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Closed Dan tests are unbalanced and unfair
Comments
EU didn't close because of bugs (despite half their userbase playing here via proxy at the time) and you know it. I don't think it's really as bad as you claim. I'm not saying I don't believe it's not this bad for you, alone, but I don't see thousands of people pouring their guts out in support of this argument. I believe it's more on the client and lean towards the majority (like you implied) not knowing their ass from a hole in the ground.
There you go connecting dots that aren't there to try to spin my argument again. I didn't say Mabi EU closed due to bugs, I said it closed because it didnt have enough players for them to see worth in continuing to invest in it. I even used the exact phrase, "if the game gets less players" in my last post. Also, are you kidding me? Plenty of people have complained about lag them over in this very thread. If you want to see people complaining about lag, even people who make the same point I keep making in that no other game is nearly as bad with the lag as Mabinogi, go look at pretty much any thread discussing general problems with the game. There is even one going right now titled something to the effect of "list of things that annoy you with this game" where every few posts someone different complains about the lag followed by several people agreeing with them that the devs need to fix it.
Did someone say popcorn???
Here we go.
I come to see forums and i see like 40 posts made here. It was clear to me that drama/arguing is going on here.
Bold in case you missed where I specifically stated that getting LESS PLAYERS was the cause.
No Sherlock, let me break it down for you.
bugs and lag = ragequits
bugs and lag = bad reputation for bugs and lag
ragequits = loss of old players
bad reputation for bugs and lag = new players being repelled
new players being repelled + loss of old players = ever-shrinking player count
ever-shrinking player count -> eventual close due to lack of players unless something is done about it
Put simply, bugs and lag cause a lack of players over time, then a lack of players causes eventual closure. The bugs do not cause the closure, the lack of players does. The lack of players is not cause by bugs and lag alone, but a large portion of it is. 80% of my friends list is people who I dont want to delete but dont play anymore because they quit due to lag, bugs, or both. Nearly all of my IRL friends USED to play Mabi, but no longer do because they all got sick of the game being a laggy bug-ridden mess and didnt enjoy it as much as I do, so they werent willing to stick it out in the hopes the situation improves. If you're trying to say that people quitting over endless bugs and lag doesnt make up a significant portion of all people who have ever quit Mabi, then you might as well try to convince us all that the sky isnt blue or that the earth is flat too while you're at it. The only thing I can say probably makes for more ragequits then bugs and lag with this game would be reforging.
Maybe dan tests now too, lol
Someone doesn't understand how cause and effect works apparently...
If A caused B and B caused C, that does not mean that A caused C.
As far as the causality thing is concerned, here's a great example to compare to. A match lights the fuse on a bundle of dynamite, the dynamite blows up a bridge. Did the match blow up the bridge? No, matches don't explode, explosions are required to blow things up. The thing that blew up the bridge was the dynamite, the match alone doesn't do anything to the bridge without the dynamite to light. Claiming that the match blew up the bridge sounds like an excuse a toddler would make when they're in trouble.
I really wish I could have found a nice meme of Richard Nixon's head from Futurama saying "Oooooh Expletive deleted." after I posted that, but I'm too lazy to make one myself and cant find one I like enough.
-- and no .. the biggest reason people quit is Boom on Step 6.. ~
I saw that one, but I was hoping for one with the Futurama Nixon behind it to be sure people got the exact reference I was making.
I have no idea where you're getting your information about the EU close, I never heard anything like that but I didn't pay a huge amount of attention to the announcements regarding the EU situation past the fact that they were wiping a bunch of peoples character data and opening up NA to their IP's rather then doing a server merge. I remember hoping for an eventual NA/KR merge before that point and thinking if starting over is the cost, its not worth it, so honestly if that really is the case there might still be hope if they can work out a decent in-game translator. Even if that is accurate though, Grand Chase is still a good example and the overall point is still valid. Another good example is the Maplestory TCG. I happened to be playing that on closing week, they even said in announcements leading up to its close that the reason was lack of players. Grand Chase was exactly the same, I also played that on its closing week. Neither of those games player loss was due to bugs and lag but rather to their equivalent of reforges being, as hard as it is to believe this, worse then reforges, but neither of those games really had problems with lag and bugs that are a tenth as bad as mabinogi. Seriously, go take a look at that "list of things that annoy" thread and look at how much of it is caused by bugs and lag. To name a few, the "too far away" messages for things you are on top of, which is lag, skill lock bugs from focused fist and wind guard, and a large number of people complaining about lag and/or displacement, which is caused by lag. NA mabi being riddled with lag to an extreme beyond what is normal is nothing new and it amazes me that someone could play from the beginning and not know that. You must have been playing with a tweaked system the entire time I guess because I wasn't very computer literate myself when I first started playing in (I think) g2. I got to experience mabi lagging like crazy while every other game I played performed just fine before I started an IT degree and learned how to go about making amazing things run on a potato that someone connected a monitor to. With the sheer volume of people I have encountered in game and on the forums who have complained to me or around me about Mabi having lag many times worse than any other game they have ever played, I am amazed that anyone could claim everything is fine and lag must be the fault of the user or their specific machine. This games lag problems go way beyond the scope of random chance and stupid people playing on junk machines. I would buy a small few people who don't know what their talking about lieing about the performance of games other then mabi on their system, but there are far too many for that to be the case with all or even close to most of them. Out of all the players I talk to, I encounter more that either say they suffer from lag or had to fix lag with a system tweak for the game to be playable then I encounter players who say lag is not and never has been a problem for them. You would be very close to the only one. When this game requires system tweaks to be playable and the vast majority of other games work just fine without those same tweaks, there has to be something different about this game.
The majority of lag complaints can be traced directly to a user's anti-virus service. That's the majority, but it doesn't account for it all. There are tons of other factors to consider... some are extremely obvious .. -- and others .. are not so obvious..... e.g. ~ http://map.norsecorp.com/
This has devolved from a request on how to beat Dan Tests to just a back and forth argument over whether or not its a good or bad idea to disable optional services windows has on by default, between Hardmuscle, who I feel has more than made his point. and Blortard who is so set in his ways, it makes teaching a 70 year old woman how to use a computer seem do-able.
I'll throw this out there.
@Blortard : Have you dissabbled Nagle? http://wiki.mabinogiworld.com/view/Lag#Disabling_Nagle.27s_Algorithm
Alternatively : http://wiki.mabinogiworld.com/view/Lag
If you're going to spout the same BS about these links being untrustworthy, then you are spitting in the faces of 10+ years of Mabi users who have discovered these things and made them public knowledge.
Don't think I saw any script on that site, just a list of things to shut down. If I could understand it.
Did firebolt like 15 times and didn't pass it. Got annoyed and did smash, passed it right away.
We both passed. However, when we went to talk to the Advancement Guide, we can't 'Advance the skill'.
It counted as us passing but it won't let us rank them up! So we both wasted a day!
WHAT GIVES?
You need to complete the test multiple times (and a few times with S or SS ranks depending on the exam level) before you can rank the skill again. For Dan 1 to 2 you need to complete the test two times and get an S grade at least twice, and Dan 2 to 3 requires two test completions, two S ranks, and two SS ranks. From what I've heard, for the Dan 2->3 test you can fill out the S rank line if you get an SS test (getting an SS rank fills both those counts), so you need to pass at least two exams for each rank you do. You can check your progress by clicking the skill's name in the skill list.