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Advanced Heavy Stander While Using Hail Storm
I think Hail Storm is a neat Advanced Magic; being able to fling balls of ice at enemies can be fun. However, I do have some personal issues with trying to use the skill. That is, as much as I like it I think it's too easy to wind up being knocked down and forced out of Hail Storm, which can be frustrating since you both need to be standing still while casting Hail Storm and can't exactly move, not to mention that you need to charge each ball for maximum damage. Having a divine linked pet helps with aggro in the situations where I might want to use Hail Storm, but this doesn't address splash damage or AoE attacks like Windmill, Stomp, Fireball, etc.; so, I had an idea. Since there are a good few skills that activates Advanced Heavy Stander while in use (such as Chain Sweep), I think it would be a good idea to update Hail Storm so that, while you have it active, you gain Advanced Heavy Stander for the duration of the skill.
I believe this would be a good change primarily because Hail Storm is a stationary skill; you need to be standing still while activating Hail Storm, and have to remain stationary during the skill's duration, which from there you need to charge balls of ice (which require time to charge) in order to attack adjacent enemies. Enemies who, if they hit you, can prevent you from launching balls of ice, and if they knock you down, Hail Storm is canceled. I think these two factors alone (especially when factoring in other forms of magic that can be utilized in a given situation) make Hail Storm cumbersome to use; it's a fun skill otherwise and has damage, but rooting yourself into a single spot while trying to cast Hail Storm and try to charge balls of ice to attack with before nearby enemies can knock you out of Hail Storm (something which remains a constant risk) can be stressful when it seems like it'd be far easier to just spam Thunder or charge a quick Lightning Rod.
With that being said, I think adding Advanced Heavy Stander to Hail Storm would both make it more viable and give the skill a bit of a niche compared to the rest of the Advanced Magics; Hail Storm can be for essentially making yourself into a stationary ice catapult that can't be knocked down, Lightning Rod can be for quick powerful bursts of lightning, and Meteor Strike can be Fireball's big brother.
Note that this change would only apply to while you have Hail Storm activated; you would still be interrupted if attacked while attempting to cast Hail Storm.
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