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Closed New Skill in Korea - Battle Dance
Comments
But how cool would that be? This actually has quite an amount of hidden potential.
SylviaWolfe ~ "Community: Oh man wouldn't it be great if rapiers or scythes got a skillset?
Maybe revamp transformation into something useful? Necromancy? An assassin class?
Nexon: Lets give em breakdancing"
Good ol' Nexon.
they are going to sell her as a 'dance partner' soon. They are. it's going to be just like laighlinne and that William male commerce partner we haven't gotten yet. until we get a partner that can be either gender and any race though I'm still not caring
Yeah...I think they devs were just being silly with this one. I bet it was a mechanic they discovered on accident while screwing around with dances. Then they decided to make it some absurd attack. lol.
It sounds like Platinum Disco, but what cover is that lmao
Just the quality is a bit lower, I think.
Oh, that's even better!
Thanks for finding that, oh man!
So, people with R1 in such a short time is probably expected.
And its cooldown is a bit of a thing, it seems to be a decent cooldown.
But it's a music skill, so...!
Yay, Encore?
https://namu.wiki/w/죽음의 무도(%EB%A7%88%EB%B9%84%EB%85%B8%EA%B8%B0)
Basically it is a new skill from the new Memento quest line update. Google translate actually worked really well for this lol
While dancing for a certain amount of time (12 seconds per rank), the surrounding opponent is given a fixed damage (1 rank criterion standard of 250) that ignores defense and protection like Hydra. Damaged enemies have a certain amount of defense and reduced protection (rank 1 / room 10/10). You can move while dancing and even if you have a specific attack, you will not be stiff or your skills will not be canceled. At this time, the movement is affected by the moving speed.