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Nexon if you added some sort of alternate means to get the pumpkin pie as a drop from killing monsters with a gotchapon and lots of cool loot but making it extremely rare as in a 1 in 10000 drop you will have more people playing thats plus the daily drops but a high rng for events you want to keep premium and a lown rng for events with more as a more of a option as pvm is getting so dry having something that mixes up the experience of doing these dungeon or shadow missions as mindless pvm fun
Comments
Are you trying to say they should have made this a CP-based drop event?
Personnally, I dislike the idea. Offering more RNG to a game that already has too much, and giving a huge incentive to botters is not something this game needs. Moreover, imagine grinding for an entire day for one unit of gacha (saving US$1.50), opening it, and getting a filler item, over and over.
We don't need to get pies from drops.
We get 5 from logging in, 10 on weekends+some weekdays, plus the ones from completing the quests.
Botters can actually be solved easily so that's not really a problem at all for devs with the right brains. You could easily solve this problem in many ways. For example, you could add new dungeons, or new Shadow Missions with monsters that drop new items for this "Gacha Pieces" idea. If these were to be permanent, then you could require cumulative level of 2k as an example. Already, this would give botters a hard time. There's many ways to solve this problem.
Another example which would be awesome is to revamp the Commerce system by adding new limited-time items similar to Dunbarton's "Incubus Suit's" or Tir's "Lovely Potions" that would require higher Merchant Ratings. In fact Commercing was created partially or mainly to fight off botters and such. The problem is that there is hardly an incentive to do commercing because most of the weapons you can buy with Ducats are obsolete. Also the addition of Scathach monsters was brilliant, especially with the items they drop which can further be used to commerce. No botter would consider it time-worthy to create a new character and try killing very strong scathach monsters. I wont even mention the Shadow Missions you could create or other easy ways to solve most botter problems.
My point is I do agree that there should be some sort of permanent Gacha that you can collect pieces for from monsters. Even if this was exclusive to monsters that are hard to kill, maybe adding a higher difficulty to shadow missions beyond Elite, and in these missions have monsters drop good stuff like the gacha pieces. Anyway the idea isn't bad and I don't think it would be too much to ask for.
Also people should not conform to Junk items appearing in a Gachapon, the first and last time I did a gachapon, I got items that were like picking up items from hitting a trash can, this was many years ago and things have changed, but it was an absolute waste of money and I decided I wouldn't bother with Gachas ever since. I guess people don't have a choice but to conform but hey, what's new? lol