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PlatinaKoki

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  • About G24 Crom Dragon and now.

    This game is boring without a challenge. and building up to be able to dominate a challenge is one of the best feelings ive had on mabinogi. If things were a cake walk this game would be alot less fun. I know get its difficult, but you don't need every victory handed to you on a silver platter.

    There's a difference between "challenging" and "bad mechanics".

    G24 Finale is the latter.

    Not to mention the game almost literally forces it on you once you hit 5000 by having meteors constantly whiz across the skies and crystals all over the place. And you don't even need to be level 5k to see either.
    I like the introduction of a teamplay option. However, the teamplay element isn’t like Girgashiy or Glas so much that you have people performing different roles.

    It’s really just a DPS fest.

    I think that most bosses in Mabinogi should not be able to spam invulnerability moves like dragon meteor. It makes the move annoying, and not soul crushing terror that I imagine the developers want this move to be.

    I remember running for cover during the old days of Red Dragon to a nearby dugout stomped by a giant. That was terrifying. This...


    I mean, Girgashiy can only spam its meteor every 40 seconds. Why can’t we just limit the dragon here too?

    It’s strange how all the recent mechanically viable bosses like apostles and Avalon bosses are optional, whereas generation bosses are just a DPS fest with garbage mechanics.

    Like, what?

    I do appreciate the scale they were going for, what with the battle actually feeling like an actual battle, as our waifus and husbandos fight by our side in an epic final battle.

    It just isn’t working . They need to nerd mob summon numbers, and either change the dragon AI or change how dragons work.

    And get rid of any obstacles that impair your ability to actually see anything (fire and the castle/garden walls, for instance)
    FOXAssassin
  • how many people lost items?

    Crims wrote: »
    Submit a ticket, they can actually go back and find out what you lost.

    That day was the same day I was cleaning my bags out. I like to mass dump things to the floor. This GM replaced EVERYTHING. Even the garbage I was to get rid of. XD

    jtrVYgR.png

    I've had GM Aardgaldr resolve my tickets in the past and all I can say is they deserve a promotion because they amaze me every single time. lol. If you get them, you will not be disappointed.

    :)

    Mewlynne's replaced my items many times.

    She deserves better.
    WolfsingerKensamaofmariSherripawcalypse
  • Fix G24 Finale

    Iyasenu wrote: »
    Petrification?
    Yikes.
    Not too much you can do about that.

    It's either wear a set that grants petrification immunity or summon something like the Saga Pegasus every time you get petrified.
    Which isn't a very good backup plan, as it'd mean you can't make use of Divine Link and it'd also mean you'd be limited to curing petrify by the number of Pegasus pets you have. (and how many of them are off cooldown)
    Floral Fairy has a skill called Cleansing Dust which cures most status effects, as well. Though that again would require having that pet, and the skill itself has a lengthy cooldown.

    Berserk cures and provides immunity to petrification, but that has so many drawbacks on its own that it's an even worse solution. (and can't even be learned by Elves on top of everything else)

    I can't remember if Iron Will prevents petrification. Or if the first 5 seconds of Shield of Trust acts the same, either.

    That's all I can think of on just that one particular problem.
    Even wearing Petrification Immunity doesn't sound great.
    Bone Marine set comes to mind, but I'm not sure if Giants can wear that set.
    Or if there are even enchants that grant points towards Petrification Immunity like there are for Poison/Stomp/Explosion

    I think Iron Will doesn't prevent it. Kind of hard to pay attention to a specific detail when the entire screen is just.... yeah.
    IyasenuSherri
  • Fix G24 Finale

    There are a lot of problems with G24 (and, no, this isn't a "waaaahtoohard" thread. Try freaking reading it, first.)

    Part 1: The battle. It is a superlagfest, what with dead NPC bodies that don't despawn, the hellfire which is a huge contributor to the lag, and how if the camera is at a certain angle, you can't even see much of anything.

    Part 2: The boss. First off, he usually flies half the time, at which point not only are you petrified, but when petrified, you're prone to get hit by attacks you can't avoid. That's not a "challenge"; its freaking bad design. Especially when lag is added onto it.

    Part 3: The "desynching". As someone in another thread stated, the desync that comes from being petrified nearly half the time is often the cause of when a player dies. Whoever came up with the idea of having most of its attacks cause petrification, and that frequently, should be fired. Its super annoying.

    Part 4: The cutscene. Some of us are actually invested in the storyline, and no, watching it on Youtube isn't the same (especially since all of em are in Korean; can't read em.).

    The Tech Duinn Geata should also be modified to not spawn so many Black Moon Followers, as that also contributes to lag. They should really only spawn more when a follower is killed, and only on a 1-to-1 basis; one is killed, another is summoned. Otherwise, half the field is filled with something that doesn't need to be there.

    Or at least make it so all of the boss's attacks can also damage the Black Moon Followers. At least that way, people might get a laugh out of this travesty of a Shadow Mission.

    Oh, and, maybe let us watch cutscenes again from the orb in the Dunbarton Library of anything beginning with G19. That thing hasn't been updated since G16.
    Sherri
  • What happenned to that collab mention @ campfire!?

    That was a lie to distract people from the server merge.

    By the way, STILL waiting for the mini-pets to be fixed.
    GretaWolfsingerWanderIustMaia