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Elf archery misses too much without vision of lade
I have gotten to a point I don't want to use archery as an elf unless vision is off cooldown. I noticed it the most in dan 3 magnum shot that elves miss just way too much. You can stand on top of a target aim to 90%, miss, try again, miss then end up smashing your monitor with your fist that you thought would have also missed. I Livestream this game a lot which means I have video proof of such misses. Either get rid of archery misses altogether and all elves can happily shutup about final hit and 200k giant smashes. All races are op. But missing shots just makes people log off. Goes for human archer too. With these new skills like chain where you can do 25k crits without cooldown with stock standard chain blades. Who cares if archery gets a buff. The game is old and most of the people left are people who love the game. If archery does get that much needed fix I'm sure a lot of people would complain and in that case all I say is take up archery then? I would even be happy with misses if the next few shots are guaranteed. Although if you put dan 3 ranged attack with 1500+ Dex and convert that into a doctor's degree with 10years experience would you expect that doctor to slip up and miss during surgeries at a rate higher than 60%. Food for thought.