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Rycecle Trash can: Function to toss your trash

DJsanwitDJsanwit
Mabinogi Rep: 960
Posts: 27
Member
in Feedback and Suggestions
Add a function that will accept any item (recommended using the same UI as spirit weapon Giving item) to reduce the server Burden/lag (Maybe? XD) and preserve the nice town scenery?

By adding NPC function on the trash\bin object or just simple Icon in the main inventory...The two different feature type is if player using the icon in they main inventory they won't get any reward from it or get less than using the NPC function on Trash can object.

The reward depend on the type of item they tossing in them by using similar UI as spirit weapon it will become more convenient to the player to select item and press the button to give it to the Trash can and receive item as a reward, the reward is the same as fragmentation skill or less and by adding a chance to get the reward or none or get lower quality than the craft material of that item.

And maybe don't need to add a retrieve function or less item countdown before item disappear to save server memory, for example item will disappear in 3 min if normal drop to the ground just adding item disappear in 30 sec or simpler using 30sec as item recycle item before getting a reward for reconsider/confirmation's time.
KensamaofmariBronzebreak

Comments

  • CrimsọnCrimsọn
    Mabinogi Rep: 62,460
    Posts: 8,198
    Member
    edited September 13, 2020
    No. I wanna mass dump my stuff on the floor and make chunk piles with sky high lists of items I dropped. Do not take this away from me. It's one of the few things that still make this game entertaining. :(
    Kensamaofmari
  • FlowerbombFlowerbomb
    Mabinogi Rep: 835
    Posts: 13
    Member
    Please make fire and burn them. No mess, yes rewards
  • CrimsọnCrimsọn
    Mabinogi Rep: 62,460
    Posts: 8,198
    Member
    edited September 18, 2020
    Flowerbomb wrote: »
    Please make fire and burn them. No mess, yes rewards

  • DJsanwitDJsanwit
    Mabinogi Rep: 960
    Posts: 27
    Member
    Flowerbomb wrote: »
    Please make fire and burn them. No mess, yes rewards

    u wu) Then.... How about your 8x10 bag full of trash you don't want from event box but need to pick and click on the campfire and repeat that till you get a debuff/Penalty?
    041b1318acca4038d770343e7caf57d6.png

    It's possible to just toss all to the campfire if you don't care about reward but they could just make it become more easier to toss all of them away by make a UI like spirit weapon, Plus it a way to help improve the server lag too keep the drop item till it disappear or for low-end user that pass by your pile of trash that needed to render extra 3d model too.
  • KensamaofmariKensamaofmari
    Mabinogi Rep: 34,315
    Posts: 7,846
    Member
    How about... Recycle items, get something equivalent to heart stickers. Accumulate enough to convert to adventure seals?
    DJsanwitBronzebreak
  • DJsanwitDJsanwit
    Mabinogi Rep: 960
    Posts: 27
    Member
    How about... Recycle items, get something equivalent to heart stickers. Accumulate enough to convert to adventure seals?
    Umu... Adventurer Seal sound nice too...Because it can be exchange for material which is expensive or "Enchant expiration Removal" and ETC....
  • KensamaofmariKensamaofmari
    Mabinogi Rep: 34,315
    Posts: 7,846
    Member
    DJsanwit wrote: »
    How about... Recycle items, get something equivalent to heart stickers. Accumulate enough to convert to adventure seals?
    Umu... Adventurer Seal sound nice too...Because it can be exchange for material which is expensive or "Enchant expiration Removal" and ETC....

    To prevent abuse, limit the amounts and times someone can recycle.
    Once per game day up to 100 times a week.
    100 recycle points convert to 1 adventure seal
  • HelsaHelsa
    Mabinogi Rep: 19,230
    Posts: 3,925
    Member
    The items would have to be irretrievable otherwise it's just an infinite sized bag. Rather than that just allow the destroy option on everything; same result. Personally, I don't mind the clutter, it fades and newer players may depend on scavenging.
  • DJsanwitDJsanwit
    Mabinogi Rep: 960
    Posts: 27
    Member
    DJsanwit wrote: »
    How about... Recycle items, get something equivalent to heart stickers. Accumulate enough to convert to adventure seals?
    Umu... Adventurer Seal sound nice too...Because it can be exchange for material which is expensive or "Enchant expiration Removal" and ETC....

    To prevent abuse, limit the amounts and times someone can recycle.
    Once per game day up to 100 times a week.
    100 recycle points convert to 1 adventure seal

    ' -') Probably limit only the reward or point part but not the function it self because some fisher may still need it... i mean for cleaning their inventory...
    Helsa wrote: »
    The items would have to be irretrievable otherwise it's just an infinite sized bag. Rather than that just allow the destroy option on everything; same result. Personally, I don't mind the clutter, it fades and newer players may depend on scavenging.

    How about adding a function where another newbie player can open the trash inventory to scavenging for the item another player throw away and in exchange for heart sticker to the owner of the item?
    BronzebreakKensamaofmari