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Can we get Korea's Ninja update.
Any chance we can get the following update that already happen in Korea.
"Ninja Skills:
Explosive Kunai's duration was increased.
Smokescreen now decreases the opponent's Protection.
Sakura Abyss:
Max charge time was decreased. Initial Stamina consumption is adjusted to match with the change; total Stamina consumption remains the same.
Single charge generation per second was decreased.
Damage and radius were increased.
Training for Shuriken Mastery, Kunai Storm, and Smokescreen were slightly rebalanced and made easier.
Shuriken:
Hagi's Shuriken's and Anju's Shuriken's maximum durability were increased.
Does not apply to existing shuriken.
R-Type Special Upgrade effects have been changed from one-handed weapon to two-handed weapon.
Rest pose with Shuriken altered."
It will help make Ninja a little better.. Specially skills like Smoke Screen.
Comments
Smokescreen is actually useless. The rest are nice too. You were born for this. Your mission is complete.
Best comment.
I don't get how this is not a thing for us already... especially since even the JP Mabi already got the Ninia revamp version.
I was able to use Ninja when it was first released and it was kinda fun. And then you get to the later ranks and you're in Tir spamming Smokescreen on foxes for hours just to try to get to the next rank. I don't see any issues with Kunai Storm or Shuriken mastery, however. It's been a while since I used ninja, but my mastery is rank 3 and my kunai storm is at 7, close to 6. The rest sits at 8 or 9 with the exception of smokescreen. Not even halfway through B with that one...
New players could definitely see one of their talents going from a nice growth into a horrid grind (especially with smokescreen) and could then assume that all talents are going to start simple and then turn into a horrendous grind that sucks away any and all fun just to get good.
These are combat skills, not life skills. We do not need the grinding of life skills in combat.
Yeah, that's my main concern too. Especially given the fact that the server populations certainly aren't anything like they were 4 years ago. Making new players all the more important to retain.
Honestly the grind is just much too unreasonable for a Talent that is attractive to newbies. I mean Nexon/devCAT can try to tell newbies that Close Combat and Fighter are supposedly "Beginner Level" Talents all they want. But it doesn't change the fact that most people are just going to flat out ignore those sort of recommendations and go with whatever looks most interesting for them. Which is of course Ninja given this game with it's anime style graphics is naturally going to attract a lot of people who like anime.
Also, I want to take back what I said in my previous post about being willing to slog through it. Because the grind for training Ninja skills just became so absolutely beyond absurd that even I got sick of it and gave up after a point. Shuriken Mastery and Kunai Storm were easy enough to rank up. But everything else was just a giant tedious slog that honestly didn't even feel like it would be worth the effort in the end. I've even had several friends of mine who are also long-time players that couldn't be bothered with Ninja because of this. So if there's even veteran players accustomed to skill grind that feel this is too unreasonable how can we possibly expect newbies to suffer through it...
The horrible training that you have to do just to even rank it is horrendous in general. It shouldn't be even a beginner class to begin with; yes it gives the nice stats such as health and strength but the slow the talent progression it has is what makes it not the ideal class for a beginner, especially when he or she is very indecisive about whether to actually invest/ progress in the game or just quit. At least a beginner can get more talent progression in Close Combat than in ninja.
Same with Dual Guns. Ninja is basically Gunner 2.0, with more freedom and safety.