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Mayselle

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Mayselle
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  • ➽Freebies

    hariku wrote: »
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    unknown.png?width=802&height=453

    My dear giant Haryku( had to change it from Hariku+Tarlach xD) a giant with a good heart and wish to keep practicing the fighter skills mostly to better herself and keep helping others. A literal shy giant xD

    A gentle, but determined giant!
    Here's Hariku doing a mini celebration ^^
    image0.jpg
    ImaizumiAlynniaharikuSherri
  • ➽Freebies

    Got a new tablet so i'm super excited to test out some drawings!
    Drop any references of your characters below (and maybe describe their personality a bit) and i'll experiment with it :D Thanks!
    harikuImaizumiOctopixel
  • .
    ImaizumiOctopixel
  • Suggestions for LIFE TALENTS

    I totally agree about the tailoring patterns. There are so few items per level that you can make...And for the love of all that is holy, we need more tailoring patterns that fit giants!! I know plus-sized clothes aren't a big thing in East Asian countries, but when you have a Big-and-Tall race in a game, you need a good selection of Big-and-Tall outfits to make for them!!

    I mean, come on, if you have to make 10 or more outfits to advance the skill, then we should have a greater variety of clothes to make along the way...preferably from patterns we can buy with gold in the game. Also, inventory bags should be r3-r1 craftables and wooden blades should be craftable through handicraft or carpentry. Just saying.



    THIS!!! With the addition of more patterns that are not only nice-looking and/or practical, but also more diversified for both race and tailoring level, the talent would be sooo much more rewarding. Honestly, I wouldn’t even mind if the mats for it were demanding as long as the effort yields SOMETHING... anything... that’s different from what we have already (which has been that way forever)

    Including more items that are only talent-obtainable or providing the option to craft practical items on the go, (in the case of handicraft) rather then having to look for an NPC to buy something as simple as a bottle, utensil, campfire kit (etc.) would really add to the DIY aspect of life talents themselves. Even if everything was purchasable through gold or money, there’s a reason why players choose to MAKE things

    As a fellow, struggling life talentist, I just want the fun of crafting things without so many limitations

    I think the handicraft skill should be for utility and mostly usable without a handicraft kit. This will really emphasize the "hand" in handicraft. Possible no-kit recipes: a stone axe to cut wood and for use as a bladed tool, fishing rod from naturally foraged material (any wood/pole/branch and thin thread), a single thin thread handmade from some wool (takes 10 seconds to make 1 because we're making it by hand and not with a wheel), cooking utensil recipes already exist (should they require a bladed tool to whittle?), a campfire kit made from wood + branches + tree sap, torches for lighting dark dungeons, waterskins for holding water made from leather (should it require a sewing kit?), a kite just for fun, a crude signpost with custom text for trolling, a crude tent to protect us from the elements, a small cup of paint made from herbs (smaller than the existing paint buckets) used for marking your path or your body or just for fun.

    I think a handicraft kit should count as a bladed tool, a hammer, and a sewing kit. This means you can save space by carrying a handicraft kit instead of those other things. If you already have these things, then you don't need to carry a handicraft kit.

    DanievictriaDarkpixie99
  • Suggestions for LIFE TALENTS

    1. Greater incentives to rank up life talents (for handicraft and tailoring especially). One of things that drew me towards mabi was their variety of life talents and the ability to craft your own items, weapons, clothing etc. However, an arguable amount of players invest in them for the stats rather than the actual talent itself. Sure, there are some select items worth the grind for but there could be so much more?? (am I the only one that thinks the quality and quantity of products available for crafting is lacking? perhaps im just frustrated from all the gatcha-ing). For me personally, I think handicraft and tailoring could use the most improvement. The handicraft list is just sad imo and the clothing from tailoring looks outdated compared to what you can buy from the store (but unfortunately, that will always be a given). I just wish there were more patterns available even if it means paying and bringing production gachapons back.
    2. Increase the production queue size. Saw a previous post mention this and I think it's a great idea. It would immensely cut time costs and allow players to focus on other things both in game and irl (instead of clicking/staring at the same exact button for god knows how long)
    DanievictriaDarkpixie99Atheist42