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Which Combat Talents Feel The Most Awesome to You?
After having taken a hiatus from Mabi, I came back recently to find Chain Slasher has arrived (in fact, it wasn't long after I went on my hiatus to play the crap out of Pokemon X that it came out...). So, I decided to test it out one one of my alts and...Dang, those skills feel good in battle!! You're slapping dudes around, jumping all over the place, distance-stabbing fools...YES! It feels OP in that good way, where instead of being like "O.K., this ability is so powerful that it's going to be basically mandatory at the expense of being able to use any other cool moves" it's like "Holy crap! Did you see that?! I can't believe I get to do stuff like this!!"
If I were to list a top five of combat skillsets that feel really awesome to use, I would go with:
1. Martial Arts: Because it makes me feel like a kung-fu master.
2. Chain Slasher: You saw my reason above.
3. Magic: Nothing like blasting enemies with a fully charged spell and watching the pain rain down.
4. Dual Gun: It makes me feel like I'm in a Tarantino flick and I love it.
5. Ninja: For some reason, uncovering mimics with the exploding kunai feels really, really satisfying.
So, what are the combat talents that feel the most awesome to you?
Comments
Chain Slasher because it works well, and Martial Arts because I like the animations and simplicity, though the cooldowns really upset the rhythm.
I like fighter, it's very fun to use. Right now, it's not super practical though. As a giant, I've only touched fighter to train the skills. On my human I used fighter more for fun but I got tired of it because it was too inefficient over time lol so kind of the opposite of chain slash.
A happy medium? Close combat as a giant for me. Definitely fun. Stampede, charge, WM, smash, bash, final strike, and even skills like rage impact or windguard make this talent versatile and efficient. The skill set is also incredibly fast paced and fun. I have enjoyed close combat more on my giant than I ever enjoyed close combat (FH and bash spam) on my human, chain slash, archery, or anything else.
Giant close combat + chain slash though. That's my bread and butter.
Just my opinions though
And Magic too.
I must be the 1% who can't stand chains.
I feel like Storm (X-men)when I spin with raging or slasher underneath rain cast lel
Chain is good too.
This guy knows what's what.
I love Battle Alchemy, but it always felt a little clunky in comparison to the newer skillsets that came out. Now my favorite thing to do is find a clump of baddies, death mark a guy in the center, then flame burst that sucker to vaccum all the baddies into the flame burst, then alternate flame burst and spinning slasher until they're all dead. Super satisfying, haha.
All it needs is a few tweaks like faster animation speeds (less flashy animations for stage 1/2 and more visceral ones would be nice too, superman punch the dash punch, side-> roundhouse -> somersault for the kick, etc. etc.) it shouldn't take two smashes to do one pummel - or conversely scale the pummel to two smashes at the least.
And also actually make tumble/respite useable, maybe make respite a mana to hp/sp chargeable thing and have tumble be a ground targetable skill that ACTUALLY takes us to the area when the skill activates instead of after the animation is finished.
I'm also gonna say that Martial Arts is great too, it's such a rush and perfectly pulling off combos is just amazing.
Charging Strike > Spinning Uppercut > Drop Kick > Assault Slash > Tumble is the best.
I definitely agree.. I wish they would get rid of the cooldowns on everything, maybe keep them when it comes to PvP so it's not overpowered..
Perhaps add some multi-hitting attacks too, besides Drop Kick. hmmm
EDIT: Yikes sorry about the double post, I was definitely not fully there last night x_x
1.Chain Slasher
2.Magic
3.Battle Alchemy/Transmutaion
4.Music
5.Martial Arts
I know if I did archery it would be even better since I play elf,but I never liked how archery`s combat is in mabinogi. Plus with the different types of skills,I just really love the other ones.
For aestetics I think duel guns "looks" the best, but I found it to be kinda meh in use. In terms of usefulness, I voted transmutation. It's boring, it's slow, and it's underappreciated, but when you are completely outclassed by the situation, it has the best chance of getting you through.
I got the feeling they meant "feels" the best, like what is the most fun or satisfying. Not the most efficient per se. So it's open to just about anything anyone sees as fun
Right!? #MakeAlchemyGreatAgain
+Cooking.
For combat, Chains+Ninja for me.