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Can we stop failing at one of the simplest tasks?
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You know what we need a water gathering skill that lowers failure chance. They can release it as some huge update that only adds that, but act like it adds a ton of stuff
Imagine the events to come with it!! OMG!! Ferghus can supply the bottles!!
But Ferghus is a blacksmith, not a glassblower...
While they're at that, might as well make punching a skill as well.
You know when you gather berries, branches, apples, small gems, nails and stuff.
Although it will be faster if they allowed us to climb trees instead.
For gathering water, it appears that raining has the same production success boost to other production skills as well.
good idea call it unarmed combat