Nerfing firebolt does not give people incentive to use other magic skills. It makes them not use firebolt. (or just give up on magic as well)
Repeated hits, sure. Mana cost, Ice spear would like to say "hello". Hailstorm is an Advanced Magic, or Staff Magic. Comparing it with Meteor and Lightningrod... is difficult. Because the other two are given quite clear ideas about what Staff magic is supposed to be, and how they might want to flesh it out if they were to do a rehaul. Hailstorm might be nice if it was retooled to not be a ice GFS, because that's just simply lazy. If Hailstorm was affected by vivace, didn't have the sixty year prep time, and had a larger splash range, it'd do quite good. Meteor, despite LR basically conking it in damage because why not, still has uses as its normal surgical strike. However you might as well just use Nova Obliteration for that since meteor can just...not crit. See: Magic being in the worst state its been in years.Owntrolf - I understand your table which is why I'm saying context is important. I agree Firebolt can beat Hailstorm in cases but disagree that a revamp is the solution. Mabinogi gives players so many options that could be considered sub-optimal but might have different reasons for use and I honestly believe Ice magic runs on an idea of mana costs and repeated hits which puts Hailstorm in a slightly different place than firebolt.
Yes outside of Blaze and LR, in the endgame content right now everything but LR and Blaze can do jack. Hell, hailstorm is ironic in tech because it can do better than firebolt. This is because when you get to severely high amounts of mdef now, Less is more, and hailstorm can certainly rack up the damage. Firebolt reaches a limit pretty quick and is more focused on hitting a lot.
Lutetium - I don't think you should call anyone out of touch when you're comparing NA Mabi to KR Mabi, that has been said to have way more popularity. You think all magic outside of Blaze and Lightning rod is objectively worthless? This is a big assumption on my part but I'm going to assume the reason you don't see people using all these types of magic is because the game has about 10+ different skill sets available to kill things with and chainslash is the newest one.
I'll agree that dumb opinions like that are just what they are - Dumb. You're going to get those opinions all the time.
You can still see new players running around with different types of weapons but on the other hand I've seen some of the veterans around here openly tell new players "don't use knuckles, fighter is bad" "just buy a chainblade if you're an elf" and other fun-killing advice. And I've definitely seen people using int magic in runs. If you find mprot being too much of a problem, just use Hydra btw. That's what it's for. Though it would be nice if there were other magic defense/prot shredding options. There might be a technique or crusader skill for that idk.
Early game doesn't last that long, and bolt-counter and the situations where icebolt/lightningbolt are good become few.
Blissfulkill - I understand this but sort of disagree about it trivializing things. Was leveling up a low level 300 ish mage a while ago and traded over a CC firewand to clear some SMs and even with rF firebolt there's a significant damage increase. It can trivialize high HP mobs ,early on, when the game is encouraging and teaching you to use magic+counter and icebolt combos as a solution.
I brought up nerfing just as a suggestion. If you look at Arrow Revolver, it was nerfed when a cooldown was added to archery. Summon Golem was nerfed when r1 windmill was reduced to r6. They could always nerf firebolt or turn a portion of it's damage to a burn DOT which would incentivize people to use other magic skills. Preferably they could add other functions to Hailstorm like making it usable with spellwalk or fixing it so it works with vivace but these are much better solutions than to just revamp it so it becomes "A spammable magic aoe, like giant fullswing where we just make a gust of snow/blizzard/hail !?!??!" like OP said.
I think, just bear with me a moment here, it is very difficult no matter what you do, to appeal to everybody.HaruHime20 wrote: »No, I know that the idiot Merlin was sadly important to the Story. I'm just saying that they picked the wrong character. The game didn't appeal to the entire player base.
Did you miss the part where he's literally the greatest mage who ever lived combined with donte from DmC?HaruHime20 wrote: »There is hundreads of NPC's but they settled for the least important, least wanted character. Maybe if Merlin didn't act like he is 13 and seeing a girl for the first time, his character would be better, but I swear the whole time it seemed like he was hitting on my character.
Jokes on you I actually like white haired mahou shounen DONTE.HaruHime20 wrote: »And if there was never any intimate relations with Merlin, why would he act like there was? Why say anything at all. It was uncomfortable because it wasn't a girl saying Jokes like that. I just don't like Merlin, and I don't know anyone who does!