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LastSaturday wrote: »
I have a twitter account that I never used... It's appearently considered a throwaway account and can't be used.
But I could kind of go for that keyboard or chair
Yeah, I have that problem, too.
That would be really nice, removing the durability/item loss potential. I still think keeping most things as they are, but increasing the success rates would be relatively balanced, especially if scrolls require enchanting sequences, and expire.
Opalthira wrote: »
you basically made it so that enchant goes from a 50% chance to a 140% chance.
"r1 has a 80% chance of success"
"30% from 1500 in"
"30% from powders"
Literally cannot fail.
A good point. I …
Still wanna know why glass shards are a thing. I really hope they have a hidden purpose so my saving all of these 133 shards that I already have, and the more than 10x that I am likely to get by the end of the event will be worth something...
Remember when Gachas used to include guaranteed items that were useful like finest potent crystals and the like..?
Now they include guaranteed 10 minute combat exp pots, and exp increase only shadow crystals