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Commerce Price flucuations
I get what causes the prices of goods to drop, multiple people selling the same item at the same trading post in short amount of time , but what causes the prices of goods to increase? Is there a price reset timer mechanic or does selling other goods to other posts trigger it?
Comments
The prices try to recover, but at a slow, likely, fixed rate. This means that folks have to leave those goods alone for them to recover. Of course, if their profit margins are bad then it shouldn't be too hard for them to recover; it's kind of a built-in feature, as it were. The moment they are "good enough" though, for the most desperate trader, then back down they go. Since Mabi NA covers all the world's time zones, the prices really never have a chance to recover, like the east-Asian installs of the game do, because Mabi NA is like the old British Empire: the sun never sets on it. So, what has to happen is that enough people have to give-up on commerce for the prices to ever truly recover; this decision, ultimately, is based in negative feelings, which is not good for the game. In other words, as it stands, commerce has a population limit, meaning that during a commerce event ... well, have fun. So, as the recovery rates remain based on the east-Asian installs of the game, commerce on Mabi NA will perpetually be left wanting.
Which is why I was wondering if the sell of other items else where is causing the change.
Prices dropping right after you buy is normal: a commerce party just arrived and unloaded; happens all the time. Prices recovering while en route is possible. Cheaper goods have less of a price range to recover. As for more expensive goods, how big is the increment? How long had the good been left idle, by the market, before the price went up? How depressed was it's price from normal?
Speaking from a game design point of view, the easiest way to make the mechanic is to assign the good a fixed rate of recovery. Second easiest would be similar but proportional to how depressed the price is. It's not likely to be some complicated thing because it doesn't need to be.