4. Didn't increase better chance to get rare materials and such from end chests since NA population is way smaller than KR, which makes things for us in NA more difficult.
I'm pretty much on the wagon with the NO server merges users. While people whine that we need it and post threads X amount of times a month, I don't think we need it really. Sure, you yes to merges lul people whine but there's an at least an equal amount of people or even more (while its not openly voiced here or in other places) that don't want a merge. It's never been a good ideal in most cases that I've read, and there are issues with it, majority being the names and certain once in a life time event things such as seal stones. That and merging servers often means that the game is dying, which it isn't like some believe to be happening.
Having all 4 servers merged into a single server will hurt the game a lot more than being as it is now. It's bad enough we have issues with the service/servers as is with 4 servers, and merging certain servers and any other server together will be a major mistake. The lag issues are a big deal and over-crowding will be an issue. For instance as of this moment, looking at the chart on the wiki Alexina's market ch is 1 by the obvious looks. It's stated to be 80% full. Now lets theoretically take Alexina and merge it with Ruairi or Tarlach. You now have a market channel that has 110%~120% fullness, thus the need to split the market into 2 channels at a minimum. Overall population is at 29%~32%, but the lag will be an issue for said theoretically merged server.
ADDING channels will not solve that issue either, so the result will be a forced split for that. Next is the economy of said theoretically merged server, which will be messed up for awhile. Both servers have vast differences in price for each item and the middle price will not work right away, and users that had cheaper deals one day will then be faced with higher prices because of the merge. Sure maybe it'll be better eventually but the immediate effect on the economy will be quite obvious, and it will be painful for most.
Abb Neagh, Mari, Ch2
Tailteann, Mari, Ch2
Tara, Mari, Ch2
Game isn't dead? Oh look.
Pictures are took around July 16th, Sunday, 6pm PST. No excuses for game being dead. It's pretty much same or worse every time I log in. And no I don't count people who are afk at Dunbarton or Belvast.
2 days ago I had to give up on RTS daily elite because despite waiting 30+ mins literally no one came. Not a single person.
The game isn't dead dying is the word you are looking for there the game being dead would mean no one logging on at all but people still do regardless if they are afk or not they still login to the game.
I'm pretty much on the wagon with the NO server merges users. While people whine that we need it and post threads X amount of times a month, I don't think we need it really. Sure, you yes to merges lul people whine but there's an at least an equal amount of people or even more (while its not openly voiced here or in other places) that don't want a merge. It's never been a good ideal in most cases that I've read, and there are issues with it, majority being the names and certain once in a life time event things such as seal stones. That and merging servers often means that the game is dying, which it isn't like some believe to be happening.
Having all 4 servers merged into a single server will hurt the game a lot more than being as it is now. It's bad enough we have issues with the service/servers as is with 4 servers, and merging certain servers and any other server together will be a major mistake. The lag issues are a big deal and over-crowding will be an issue. For instance as of this moment, looking at the chart on the wiki Alexina's market ch is 1 by the obvious looks. It's stated to be 80% full. Now lets theoretically take Alexina and merge it with Ruairi or Tarlach. You now have a market channel that has 110%~120% fullness, thus the need to split the market into 2 channels at a minimum. Overall population is at 29%~32%, but the lag will be an issue for said theoretically merged server.
ADDING channels will not solve that issue either, so the result will be a forced split for that. Next is the economy of said theoretically merged server, which will be messed up for awhile. Both servers have vast differences in price for each item and the middle price will not work right away, and users that had cheaper deals one day will then be faced with higher prices because of the merge. Sure maybe it'll be better eventually but the immediate effect on the economy will be quite obvious, and it will be painful for most.