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It is time to give Giants and Elves Final Hit

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  • FoodfoodfoodFoodfoodfood
    Mabinogi Rep: 980
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    Pip-Boy wrote: »
    Kaga wrote: »
    Tayjee wrote: »
    Funded Elves are the strongest race at the moment, it's just that you guys don't have an understanding of the end game. You're probably thinking about elves without funding. Elves have the fastest clear rates through out the board on relevant content like phantasm, sidhe (mostly boss), aahm ,rahm, cahm.


    What are you even saying? Mag hits 150-200k+ crits on 0.5s cooldown, crash shots hit over 150k on main target w/ sufficient target count and 40k+ on fragments, and they also have vision for the aim buff...

    You forgot to mention that you have to drop a lot of money, which most people don't want to.
    If the players who made these elf fast-clear videos put the amount of money they invested to be able to "fast-clear" in their video descriptions, no one would even bother playing as an elf to reach that so called "end-game" (unless your priority in life is a mess)

    The secret to 150-200k mag crits is really the magnum combo cards which requires real life dollars to renew. The glove reforges and the behomian set which is pretty cheap help too but the major factor is the combo card. The weapon you'll be using itself has huge diminishing returns as you upgrade to better and better weapons.

    Yea it's pretty easy to become a "funded elf" by just getting a CRX, some sharp bolts, a Bohemian band with magnum damage, and a combo card from advancement tests. If you want to insist that elves must get a Bhafel combo then you would probably agree that humans must get floored swords, floored lance, and a tribolt on top of their final hit reforged gear. The main takeaway is that humans need to drop a lot of money as well to be better than a modest elf, but if an elf decided to also drop equal amount of money as the human then they will be stronger. Again, I'm talking about end game content like Alban/Tasm/HM dungeons, not just shadow missions, where a modest human outperforms a modest elf due to the low health.
    Pip-Boy
  • Pip-BoyPip-Boy
    Mabinogi Rep: 930
    Posts: 63
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    Pip-Boy wrote: »
    Kaga wrote: »
    Tayjee wrote: »
    Funded Elves are the strongest race at the moment, it's just that you guys don't have an understanding of the end game. You're probably thinking about elves without funding. Elves have the fastest clear rates through out the board on relevant content like phantasm, sidhe (mostly boss), aahm ,rahm, cahm.


    What are you even saying? Mag hits 150-200k+ crits on 0.5s cooldown, crash shots hit over 150k on main target w/ sufficient target count and 40k+ on fragments, and they also have vision for the aim buff...

    You forgot to mention that you have to drop a lot of money, which most people don't want to.
    If the players who made these elf fast-clear videos put the amount of money they invested to be able to "fast-clear" in their video descriptions, no one would even bother playing as an elf to reach that so called "end-game" (unless your priority in life is a mess)

    The secret to 150-200k mag crits is really the magnum combo cards which requires real life dollars to renew. The glove reforges and the behomian set which is pretty cheap help too but the major factor is the combo card. The weapon you'll be using itself has huge diminishing returns as you upgrade to better and better weapons.

    Yea it's pretty easy to become a "funded elf" by just getting a CRX, some sharp bolts, a Bohemian band with magnum damage, and a combo card from advancement tests. If you want to insist that elves must get a Bhafel combo then you would probably agree that humans must get floored swords, floored lance, and a tribolt on top of their final hit reforged gear. The main takeaway is that humans need to drop a lot of money as well to be better than a modest elf, but if an elf decided to also drop equal amount of money as the human then they will be stronger. Again, I'm talking about end game content like Alban/Tasm/HM dungeons, not just shadow missions, where a modest human outperforms a modest elf due to the low health.

    Right. People make it sound as tho getting a decently powerful elf require no life levels of commitment when you can become competitive in damage with about the same gear investment as a human and even outclass them if you're willing to go the length. While saving up money for ranged gear that you can just spam firebolt and lightningrod. The biggest turn-off for me is that you'd need to pay 2 bucks a month to renew your combo card and if you don't you'd lose your biggest damage multiplier.
    Behelit
  • KagaKaga
    Mabinogi Rep: 4,960
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    edited January 11, 2018
    Pip-Boy wrote:
    Right. People make it sound as tho getting a decently powerful elf require no life levels of commitment

    You do realize that I am not talking about "decently" powerful elves right?

    All I am saying is this; next time someone wants to mention elf "end game/fastest runz",
    make sure to include the paywall needed to be like that too.
    Don't give new players false hope.
    Daktaro
  • HazurahHazurah
    Mabinogi Rep: 3,320
    Posts: 436
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    if they just remove aiming action in FS, like the one in spider shot skill,
    that would be great,

    it is really easy to tweak, but i know this game has stop growing "properly" and i'm still looking for another game to sink into
  • FoodfoodfoodFoodfoodfood
    Mabinogi Rep: 980
    Posts: 51
    Member
    edited January 12, 2018
    Ekaterin wrote: »
    This thread is so hilariously full of biased opinions and falsehoods. I'd like to offer my own opinion and correct some of the falsehoods.

    1. Final hit multiplier is 400%, not 500%.

    According to the wiki, it's 400% Additional damage. 100% + 400% = 500%

    Overlooked this but the wiki is worded incorrectly then, and if you ask any human player they'll tell you that the skill multiplier is 400%. Here is a screenshot of the skill description.

    [img][/img]EMuOe3Y.png

  • XypixXypix
    Mabinogi Rep: 1,790
    Posts: 62
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    Yeah, no. You don't need it. Giants have full swing, which is pretty much AoE final hit, and elves have a magnum shot machine gun.

    Both races can outdamage final hit EASILY.
    GretaShouKPip-BoyOdinwolfe
  • BlissfulkillBlissfulkill
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    edited January 12, 2018
    Iunno, Final Shot+Ladeca, while later game, competes well enough, and Giants can spam their transformation specific skill, as well as use bash with the giant equivalent to Celtic Royal Swords.

    Magic Missile is without a doubt one of the worst skills in the game.

    The amount of times I can spam this skill won't even come remotely close to charging any of the intermediate skill in one cast for 5 charges. Nearly every skillset I have can arguably do much more damage, and there simply isn't a place for it via utility.
  • IncubiAlchIncubiAlch
    Mabinogi Rep: 960
    Posts: 17
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    Thora wrote: »
    Eralea wrote: »
    Fun fact: Maike has Final Hit in his Saga Ep9 RP quest.
    I don't see why other elves can't learn it! NPCs are such cheaters.
    i would tolerate FH on elves ONLY with daggers along with some sort of Dagger Mastery and a Thief Talent... <3
    (common, the dagger's concept has been ignored for years, wouldn't that be cool?...)

    I really like this idea. Yes daggers count as swords but in nearly every other game they're used for a Theif type skillset. I don't want elves to duel wield, despite being an elf myself, because I don't want the racial differences to disappear. Elves don't have the strength of the other races, holding two swords is taxing to the arms. I don't want to see that for Elves.

    However, Daggers are light and fast, just like elves. This would be really cool.
  • XypixXypix
    Mabinogi Rep: 1,790
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    Ugh, just as this thread was getting dead... Can we please just drop this already?
    GretaDkmariolink
  • nomigid15nomigid15
    Mabinogi Rep: 3,105
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    IncubiAlch wrote: »
    Thora wrote: »
    Eralea wrote: »
    Fun fact: Maike has Final Hit in his Saga Ep9 RP quest.
    I don't see why other elves can't learn it! NPCs are such cheaters.
    i would tolerate FH on elves ONLY with daggers along with some sort of Dagger Mastery and a Thief Talent... <3
    (common, the dagger's concept has been ignored for years, wouldn't that be cool?...)

    I really like this idea. Yes daggers count as swords but in nearly every other game they're used for a Theif type skillset. I don't want elves to duel wield, despite being an elf myself, because I don't want the racial differences to disappear. Elves don't have the strength of the other races, holding two swords is taxing to the arms. I don't want to see that for Elves.

    However, Daggers are light and fast, just like elves. This would be really cool.

    Or Rapiers, so Elves can be dashing swashbucklers who woo all the ladies. ;)
  • DkmariolinkDkmariolink
    Mabinogi Rep: 235
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    edited January 21, 2018
    This was an odd and clearly oblivious argument related to "overpowerdness." FH can be outdamaged severely by both magnum shot AND giant fullswing. I laugh if a human thinks fh can clear a room like fullswing with windguard. Humans, again, have versatility, which FH as a skill does embody as it is easier to see bigger returns on fh because the other two race skills require more investment to be essentially broken. It is an easy to use and abuse skill for human players but it gets outclassed eventually. The request to make every race the same because of your own inability to see beyond bias and misinformation is exactly the vein of reasoning that has let combat balancing rot, no offense.
    LutetiumGretayinato
  • jrokoujrokou
    Post: 1
    Member
    This was an odd and clearly oblivious argument related to "overpowerdness." FH can be outdamaged severely by both magnum shot AND giant fullswing. I laugh if a human thinks fh can clear a room like fullswing with windguard. Humans, again, have versatility, which FH as a skill does embody as it is easier to see bigger returns on fh because the other two race skills require more investment to be essentially broken. It is an easy to use and abuse skill for human players but it gets outclassed eventually. The request to make every race the same because of your own inability to see beyond bias and misinformation is exactly the vein of reasoning that has let combat balancing rot.
  • GretaGreta
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    Wth this double post..?
  • AlignmentAlignment
    Mabinogi Rep: 720
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    Lol no. Elves get final shot and deal the most single target DPS end game. Giants get Windguard + Full Swing and deal the most AOE dmg late game. Humans get the more versatile skill but they don't do anymore than a giant or elf does in phantasm/alban/sidhe. Also, they're screwed if a mob pings.
    Greta
  • TotokeTotoke
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    Honestly this is just a pattern of the game. Content comes out > People test new content > Balances happen > Harder Content comes out > Players get a boost to adjust to new content> Repeat. You can say many things are broken atm, but that's mostly due to reforges.
  • FalmostaFalmosta
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    Hardmuscle wrote: »
    Humans get Final Shot, Mirage Missile, Stomp, and Wind Guard? :flushed:

    Shakespeare has wind guard.... He has the Revamped version of it to :D.

    o-o Final hit is fine. Elves just need final shot to last longer and not be canceled on knock down.
  • HelsaHelsa
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    That would be nice. Then all three races would have duel wielding. They should allow freer duel wielding. Let humans duel wield any one-handed weapon, say, mace with bipennis (Shamla duel wields duel Bipennis). Let giants duel wield any, what is for them one-handed wepaon, so say claymore with lance. Elves are supposed to be physically weaker which is the reason they dont get duel wielding but maybe you could let them duel wield any one-handed tools, say blacksmith hammer with gathering knife. Elves would then have a reason to perform the combat upgrades for tools that no one ever uses. So humans can duel wield anything an elf can and giants can duel wield anything the other races can.
  • TayloreskiTayloreski
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    Elves kinda already do have it- Its final shot. I havent been able to work it yet, but its still a thing.. Would be nice if they gave giants one though- Not final hit but something along the Final something... :3 Final smash?
  • GretaGreta
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    Tayloreski wrote: »
    Elves kinda already do have it- Its final shot. I havent been able to work it yet, but its still a thing.. Would be nice if they gave giants one though- Not final hit but something along the Final something... :3 Final smash?

    *cough cough* Final Stomp... :trollface:

  • BlissfulkillBlissfulkill
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    Elves have Final Shot+Shine of Eweca. This with the 500% damage of Magnum means it is not necessary for elves, who lack viable strength to make the use of it anyway. (Assuming we also could dual wield.)

    Final Shot itself could perhaps use word, but with a 20 minute buff from Shine of Eweca for what is essentially just a longer version of Final Shot, elves are in a great place.