited October 9, 2017
    Leilicia wrote: »
    Why isn't there any elf bandits?

    @Leilicia Once upon a memory tower.
    LeiliciaSherrimechabre
  • KensamaofmariKensamaofmari
    Mabinogi Rep: 6,260
    Posts: 931
    Member
    Eralea wrote: »
    Yes, fomors can't use moongates.

    If we assume this to be true, then the reason why we can't use moongates while transporting goods is simpler than everyone thinks:
    We're "escorted" by an imp, remember? The chatty fella on the top left corner. He can't come through the moon gate with us.

    Dun dun dun
  • SherriSherri
    Mabinogi Rep: 10,475
    Posts: 1,554
    Member
    edited November 3, 2017
    With the Erinn is flat thread over in general, we can now confirm that beyond the known parts of Uladh is an empty void.

    This is what I'd like to know more about. There are obviously other continents that can be discovered.
    though i would appreciate if Nexon/DevCat worked on fixing up Iria first.
    no music, empty looking places.. :/

    Eralea wrote: »
    Yes, fomors can't use moongates.

    If we assume this to be true, then the reason why we can't use moongates while transporting goods is simpler than everyone thinks:
    We're "escorted" by an imp, remember? The chatty fella on the top left corner. He can't come through the moon gate with us.

    I always liked the little guy. IDK why people find him annoying. :p
  • LeiliciaLeilicia
    Mabinogi Rep: 2,980
    Posts: 306
    Member
    My favorite commerce imp quote is " ...why does your gender keep changing each time we meet, what /are/ you?!" In my case, this is true. I swap a lot.
    Sherri