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The new commerce ports.

HelsaHelsa
Mabinogi Rep: 23,380
Posts: 5,769
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in Feedback and Suggestions
1. Port Ceann, Port Sella, and Port Connous, need to be made into proper towns. The quaysides are fantastic, but being in the middle of nowhere with no other infrastructure seems ... weird. Port Quilla is fine since the settlement is nearby.

2. Since no one uses them any more, the former residential areas should be turned into proper maps. Then a channel won't need to be dedicated to them which would save costs for Nexon. In particular the Dugald residential map should be turned into a port town. I'll refer to it as Port Dugald.

3. Port Connous is at the wrong beach; the elfantine government would have located it at the beach closest to Filia. Port Sella's location is okay and logical.

4. The port maps should be changed to allow access to more than two ports and the ports they service should make sense; namely:
- Port Dugald should service Port Cobh, Port Belfast, Port Sella, and have a free dock/s for future expansion,
- Port Cobh should service Port Dugald, Port Belfast, and Port Ceann,
- Port Ceann should service Port Cobh, Port Belfast, Port Quilla, and have a free dock/s for future expansion,
- Port Belfast should service Port Dugald, Port Sella, Port Cobh, Port Ceann, and Port Quilla,
- Port Sella should service Port Dugald, Port Belfast, Port Quilla, and have a free dock/s for future expansion,
- Port Quilla should service Port Belfast, Port Sella, Port Ceann, Port Connous, and have a free dock/s for future expansion,
- Port Connous should service Port Quilla, and have a free dock/s for future expansion.
Yes, this makes getting to places more work, especially Port Connous; so, just up the rewards.

Helsa0151+Alexina of Erinn

DDSN

Comments

  • HelsaHelsa
    Mabinogi Rep: 23,380
    Posts: 5,769
    Member
    edited July 19, 2022
    After the shipping discussion here, it occurs to me that this scheme would allow traders to more readily choose alternate routes.

    hgQ7z03.png
    DDSN
  • HelsaHelsa
    Mabinogi Rep: 23,380
    Posts: 5,769
    Member
    Welp, now we have another reason for why Port Connous was placed on the wrong beach. For the Mojito event, placing a beach resort partially behind an industrial port facility seems like a poor business decision and, incidentally, looks awful!