[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!
Quote from book: I exchanged the green marbles with blue marbles, and then the blue marbles to red marbles. Soon I'll have silver marbles!!!
but the humans took it all...
That's it!! They'll pay for this!!!
Quote the second: Finally...finally, I got the silver marble! I grinded it and made it into Mana powder!
I hid it safely in a treasure chest!!! Now, even if Ogre comes back I'll be okay!
...The humans took it all...
@$!$%!#$!@$!@#!!%$#%^%^&%#$%..........
So there you have it. What more proof do we need? I believe this is the most pressing issue we face as Mabi players, and the fate of the game itself, maybe even the fate of NEXON, rests upon fixing this injustice. Thank you.
^ You guys make good points. It's very distasteful for a company to release free content then take it away and make it pay-only. I think the answer is to make future generations from this point on VIP-only. The following point is moot now, but to clarify: I originally intended for only VIP players to make erg weapons, but for anyone to be able to buy and use them. Also, I intended for Festi-Doki Island to be available for everyone during events, but VIP members could visit at any time.
Btw, yes I am just picking and choosing things to make VIP-only based on my own personal preference/bias. I don't have access to the entire playerbase's preferences, so I use my own as a foundation. And yes I am trying to make things VIP-only for the sake of it. The way I see it, mabi has a lot of content they're not charging for, and they could generate good revenue by putting certain things behind VIP. This is an alternative to releasing new content in gacha form, which leads to having multiple gacha sales at the same time.
I like the existing minigame. Hitting all 4 elements on a single spin of the dial is very satisfying. I sometimes imagine what the minigame would look like if we could choose how much of each alchemic element to add, probably something like this:
I would prefer the ability to make larger portions rather than automatic repeated cookings. For example, a 5-person portion of Steamed Trout would require 5x trout, 2x water, and 3x thyme. The resulting large portion dish would be 2x2 and would show 5/5 portions. When there is only 1 portion left, it changes to the normal 2x1 size and look.