[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!
Inventory management is the primary focus of Mabinogi, so adding the ability to rotate and flip items, along with other inventory innovations, would give the most gameplay improvement for the development effort. I'd also like the addition of oddly shaped items (like tetris shapes and beyond) to give us more inventory variety along with all of the rectangular items. Examples: Pickaxe in a T-shape. Scythes in a big L-shape. Long boots in a medium L-shape. Sickles, Hoes, and L-rods in a 3 tile L-shape.
How about reworking Hailstorm to be more like Rain Casting? It will create a persistent hailstorm or blizzard in the general area that slows down enemies and severely weakens fire magic. This way it can at least be used alongside other magic or other talents and won't be totally ignored.
Listing an item in the AH while in a dungeon or shadow mission is fine, but I don't think we should be able to retrieve items from the AH. For the same reason we can't access the Dressing Room, Homestead, or Mail system while inside missions and dungeons.
Even if it was 10× stronger, people still wouldn't use it over [currently favored "I WIN" button].
Then we should shift Magic Missile main focus from straight damage to utility and convenience, or even something like roleplay and fashion.
Option #1: Synergy with Magic
Magic Missile becomes a way to 'shoot' an already-charged bolt or int magic using a bow, with the benefit of extra range and some extra effects. It basically becomes an improvement, an add-on, to the magic system.