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One thing I was really surprised about in Mabinogi is the lack of Player Moderators(PMod) which other games use.
The system for them would be fairly simple. The players meet a few criteria designed by the GM such as being helpful or never having a negative strike on their account.
The powers of the Pmods would be really simple. Muting.
Why muting? Pmods would finally be able to put a stop to gold sellers. If a Pmod walks through Dunbarton and see three bots advertising Gold to sell they can simply mute the bot for x many hours making it harder for the gold sellers to sell their gold. After a while if this method is kept up enough the bots would start feeling a dent in their profits.
But there are other things Pmods should be able to do as well.
The power of mute is much more powerful than preventing selling of gold. If a Pmod is running around the game doing their quests or commerce and they stumble upon harassment going on they can put a stop to the harassment as well with another well placed mute for x many hours.
Of course becoming a PMod would be entirely voluntarily with a GM contacting a player in game through pm.
Does anyone have any ideas that a PMod could do? Modify their powers down below in the comments? Modify requirements? Make a better argument for needing PMods than I made?
- Should we have Player Moderators in Mabi?15 votes
Yes 20% (3 votes)
Maybe, but not the one Dcat described 20% (3 votes)
Undecided 20% (3 votes)
No 40% (6 votes)