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Which Combat Talents Feel The Most Awesome to You?


  • KouyioueKouyioue
    Mabinogi Rep: 3,575
    Posts: 400
    edited June 17, 2019

    Basically a walking kinetic-advantage whip-like tool wielded by in inhumanly strong alien from another dimension. The chains themselves sound clunky and heavy ingame, the puppets take slow large strides with their attack animations. And the results were lulzy with endgame catering buffs
  • TreesTrees
    Mabinogi Rep: 1,165
    Posts: 42
    edited June 17, 2019
    I love archery!!!!! All of the benefits of elf archery + xbow movement + mounted archery + crystal deer + my aesthetically pleasing crx makes it really wonderful for playing strategically or chilled
  • ChurrmanderChurrmander
    Mabinogi Rep: 640
    Posts: 23
    edited June 19, 2019
    Gaby5011 wrote: »
    Blacksmithing and Tailoring?


    For combat, Chains+Ninja for me.

    Cooking and Fishing are my favorite non-combat skills.

    Magic + Chain is my go-to for combat. I really wish we could mix and match talents.
  • MabiIn2k19MabiIn2k19
    Mabinogi Rep: 1,390
    Posts: 75
    edited June 20, 2019
    Ciri wrote: »
    Nomnomnoms wrote: »
    Man, for the longest time I felt like I was the only one who really loved this combo XD.

    I love Battle Alchemy, but it always felt a little clunky in comparison to the newer skillsets that came out. Now my favorite thing to do is find a clump of baddies, death mark a guy in the center, then flame burst that sucker to vaccum all the baddies into the flame burst, then alternate flame burst and spinning slasher until they're all dead. Super satisfying, haha.

    Right!? #MakeAlchemyGreatAgain

    Alchemy has one of the highest potential damage outputs in the game...
  • VenescenceVenescence
    Mabinogi Rep: 835
    Posts: 19
    I love close combat because it feel really intuitive.
    Chain slasher has succesfully re-created this feeling so there are my two favourite.
    I can't say what I think of alchemy and magic, because I don't give a try at all the possibility they offer.

    Martial art is really satisfying because of the animation and the system of combo that can be pretty fun and immersive, but the cooldown break the rythm, and it's not practical in case of multi-aggro
    Ninja have pretty animation two, but I'm not a fan, and I am neutral about dual gun : I don't find it unpleasant to use, I'm not immerged in fun either.

    But I'm biased : I do not have excellent reaction time and I my timing in general is mediocre (and probably that playing from France when the server are in the USA is an obstacle when timing is key ^^ ) so probably that I'm not in the optimal situation to appreciate the other combat skills ^^"
  • SolarEclipseSolarEclipse
    Mabinogi Rep: 510
    Posts: 3
    My favorite talent is Giant Full Swing. B)