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Does anyone know anything about this KR update?

ArjuneArjune
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edited January 20, 2017 in General Chat
http://mabinogi.nexon.com/page/event/2017/0119_master.asp

it was an update they did yesterday to the grandmaster system. That's all I can figure out :P Does anyone here have any knowledge of it or can read Korean? I'm curious about this and what they changed / added
Miuna

Comments

  • FeliceFelice
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    if I had to guess, its related to the "Master Plan" event that is going on for us now.
  • EllisyaEllisya
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    edited January 20, 2017
    1. You can now have whole Grandmaster bonus
    2. You can attempt more than 3 quests by paying extra golds per day (300k+)
    - However, you can only achieve 1 grandmaster per day

    3. You can get Exclusive/Special Effect of Grandmaster from now on
    - You can use only 1 Special Effect. However, you can still possess all of grandmaster's special effects.
    - You can change to certain grandmaster's special effect but it will cost 10 AP

    (Not going to put useless special effects)

    Battle Type : 30 Max, 30 Min damage increase

    Magic : 30 M.Atk Increase

    Adventurer : Explr exp 50% increase

    Music : Music Buff 5 Increase (Extra)

    ★CLERIC★ : Party (Batlte) EXP 50% increase, Pet (Battle) EXP 50% Increase
    : Does not stack. It applies to grandmaster him/herself and any other party member

    Blacksmith : Crafting (Quality, perhaps) Bonus Increase

    Tailoring : When skill is successful, retrieve certain amount of materials back.

    Carpenter : Crafting (Quality, perhaps) Bonus Increase

    Merchant : Weight +100 , Slot + 1

    Chef : Extends Festival Food time

    MiunaPannyaIyasenuErydanosImaizumiYuechiiFlowerbombIzzyKuroNekoBlissfulkillZeo
  • ArjuneArjune
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    edited January 20, 2017
    ohohooo!! That actually sounds pretty dang nice :D and it would give more of a reason for players to get multiple GMs

    ty for the info!
  • SplatulatedSplatulated
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    @Ellisya why not put useless special effects?
  • EllisyaEllisya
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    @Splatulated

    Gunslinger : Max damage (I forgot how much but aroudn) 12 Increase -.-;
    Puppeteer : Increase HANDLE damage (what), Increase Puppet's HP 65 (WHAT), increase Puppet's DEF 1 (?)
    Battle Alchemy : Increase damage of each element, Increase range of Frozen Blast and its freeze duration
    Construct Alchemy : Increase success rate on crafting crystal (...Grandmaster level players don't need this..), decrease stamina amount
  • ArjuneArjune
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    oh those ones are kinda bad.... puppetry is pretty good I think considering there's multipliers for all those numbers when you use the puppets.

    "70% of the player's damage, critical, and balance contributes to the marionette when connected." -- maybe the handle damage has something to do with that? ehh it's been a long time since I used puppets so I forgot
    IzzyKuroNeko
  • watercat0watercat0
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    google translate said something about grandmaster and a challenge, well seems like we are not getting something like that. its too good.
  • XeekTheMightyXeekTheMighty
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    Arjune
    Arjune said:

    oh those ones are kinda bad.... puppetry is pretty good I think considering there's multipliers for all those numbers when you use the puppets.

    "70% of the player's damage, critical, and balance contributes to the marionette when connected." -- maybe the handle damage has something to do with that? ehh it's been a long time since I used puppets so I forgot
    If it's like Gunner's damage increase... it's almost nothing.
    It's funny cause you get more damage for Gunner GMing mage or warrior.
  • MiunaMiuna
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    So we can just be grandmaster of everything and activate the one that comes more useful?
    IzzyKuroNeko
  • SugarAngelSugarAngel
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    @Miuna - It sounds like it. That is actually pretty awesome.. Instead of just being Grandmaster Warrior or Bard exclusively. Haha.
  • MiunaMiuna
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    @SugarAngel That's amazing, it was starting to feel a bit lacking xD
  • KokoroKokoro
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    edited January 20, 2017
    For the puppetry, 'handle' is what control bars are called over there. For example the Celtic Control Bar has a way cooler sounding name of 'Celtic Restrict Handle.'

    It probably is just an increase to Marionette Max damage which is quite useful.
    IzzyKuroNeko
  • SherriSherri
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    Oh.. oh my.. so we can go GM in anything? THANK GOD, FINALLY! :D
    I wanna be grandmaster everything.
    Battle Alchemy is my main thing though hehehehe c:
  • ArjuneArjune
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    you probably still have to do the initial GM quests and pay for the GM license for each GM though. you can just change between them w/o redoing the quests but it costs 10 ap? at least that's what this sounds like it does
    IzzyKuroNeko
  • SugarAngelSugarAngel
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    @Arjune
    Exactly what it sounds like - It sounds like an immensely fair trade-off, honestly.
  • IyasenuIyasenu
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    Just for completeness' sake, would you mind telling what the special effect for Apothecary is?
  • EllisyaEllisya
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    @Iyasenu

    Additional production (item) by ★RNG★ when successful
    IyasenuSugarAngel[Deleted User]
  • HinotamaHinotama
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    What is Ninja's special effect?
  • EllisyaEllisya
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    @Hinotama

    Ninja is included in that 'battle type' class. +30 Max
  • ArjuneArjune
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    well I'm excited for this :)