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What would you guys like revamped the most?


  • noobodyzxznoobodyzxz
    Mabinogi Rep: 3,715
    Posts: 391
    edited October 8, 2018
    it would be so cool if spirit weapons could actually be summoned and fight alongside ur character
    each of the spirit weapons have a very detailed character design
    and I think it would be great to see their full 3d form stay longer
    rather than those few seconds during spirit awakening
    limitations could include a time limit or have the spirit weapons slowly consume mana or stamina
    and automatically despawn when it runs out
    another would be to limit their use either once each real time day or once every in game day
    or maybe allow the summon if a certain item that could either be bought from item shop/web shop
    or maybe obtainable through certain quest

    it would also be a good opportunity to bring back Eiry
    (tho i never met her but ive read some forums about people want her back)
    for example a storyline quest that would introduce this new addition to spirit weapons
    and the main npc to encounter would be Eiry
    if we end up having the "item=summon" condition that i mentioned earlier
    Eiry would become a permanent npc and she will be the one providing quests
    it would also be great if she becomes part of our homesteads like those baby dragons and pink bean
    and the only way to obtain her in our hs is to complete storyline
    which also includes reaching social level 21 or higher

    the progress of social levels of a spirit weapon is too slow
    and that part is where spirit weapon has to be revamped most
    it has to be changed same way to how leveling up from lvl 100-200 was changed
    at the same time increase social levels obtained from gems and gem powders
    some players may have stopped even trying to level up those social levels
    a big evidence of that is happening right now during this fishing event 10cm gems are being trashed
    even those that are trying to sell them are having a hard time selling them
    simply shows that despite how important 10cm gems are in leveling up spirit weapons
    it seems like most people have stopped caring about spirit weapons
    it may have been a great weapon back then but with the new weapons with better stats added to mabi
    spirit weapons have lost its shine and the whole system may have become obsolete
    it would be great if it gets a boost that it deserves
    a weapon that basically becomes stronger along with its wielder
    spirit weapons cannot be upgraded or enchanted
    so other than the stats they have that could be raised further than the ones that are upgraded
    it would be great if spirit weapons gain passive skills
    like increase in attack speed, reduce dura loss or auto defense

    so far despite being out of date from the new weapons the spirit weapon system is still cooler
  • SherriSherri
    Mabinogi Rep: 17,920
    Posts: 2,666
    Also the fact that the only important spirit weapon is Fire Wands... and I think Tower Cylinders have some kick in them still? But I'm not 100% sure.
    I went with a Tikka Wood Healing Wand because I thought I would get extra healing support but honestly, I don't think I do at all!
    Of course I'm not going to change it at all because I think the male spirit for wands really fits the healing role, and I love him so much ♥
  • Daggerpaw12Daggerpaw12
    Mabinogi Rep: 705
    Posts: 27
    edited October 11, 2018
    The endgame meta gear and dye economy. It's been nearly 2 and a half years since the G20 update and I have seen a grand total of one divine tribolt wand on Ruairi out in the wild, and have never seen a celtic throwing star, tetra cylinder, or celtic edged knuckle (along with anything else I might be missing). Now that we have g21, we have the erg system, which requires such ridiculous sacrifices as signed langu armor, even though trying to buy one of those will easily take you over a month of constant advertising if you're the only person on the server looking for one, and I'm a bit tired of all the trash enchanted items that drop from shadow missions with drop tables that still contain trash from 2010. Along that same line, there's no reason why one person attempting to craft one CRXbow will probably take 1-2 months worth of resources gathered across the entire server (on Ruairi) due to the insanely low probability of crucial drops as a result of highly restrictive dungeon entries (dungeons could actually use a devamp with regard to passes), diluted loot tables, and overall low drop rates. Let's also not forget dyes, in which many colors crucial to people's fashion are locked behind gachapons or events that aren't available for months at a time (sometimes nearly a year), and these dyes are required because normal/direct dyes don't contain neon colors or anything close to them, but rather increase brightness by increasing all RGB values. Dyes need a palette revamp with neon color options and the option to choose between all palettes, even with metal dyes, especially now that they want to release items with double the current maximum number of dye slots. The current system is just as outdated as failing repairs was before 100% was added. Basically the endgame economy is constantly running on severe shortages, and it's annoying. It's not that people don't have the money, it's that the items don't exist. Now that we have auction house, and not just belv afk shops and dungeon party wanted ads, we can verify that it is, in fact, drop rates and drop tables that are the problem, not availability of trade, so it would be super cool if those two things were reviewed. The current system might work with higher active player counts, but it doesn't work here.

    Fighter. Increase the charge speed of focused fist, give knuckles their own slot and their own hotkeys (default z, x, c maybe) since they're not as good as anything else, but could be nice for the debuffs and pummel hold

    Alchemy. It sucks. I'm pretty sure you could stab it with a radioactive knife covered in ricin and it would still come out better, so do whatever.
  • XiokunXiokun
    Mabinogi Rep: 11,090
    Posts: 887
    Let's revamp fighter and life talents!
    KensamaofmariBronzebreakRadiant Dawn
  • Sphyra21Sphyra21
    Mabinogi Rep: 5,555
    Posts: 504
    Elven Archery - well maybe not so much of a revamp as a "bloody fix it already!" lol.
    Dungeon end chest drop increase - anyone else irritated with runnin' a dungeon that you FINALLY got a pass for and not get the item(s) u need/want?
    Homestead Favorites Map - we should be able to delete favorited HSes without havin' to go into the HS itself.
  • TropaTropa
    Mabinogi Rep: 810
    Posts: 28
    Alchemy - Mainly it's formulas and lack of good enchantments.
    - Replace Mana Crystallization with something useful/new.
    Fighter - Damage boost across the board and cooldown reduction.
    - Add a third combo chain that has AoE options(Weaker of course)
    Puppetry - Make Control Marionette add 100% of the player's stats instead of 70%.
  • ArbiterArbiter
    Mabinogi Rep: 530
    Posts: 26
    edited October 12, 2018
    Fighter talent
    Commerce/commerce shop
    Special Upgradable weapon list
    Spirit weapons/spirit weapon list
    Life skills: more manuals/less pre-crafted clothing from gacha
    Fished Items list (99% of the stuff you can fish is completely pointless garbage)
    Synthesis (add new recipes)
    fragmentation (add more items)
    Theater missions
    Tara auctions
    the community GMs
    magical music effects
    combo cards (dan change was good, but the fact that a small population have permanent cards is obnoxious)
    part time job rewards
    taming wild animals (just remove it)

    remove Skill Reset/Perfect reset capsules from every event and gachapon, they're garbage. On that note, stop filling the gachas with complete garbage items. Why do I want a reset capsule when I can spend 10k at Duncan? Have you ever even played this game?

    There are a lot of mechanics and systems in this game that get abandoned every time there is a new director and it's dumb. Stop dumping content on us and then abandoning it with personnelle switches.
  • ArbiterArbiter
    Mabinogi Rep: 530
    Posts: 26
    Hellkaizer wrote: »
    Greta wrote: »
    Pan wrote: »
    Tairiku wrote: »
    PvP (has alot of potential, but the scene gets no attention to polish) and theater missions too, it'd be nice to see some attention to both, I know I enjoyed tms in particular when they came out and thought they were a fun little idea... even if the generation storyline behind them was horrid.

    The fact that players have to create and define their own rules to make dueling more fair shows how bad PVP in Mabinogi is. PVP in Mabinogi is bad.

    Or you know... Don't play PvP at all? If people will keep on getting butthurt that someone used FH, Discord or spam some other skill that's on them. I literally saw some group of friends/guildies hosting a PvP tournament in Mabinogi and the rules were ridiculous as heck:


    Quite ridiculous indeed. No point in playing PvP if half of skills and abilities are "banned" from PvP. At this point, i decided to never engage in any kind of PvP anymore, because every time i try to then someone has to complain and make such "rules". Smh.
    Mabi PvP has literally never been good. As seen here apparently using next to anything that's not beginner skills results in being disqualified. There's even some try hards that have threatened to "destroy me in pvp" because I insulted them. The one time I agreed he spent like 15 mins typing out rules, then I left. Also, giant pvp accounts are grossly overpowered using said rule set. The PvP community is among some of the most toxic players I've ever met.

    You want to challenge me to something? Lets go for fastest AAHM clear. Or something that doesn't have a retarded amount of rules for the sake of "fairness" Reminds me of why I stopped competitive pokemon over @ smogon, they have rules and ban lists so extensive that you legit only see the same few things ever being used. It's stale.

    EDIT: If you're a pvp player there's no hate, I'm explaining why I don't like it. If it's your jam good for you, enjoy it.

    I am glad the PVP corner in Dunbarton is dead these days. I saw nothing but a bunch of tryhard fools trying to self induce hypertension. I surmise they were likely a bunch of asinine whiny teenagers.

    Idk why you guys are having such a bad time, but the people I've PVPed in Ruairi are mostly nice, talented, and friendly. Obviously no one wants to get Final Hit or hit with a skill that bypasses PVPs damage reduction (discord), but it's nowhere near as absurd as either of your accounts you've mentioned (at least in my experience).
  • SgiathachSgiathach
    Mabinogi Rep: 1,675
    Posts: 96
  • DragoolfireDragoolfire
    Mabinogi Rep: 3,380
    Posts: 484
    edited October 13, 2018
    I would like to see an update to Alchemy and I would like to be able to purchase 1 item from a stack of items that is being sold on the Auction House. I see items I want to buy, however they might be in a stack and I only want a couple or even just 1. Can't tell who is selling so I can't ask for the amount I need.

    Can we also get rid of the option to talk to shop brownies?
    VeylaineBronzebreakTropaTHICCthighssavelivesJazmynXiokunRadiant Dawn
  • DragoolfireDragoolfire
    Mabinogi Rep: 3,380
    Posts: 484
    Arbiter wrote: »

    remove Skill Reset/Perfect reset capsules from every event and gachapon, they're garbage. On that note, stop filling the gachas with complete garbage items. Why do I want a reset capsule when I can spend 10k at Duncan? Have you ever even played this game?

    The reset with Duncan is not constantly 10k. Any player can speak to Duncan with the button 'Reset Skills' to perform an All Skill Reset, resetting all of their skills back to rank F (this behaves identically to an All Skill Reset Capsule). Any AP spent on skills is refunded, but any stats and skill effects provided by the skill are taken away. Players above total level 1000 must pay a gold fee that gets higher every time you choose to reset your skills again. Characters under total level 1000 can freely reset their skills at no cost, however this only applies to accounts that do not have a character above the total level 1000. The resets cost 10k, 30k, 85k, 160k, 320k, 640k, 980k, 1.2mil, 1.65mil.
  • KouyioueKouyioue
    Mabinogi Rep: 3,575
    Posts: 400
    By the wording of the patch notes: Is that the maximum price? Or just the furthest that anyone was actually willing to record?
  • AnimemabiAnimemabi
    Mabinogi Rep: 1,155
    Posts: 106
    edited October 13, 2018
    event Things need to stop being untradable we also don't need a spirit weapon revamp because no one uses them.implementing name change and transformation revamp change isnt hard because korea already did it in the past
  • YuoichiYuoichi
    Mabinogi Rep: 2,135
    Posts: 160
    Graphics plz
    SP Weapons too
    thanks bye.
  • DragoolfireDragoolfire
    Mabinogi Rep: 3,380
    Posts: 484
    also, Royal Alchemist needs to work with ALL generations... Please? Then it might be worth it again.
  • Jayy124Jayy124
    Mabinogi Rep: 1,175
    Posts: 38
    The whole game.
  • HelsaHelsa
    Mabinogi Rep: 19,870
    Posts: 4,083
    Jayy124 wrote: »
    The whole game.

    Seriously, this thread is trying to be the entire "Feedback and Suggestions" sub-forum in one.
  • LastSaturdayLastSaturday
    Mabinogi Rep: 1,215
    Posts: 90
    Maps would be nice to be revamped and have them more open with non black screen transitions between zones or one contiguous map for a region
    Dungeon drops to be rewarding, but that would require an item revamp. Maybe the hardest dungeons have items that cannot be crafted or obtained any other way.
    Item affinity system where an item gains stats based on how it's used. Such as a fire wand gets a bonus to fire damage as it gain proficiency with a cap for each upgrade, but will also gain ice prof if ice magic is used. Maybe weapon Titles for bonuses as well such as, Great Sword that slayed and Arch Liche or something along those lines that are just titles

  • KensamaofmariKensamaofmari
    Mabinogi Rep: 34,415
    Posts: 7,857
    Helsa wrote: »
    Jayy124 wrote: »
    The whole game.

    Seriously, this thread is trying to be the entire "Feedback and Suggestions" sub-forum in one.

    Fall Discounts are here, all in one. Get it now while it lasts! Liquidation sale! All must go! (Visit your local Sears or Kmart)
  • BronzebreakBronzebreak
    Mabinogi Rep: 3,610
    Posts: 487
    Helsa wrote: »
    Jayy124 wrote: »
    The whole game.

    Seriously, this thread is trying to be the entire "Feedback and Suggestions" sub-forum in one.

    I mean, it's not that hard....

    we just want all old content to be revamped so it's as exciting and worthy as it used to be, and that all new content wouldn't creep out the old stuff.

    So, Mabinogi 2. But circa 2012 Mabinogi. But new. But nostalgic. But better.