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      <title>General Chat - Forums | Official Mabinogi Website</title>
      <link>https://forums.mabinogi.nexon.net/</link>
      <pubDate>Sat, 14 Nov 2026 03:04:46 +0000</pubDate>
          <description>General Chat - Forums | Official Mabinogi Website</description>
    <language>en</language>
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    <item>
        <title>Rafting needs a SERIOUS Re-Vamp !</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21688/rafting-needs-a-serious-re-vamp</link>
        <pubDate>Sun, 03 Nov 2019 11:38:23 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>Habimaru</dc:creator>
        <guid isPermaLink="false">21688@/discussions</guid>
        <description><![CDATA[Yes it does <i>!</i> I'm sure everyone will agree <i>!</i>]]>
        </description>
    </item>
    <item>
        <title>hot time event?</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21680/hot-time-event</link>
        <pubDate>Sat, 02 Nov 2019 13:10:53 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>nikyah</dc:creator>
        <guid isPermaLink="false">21680@/discussions</guid>
        <description><![CDATA[how come I'm not receiving a box from the hot time event??<br />
]]>
        </description>
    </item>
    <item>
        <title>Family Weekend Fishing</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21576/family-weekend-fishing</link>
        <pubDate>Mon, 21 Oct 2019 18:46:31 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>Rainbowlipsskittles</dc:creator>
        <guid isPermaLink="false">21576@/discussions</guid>
        <description><![CDATA[I think I know what happen. With the Family Weekend Fishing,  Papa fisher got tired of his family so he wanted us to get him the dead gilded glibber fish,  so he won't be spotted in his truck with his family bodies under the dead fish we got him to cover up the smell, as he drives away.<br />
<br />
<br />
<br />
HAPPY HALLOWEEN ]]>
        </description>
    </item>
    <item>
        <title>could have had saint guardian box sale</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21663/could-have-had-saint-guardian-box-sale</link>
        <pubDate>Thu, 31 Oct 2019 21:57:41 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>Evielicky</dc:creator>
        <guid isPermaLink="false">21663@/discussions</guid>
        <description><![CDATA[instead of throwing it into a chance to get it from shadow mission. i mean yay it's free but could have benefited nexon to generate some income from saint box sale. ]]>
        </description>
    </item>
    <item>
        <title>Any guess to what the percentages</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21657/any-guess-to-what-the-percentages</link>
        <pubDate>Thu, 31 Oct 2019 17:47:01 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>Dragoneartus</dc:creator>
        <guid isPermaLink="false">21657@/discussions</guid>
        <description><![CDATA[of the gacha drops will be for shadow missions? ]]>
        </description>
    </item>
    <item>
        <title>Does appearance scrolls force their own color</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21669/does-appearance-scrolls-force-their-own-color</link>
        <pubDate>Fri, 01 Nov 2019 02:56:35 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>Dragoneartus</dc:creator>
        <guid isPermaLink="false">21669@/discussions</guid>
        <description><![CDATA[when they're applied? for example the saint guardian sword appearance scroll, I noticed It's pink, do the dyes applied to the sword not apply to the appearance scroll weapon's color? ]]>
        </description>
    </item>
    <item>
        <title>moonlight coins per day</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21571/moonlight-coins-per-day</link>
        <pubDate>Mon, 21 Oct 2019 00:02:44 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>noobodyzxz</dc:creator>
        <guid isPermaLink="false">21571@/discussions</guid>
        <description><![CDATA[how many moonlight coins do we get each day?<br />
will we be able to obtain at least 1 of each item from the shop?<br />
how many coins will we ever get before part 2 of the event?<br />
anyone done their math yet, I did mine but I'm skeptical with the results<br />
given how many times I made mistakes with my calculations in the past events<br />
]]>
        </description>
    </item>
    <item>
        <title>dreamy cotton candy</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21670/dreamy-cotton-candy</link>
        <pubDate>Fri, 01 Nov 2019 12:59:26 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>tchnko</dc:creator>
        <guid isPermaLink="false">21670@/discussions</guid>
        <description><![CDATA[hello does anyone know what the third ingredient is?<br />
<br />
i am getting mad over here T_T]]>
        </description>
    </item>
    <item>
        <title>Been Gone Since March, Any Gameplay Changes?</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21675/been-gone-since-march-any-gameplay-changes</link>
        <pubDate>Fri, 01 Nov 2019 16:52:04 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>Nachan</dc:creator>
        <guid isPermaLink="false">21675@/discussions</guid>
        <description><![CDATA[In March I accidentally spilled something on my laptop and haven't been able to play since. That was 7 months ago and I'm sure there are plenty updates that I've missed. I would like to know about any significant gameplay changes. Stuff like new talents, new skills, skill changes, new weapons, race changes and the like. Thanks in advance! <img src="/resources/emoji/smile.png" title=":)" alt=":)" height="20" />]]>
        </description>
    </item>
    <item>
        <title>anyone else got this from fishing</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21405/anyone-else-got-this-from-fishing</link>
        <pubDate>Tue, 24 Sep 2019 03:56:46 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>noobodyzxz</dc:creator>
        <guid isPermaLink="false">21405@/discussions</guid>
        <description><![CDATA[anyone else got a blank score scroll with 0 use from fishing with the baits from event?]]>
        </description>
    </item>
    <item>
        <title>Already rank 1</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21650/already-rank-1</link>
        <pubDate>Wed, 30 Oct 2019 20:45:02 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>adfsdflglglg</dc:creator>
        <guid isPermaLink="false">21650@/discussions</guid>
        <description><![CDATA[I don't mean to boast, but I started out on the forums yesterday, and I'm already rank 1.]]>
        </description>
    </item>
    <item>
        <title>Event/Sales Heads-Up!  10/31/19</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21643/event-sales-heads-up-10-31-19</link>
        <pubDate>Tue, 29 Oct 2019 12:06:49 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>Leinei</dc:creator>
        <guid isPermaLink="false">21643@/discussions</guid>
        <description><![CDATA[It's getting closer to the eve of Halloween, Milletians!  On that Thursday of fright, we're due to have a maintenance that's going to remove the Dungeon Reward Rate Increase Event and the Shadow Brigade Supplies sales and give us the next chapter of the Moonlight Dreams Event.  So get those last runs in for those items that never drop no matter what you do and by yourself a stack of gacha if you want it!  And to everyone, have a Happy Halloween!<br />
<br />
Dungeon Reward Rate Increase Event: <a href="http://mabinogi.nexon.net/News/Announcements/1/00JGG" target="_blank" rel="nofollow">http://mabinogi.nexon.net/News/Announcements/1/00JGG</a><br />
Shadow Brigade Supplies Sale: <a href="http://mabinogi.nexon.net/News/All/2/00JGA/shadow-brigade-supplies" target="_blank" rel="nofollow">http://mabinogi.nexon.net/News/All/2/00JGA/shadow-brigade-supplies</a><br />
<br />
<img src="https://66.media.tumblr.com/26a206d8657b3ad29e6b6f95dea66a54/tumblr_phb3cusBws1v1hotuo2_500.gifv" alt="tumblr_phb3cusBws1v1hotuo2_500.gifv" />]]>
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    </item>
    <item>
        <title>Question about Chain Slash</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21695/question-about-chain-slash</link>
        <pubDate>Mon, 04 Nov 2019 18:22:40 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>Squee</dc:creator>
        <guid isPermaLink="false">21695@/discussions</guid>
        <description><![CDATA[So after finishing the Chain Slash quests a while back, I got a chain slash collection book. I kept it because I was too scared to throw it out if it would be important, but it's just taking up space. Is the book important for anything or can I just get rid of it? I feel like I should drop it, but I have a phobia about dropping items I feel like might be important later.]]>
        </description>
    </item>
    <item>
        <title>The New Emain Concert Hall</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21644/the-new-emain-concert-hall</link>
        <pubDate>Tue, 29 Oct 2019 14:14:29 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>Helsa</dc:creator>
        <guid isPermaLink="false">21644@/discussions</guid>
        <description><![CDATA[Is it possible to charge admission to it?  Because if you can you can stage more that just concerts there.  I'm thinking the Erinn version of old style UFC elimination tournaments.]]>
        </description>
    </item>
    <item>
        <title>Did they just take away a feature and call it VIP?</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21624/did-they-just-take-away-a-feature-and-call-it-vip</link>
        <pubDate>Sun, 27 Oct 2019 00:06:27 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>Acrylique</dc:creator>
        <guid isPermaLink="false">21624@/discussions</guid>
        <description><![CDATA[Not sure if you all have noticed but Belvast shops now REQUIRE VIP sub in order to get personal shop licenses that hold 20m...<br />
Now, the rest of the player base without VIP is limited to 10m in a shop.<br />
<br />
Did they honestly decide to gimp Belvast shops like that? We always had the ability to hold 20m and now its cut in half. With inflation and just the general price of items, 10m in a shop is literally nothing.<br />
<br />
I know that ever since they have introduced AH, Belvast shops have declined and is less relevant but I still enjoy physically going to shops or setting up stuff at Belvast.<br />
<br />
smh belv will be a ghost town now. what do you guys think? ]]>
        </description>
    </item>
    <item>
        <title>Game «Physics» of «Expiring» and «Stackable» items</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21631/game-physics-of-expiring-and-stackable-items</link>
        <pubDate>Sun, 27 Oct 2019 22:38:14 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>Habimaru</dc:creator>
        <guid isPermaLink="false">21631@/discussions</guid>
        <description><![CDATA[[Note/Disclaimer : Unimportant Thread (probably)... feel free to skip for other topics/subjects] Just another <i>seemingly</i> «random» thread this time...<br />
<br />
<b>Clothings :</b> They apparently take up a lot of space in our digital-world. Out in the so-called material world, clothes wouldn't really take up tons of inventory space, considering that they can be folded, are flat, can be stacked on top of one another in layers (preferably after being ironed flat), and other things done for clothing-storage. Due to the game-mechanics, and, multiple colour-options, how-ever, they are not designed to be stack-able, for it would probably require they all be the exact same colour-scheme, for which there is no real coding mechanism in place right now to let you stack, say, multiple dresses on top of one another, which would probably also require keeping track of clothe-colours.<br />
<br />
<b>Armours :</b> This is understandable that they would not stack based on the physics of the material-world in which people live when not living life in front of a computer-screen. It's also quite nice that these can be both worn and carried around without severely draining the stamina of our Milletian-characters (other than Dex-Penalty for Heavy-Armour Elf).<br />
<br />
<b>Food :</b> With all of the «expiring» items that ended up floating around and coming from Events... I just couldn't help but to notice that I can apparently keep «Food» in my Milletian-inventories (and Pet-inventories) pretty much indefinitely. And the food never spoils... unlike that stuff in my material-world kitchen that I have to usually consume within the week before they start to spoil, and even less time if it's something that I actually cooked, save the food-preservation methods of canning and freezing, etc.<br />
<br />
<b>Passes :</b> <i>Some</i> of those Shadow-Mission Elite-Passes started becoming stack-able. Similar to clothing, they mostly do not seem to be stack-able (except for some of the ones from the Camp-Fishing Event), but, aren't they just shaped like flat pieces of paper ? And it's not like we can Dye them into different colours. I think it would make sense to have all of them be stack-able, yes, absolutely all of them, including when they happen to be Baltane-Passes. Regarding Dungeon-Passes, periodically, I will get a Gift from a Partner, and their Gift-Box often contains some Dungeon-Pass (but within-the-week expiring). I don't think it matters whether Dungeon-Passes can be stacked or not. Well, actually, I have several Peaca Abyss Advanced passes in my inventory right now (and even Abyss Coill Advanced), and, double-checking, I guess the Abyss Coill Advanced Dungeon-Passes are stack-able, but the Peaca Abyss Advanced Dungeon-Passes are not (perhaps the Peaca-version passes just happen to be made out of heavier/thicker material ?).<br />
<br />
<b>Expiring Items :</b> Potions, Pills, Capsules, Tools, etc. As this «thread» is being written/constructed, my currently main-active Milletian-character has an Expiring Tendering Potion, expiring Skill-Reset Capsules, expiring Potions (of a number of varieties), expiring Dungeon-Pass, Expiring Protective Blue Upgrade-Stone, expiring Alban-Knights Training Seal Stone, expiring Fine Reforge Tool (Event), and that Royal Complete Skill EXP Potion (1 Day). When doing Daily Gathering Quest, that Golden Experience Fruit expires (but, hey, it's a fruit, right ? Thus in the «Perishable» category... even though I have non-expiring versions from recent events), and, I remember numerous other items having been in inventory before which expire, such as some past-event Training Seals (which cannot be dropped nor used when they expire), but, this category should probably just be split into listing each and every single individual item instead, as we decide to discuss one particular item or another (or group of) over the other or another...<br />
<br />
<b>Alban-Knights Training Seal Stones :</b> Many of these actually seem to expire (as with a lot of other «expiring» items... expiring items are one of the reasons I do not open all of my boxes at once... with the other reason being because I might just not have enough inventory space for holding everything at once if I decide to open all of the Gacha-style boxes or other equivalent-to-Soaked-Instrument-Bags simultaneously). Considering that it's a «Stone» ...I cannot help but to wonder why it is in a «Perishable» (expiring) type category. Although I had managed to «find» other Stones that are non-expiring (non-perishable)... even with all of those Advanced Baltane Seals that I have collected as a result of all of my Squires <span style="text-decoration: underline;">only</span> doing L20 Command-Missions, I do not yet know what to expect from the Baltane Supply Shop, regarding what «Rewards» might come out. I do know that lots and Lots and LOTS of Green-Coloured Stones come out from the Intermediate Training Boxes (all of which expire), but, really, I am hoping that it's not all entirely mostly nearly all Green-Coloured Stones if I decide to pick up a bunch of Advanced Alban-Training Boxes (got 867 of those Advanced Seals to spend at the time of this writing).<br />
<br />
I suppose potions that expire are similar to drinks and «vitamins» that come from the pharmacy. They have «expiration dates» after all. Unlike HP, MP, Stamina potions, etc. Come to think of it, back in the original days, did any of the items originally expire ? I think, originally, only Dungeon-Passes had Expiration-Dates, unlike now it is now.<br />
<br />
I guess I'll leave it at that for now. Feel free to respond and leave your thoughts or also feel free to ignore this thread and not bother responding.]]>
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    <item>
        <title>Physical/Melee damage is too favored in this game</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21622/physical-melee-damage-is-too-favored-in-this-game</link>
        <pubDate>Sat, 26 Oct 2019 23:07:23 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>Owntrolf</dc:creator>
        <guid isPermaLink="false">21622@/discussions</guid>
        <description><![CDATA[<b><span style="text-decoration: underline;">Damage Reduction from Standers</span></b><br />
Heavy Stander always reduces damage <span style="text-decoration: line-through;">only reduces damage on activation (correction by Lutetium</span><br />
Natural Shield always reduces damage<br />
Mana Deflector always reduces damage<br />

<hr />
<br />
Battlefield Overture and Bonechip/Powerpot hardly works on any magic damage skill except firebolt at a severely diminished boost(40% overture would be less than 20% more on firebolt)<br />
<br />
There is no equivalent of bonechip for magic damage.<br />

<hr />
<br />
<b><span style="text-decoration: underline;">Def/Prot vs MDef/Mprot Reduction</span></b><br />
There are few skills/pets that actually reduces mdef/mprot compared to physical<br />
<br />
-Hydra<br />
-Ceraunus<br />
-Fantastic Chorus(Citation needed)<br />
<br />
vs<br />
<br />
-Bone Dragon<br />
-Mir Dragon<br />
-Uppercut<br />
-Smash(Axe)<br />
-Brionac(we lost this when they split Protection into Protection and Magic Protection)<br />
-Piercing<br />

<hr />
<br />
<b><span style="text-decoration: underline;">Int to MA Scaling Change(Magic Update)</span></b><br />
With the magic update back when 25INT = 1MA became 5INT = 1MA<br />
there was never any update to make those enchants fall in line with the new formula which is why a majority of the older MA enchants became such a huge joke which is a majority of them because Nexon refuses to either buff or release newer enchants to fall in line with the new system.<br />
<span style="text-decoration: line-through;">There is still no MA suffix for clothes or any easily obtainable MA enchants for accessories, the only thing close is Awakened Successor which is still fairly hard to get since they only drop from Alban Hard/Heroic and are rank 7 enchants unlike being able to just use Oblivion WildBoar accessories for +maxdamg</span><br />
<br />
A huge example of this is Mana Hammer(Rank3) 3-5 Magic attack.<br />
This enchant is such a joke in it's current state, it went from being worth 75-125INT to a measly 15-25INT and thats a rank 3 enchant.<br />
<br />
For a skill like FireBolt which scales<br />
0.35-0.5MA (0.35minimum and 0.5max for 1MA)<br />
0.2-0.4damgenchant(0.2min for 1minenchant, 0.4max for 1maxenchant)<br />
<br />
3-5 MA would grant 1.5-2.5 more max damage on FireBolt<br />
to get an equal amount of max on FireBolt with maxdamg enchants would only be<br />
2.5/0.4 = 6.25max damg enchant.<br />
<br />
Literally any common damg enchant would do better for making FireBolt hit harder.<br />

<hr />
<br />
<b><span style="text-decoration: underline;">Alchemy HP/MP/SP Scaling Change(Alchemy Update)</span></b><br />
A similar issue to this presents itself with alchemy when they added the current HP/MP/SP scaling damage<br />
for example WaterCannon or FlameBurst<br />
<br />
<b><span style="text-decoration: underline;">WaterCannon</span></b><br />
<img src="https://puu.sh/ExiUh/dfdb2f2b44.png" alt="dfdb2f2b44.png" /><br />
<br />
<b><span style="text-decoration: underline;">FlameBurst</span></b><br />
<img src="https://puu.sh/ExiUI/77327eac9e.png" alt="77327eac9e.png" /><br />
<br />
Assuming a player with 2.5k HP/MP/SP<br />
they will gain about<br />
<br />
750 worth of base damage on WaterCannon<br />
200 worth of base damage on FlameBurst<br />
<br />
Alchemy enchants typically only add 1 damg per point which is outscaled by the damage you gain from having high current HP/MP/SP<br />
<br />
This is heavily relevant for WaterCannon such as using<br />
<img src="https://puu.sh/ExjeJ/28911c0b54.png" alt="28911c0b54.png" /><br />
instead of<br />
<img src="https://puu.sh/ExjeZ/de98b3f774.png" alt="de98b3f774.png" /><br />
because the damage gain is much higher<br />
50MP = 15 damage on water cannon vs +9 Water Alchemy Damg<br />

<hr />
<br />
<b><span style="text-decoration: underline;">Dan Ranks</span></b><br />
Dan ranks for both Magic and Alchemy are generally pay 60% or more MP/SP for less than 3% more damage after factoring in your stats.<br />
<br />
For example<br />
<b>FireBolt</b><br />
60-120 -&gt; 66-126 base damage (6min/max gain)<br />
5 -&gt; 8 Mana Cost (60% more mana usage)<br />
Calculating the max gain's value in MA<br />
6/0.5 = 12MA<br />
Dan3 FireBolt gives you 12MA worth of damage for 60% more mana<br />
<br />
<b>WaterCannon</b><br />
119-136 -&gt; 152-175 Base Damage(33min/39max gain)<br />
5 -&gt; 8 Stamina Cost (60% more stamina usage)<br />
Calculating the max gain's value in MP<br />
39/0.3 = 130MP<br />
Dan3 WaterCannon gives you 130MP worth of damage for 60% more stamina<br />
<br />
The more stats you have, there will be greatly diminished returns from getting dan ranks due to your stats overshadowing the gains from dan ranks which is unlike how all the physical class dans work such as Smash<br />
<br />
<b>Smash</b><br />
500% -&gt; 620% (120% damage gain or 24% more from 500%)<br />
10 -&gt; 13 Stamina Cost (30% more stamina usage)<br />
<br />
<b>Magnum Shot</b><br />
500% -&gt; 560% (60% damage gain or 12% more from 500%)<br />
10 -&gt; 10 Stamina Cost  (no change)<br />
<br />
All the physical damage skills scale very well with dan even as your stats grow not to mention being able to take advantage of the crazy multiplicative nature of stacking BFO/Bonechip/Fateweaver.<br />
<br />
<br />
<br />
<span style="text-decoration: underline;"><b>EDIT</b></span><br />
I forgot to add, Meteor Strike is the biggest joke of a skill with 15 minutes as a cooldown for a little less damage than Lightning Rod once you have about 620 Magic Attack.<br />
<br />
It would have to do way more damage for that kind of a crazy cooldown.<br />
Imagine having a skill with 15 minute cooldown doing less damage than a 15 sec cooldown skill.<br />
The difference in cooldown is literally 60x.]]>
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    <item>
        <title>always use protection</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21632/always-use-protection</link>
        <pubDate>Mon, 28 Oct 2019 03:46:20 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>Xypix</dc:creator>
        <guid isPermaLink="false">21632@/discussions</guid>
        <description><![CDATA[<a rel="nofollow" href="https://www.youtube.com/watch?v=uHXb1dV0cNs"><img src="https://img.youtube.com/vi/uHXb1dV0cNs/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a>]]>
        </description>
    </item>
    <item>
        <title>Ripped off and not Happy</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21616/ripped-off-and-not-happy</link>
        <pubDate>Fri, 25 Oct 2019 11:59:27 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>Pepper</dc:creator>
        <guid isPermaLink="false">21616@/discussions</guid>
        <description><![CDATA[Where is our  Halloween event.  Not even any decorations.  Very Poor]]>
        </description>
    </item>
    <item>
        <title>Does the Attendance continue to collect after 12AM</title>
        <link>https://forums.mabinogi.nexon.net/discussion/21602/does-the-attendance-continue-to-collect-after-12am</link>
        <pubDate>Wed, 23 Oct 2019 20:51:12 +0000</pubDate>
        <category>General Chat</category>
        <dc:creator>lilblkrose</dc:creator>
        <guid isPermaLink="false">21602@/discussions</guid>
        <description><![CDATA[or will it stop counting because it's on the maintenance day?<br />
o(-&lt; I'm 5 points off sigh]]>
        </description>
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