Check out all of the details of this month's Patch Notes, featuring the Reflections: Reforged update!
https://mabinogi.nexon.net/news/69963/reflections-reforged-patch-notes-november-4th-2021
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KR Update List

TwelieTwelie
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edited June 12 in Content from Other Regions
As nobody has posted it yet, I wanted to link to the feedback results Korean Mabinogi has collected and their response as to if/when it will be added. There is a lot of content here!
Some notable points include:
-Client memory leak fixes and 64 bit upgrade (second half of 2021 and into 2022)
-Graphics improvements (2022)
-Guild war revamp (2022)
-Adding guild content such as guild buffs and warehouse (2022)
-Life content reorganization including bounty hunting and commerce (second half of 2021)
-Tailteann farms revamp (second half of 2021)
-Dungeon/SM/Mag Mel/purification revamp (including drop tables- date varies )
-Ability to select the buff target for music skills so mages and warriors can fight together without competing for buffs (out in Korea already)
-Magigraph buff (out already)

There are many more changes coming so please read for yourself if interested!
https://mabinogi.nexon.com/page/event/2021/0318_list/index.asp

Comments

  • WolfsingerWolfsinger
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    I'll be interested to see how this works. I kinda hope the graphics improvement builds more on what we have as opposed to trying to make it 'realistic' - plenty of games for that, and I personally liked some of the simplicity of this one. Not to say I don't think it could stand some improvements, I just hope they don't take it too far the other direction.

    Definitely interested in some of the other stuff though....especially commerce lol
    Negumiko
  • NegumikoNegumiko
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    I liked seeing elf and giant on their list even if there is no planned date for it yet. players have been suggesting that for a few years. most of the things on their list are good improvements that the game actually needs. looks like Nexon KR is finally starting to realize it is time to finally fix mabi before the whole ship sinks.
    Wolfsinger wrote: »
    I'll be interested to see how this works. I kinda hope the graphics improvement builds more on what we have as opposed to trying to make it 'realistic' - plenty of games for that, and I personally liked some of the simplicity of this one. Not to say I don't think it could stand some improvements, I just hope they don't take it too far the other direction.

    Definitely interested in some of the other stuff though....especially commerce lol

    true, it is definitely important that mabi still stays mabi. I like the graphic style we have and it should be improved not changed completely. Avalon is beautiful and one of the best looking areas in mabi and I would love it if every area in mabi looked at least that good or better. if Nexon KR updates the engine and we get a 64 bit client hopefully improvements like that will be possible without causing serious lag.
    Wolfsinger
  • TwelieTwelie
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    Negumiko wrote: »
    players have been suggesting that for a few years. most of the things on their list are good improvements that the game actually needs. looks like Nexon KR is finally starting to realize it is time to finally fix mabi before the whole ship sinks..
    It really does seem like ever since mabi's director got changed there has only been positive change- Spirit weapon revamp being a huge one. I am looking forward to the improvements a ton!




    Wolfsinger wrote: »
    I kinda hope the graphics improvement builds more on what we have as opposed to trying to make it 'realistic'
    I don't think they will change the entire concept of the base game, from what I understand it will most likely just be texture and model updates rather than entirely changing the style. Think the tir NPC hairstyle changes, etc.

    Wolfsinger
  • HelsaHelsa
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    Guild warehouse. Hmm? You gotta hand it to Nexon, I don't think anyone here thought of that. Sure guild hall updates and guild homestead, /could/ have behaved as such, but there was nothing specific. As a guild leader myself, I just hope it's a place where I can put all my shoes!
  • TwelieTwelie
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    Helsa wrote: »
    Guild warehouse. Hmm? You gotta hand it to Nexon, I don't think anyone here thought of that. Sure guild hall updates and guild homestead, /could/ have behaved as such, but there was nothing specific. As a guild leader myself, I just hope it's a place where I can put all my shoes!

    Yeah, I do hope it is a big enough inventory to store enough items for large guilds. I am assuming it will expand based on guild level. I wonder what withdrawal and storage permissions will be like.
  • NegumikoNegumiko
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    Twelie wrote: »
    Helsa wrote: »
    Guild warehouse. Hmm? You gotta hand it to Nexon, I don't think anyone here thought of that. Sure guild hall updates and guild homestead, /could/ have behaved as such, but there was nothing specific. As a guild leader myself, I just hope it's a place where I can put all my shoes!

    Yeah, I do hope it is a big enough inventory to store enough items for large guilds. I am assuming it will expand based on guild level. I wonder what withdrawal and storage permissions will be like.

    something like each guild member get their own personal 10x10 guild inventory to prevent any theft. guild members could access their items at the guild warehouse and if they leave the guild or get kicked they can access their own personal guild inventory from Eavan in Dunbarton to withdraw any items they didn't have time to take out. you can't put items in your personal guild inventory until you join another guild.

    shared guild inventory should only let players deposit items to donate to the guild and only the leader and officer of the guild should be allowed to withdraw items.
  • SelzyrSelzyr
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    Negumiko wrote: »
    Twelie wrote: »
    Helsa wrote: »
    Guild warehouse. Hmm? You gotta hand it to Nexon, I don't think anyone here thought of that. Sure guild hall updates and guild homestead, /could/ have behaved as such, but there was nothing specific. As a guild leader myself, I just hope it's a place where I can put all my shoes!

    Yeah, I do hope it is a big enough inventory to store enough items for large guilds. I am assuming it will expand based on guild level. I wonder what withdrawal and storage permissions will be like.

    something like each guild member get their own personal 10x10 guild inventory to prevent any theft. guild members could access their items at the guild warehouse and if they leave the guild or get kicked they can access their own personal guild inventory from Eavan in Dunbarton to withdraw any items they didn't have time to take out. you can't put items in your personal guild inventory until you join another guild.

    shared guild inventory should only let players deposit items to donate to the guild and only the leader and officer of the guild should be allowed to withdraw items.

    the guild system on it self should have a re-work, separate the guild system from the premium crap, no game should charge to lead a guild.
    Guild Vanity Gear to represent your guild, Guild Emblem update so you could display your guild Emblem on said guild(hell, even shield appearance scrolls that would allow some coolio shield appearances with the guild Emblem?) cloaks, more Robes, the Guild system could be improved to have more ranks(possibility of making more ranks?) this allowing the guild Warehouse system to be properly implemented where you could set ranks for when people can deposit only or take out items from said Warehouse.

    Overall, waiting on these changes(all of them) in hopes they can save Mabinogi.

    (for those that pointed the finger and laughed at me for the Engine Revamp/re-work, who's laughing now?)

  • TwelieTwelie
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    Selzyr wrote: »
    (for those that pointed the finger and laughed at me for the Engine Revamp/re-work, who's laughing now?)

    If there's one thing I have learned in my time playing mabinogi (especially in regards to the newest director) it is that the updates the players ask for will come EVENTUALLY. It might not be something that is satisfactory for everyone, but I can really tell that the game is being cared for by the people who are making it lately.
  • Momma_SophieMomma_Sophie
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    edited June 26
    I hadn't seen some of this.

    It's almost as if they took feedback from some of us as well as the KR populace. I mean, the suggested changes fit well within some of the (reasonable) requests posted in the Feedback Forum as well as the discussions had in General Chat.

    A lot of this stuff went forgotten, like Taillteann farms and I'm actually surprised to see they fell back to these lost concepts and decided to turn them into something more modernized. Yes, there's so many things this game has to offer and it's a shame that previous Devs/Directors basically just did not bother doing anything more than minimum needed to get profit. The radical ideas from some of the community did not help things, let's be clear. But, this is a fantastic change for the better when reasonable ideas win out and the game can prosper again, breathing life into it and naturally attracting attention in its own way.

    I'm very happy with the current path and I want to see more and I hope I can do my part to help, even if that's just doing what I normally do as an everyday, smart-mouthed critic.
    Wolfsinger