The Siege Talent would be rather interesting, in my opinion. It would focus around battling with a catapult and a battering ram. The catapult would be used to attack from range, and upon hitting the target (for this thread, we'll assume the target is a fox), the fox would be stunned for 1 second for Ranks F-A, 2 seconds for Ranks 9-6, 3 seconds for Ranks 5-2, and 4 seconds for Rank 1. An attack with Novice level Catapult Mastery would not inflict stun. The battering ram will possess Pierce, being level 1 for F-A, 2 for 9-6, 3 for 5-2, and 4 for Rank 1, with Novice level Ram Mastery having 0 Pierce. The catapult would do 10-20 damage on impact, increasing with Rank by 1 Minimum Damage and 2 Maximum Damage at Rank F, then +1 to both for every sequential Rank. The battering ram would do 5-10 damage per hit, due to it having Pierce. Damage would increase by 1-3 for Rank F, then go up by 1-1 with sequential Ranks, similar to Catapult Mastery. The damage of the Catapult and Battering Ram would be offset by slow attack speed via a cooldown, which would start at a 5 second cooldown at Novice level, then decrease at Ranks F, 9, 5, and 1 by 1, 2, 3, and 4 seconds total, respectively. While using the Catapult, counter will not be possible, however, it will be possible with the Battering Ram. Similar to the Marionettes of Puppetry, the Catapult and Battering Ram would have health of their own. Where the difference lies is in how they are repaired. Using the Carpentry Talent to obtain Firewood, you can then use Handicraft to repair your catapult and ram. For Rank Novice-A, they are repaired with regular Firewood. Ranks 9-6 repair with Average Firewood, Ranks 5-2 with Fine Firewood, and Rank 1 with Finest Firewood. The catapults and rams themselves would be purchased by a weapons merchant. The Celtic Siege weapons recipe would be learned through a quest to obtain the recipe, after which, you can craft them via Handicraft at Rank 3+. I figured that, due to the Carpentry Talent being needed alongside the Siege Talent, that Tracy would give you your Beginner Catapult and Beginner Ram, at the start of a questline, of course, which would be needed to get the other skills for Siege. If your catapult and ram have both broken, you will still be able to fight, though not as efficiently. You would be restricted to melee combat, as you would wield the striking log from the battering ram, and here, Close Combat would be effective. The striking log would count as a Blunt Two Handed Weapon, and giants cannot wield it along with a shield. As for how to equip the catapult and ram, you would equip an item called the 'Siege Engine Kit', which would contain both the catapult and ram. When hovering over the Kit, it would display independent bars, showing the health of the catapult and the ram. The striking log itself would be contained in the Special/Personal Inventory, and only appear when the ram is broken. The striking log can be equipped alongside the Siege Engine Kit, as, only when you wield the striking log, the Siege Engine Kit can go in the left hand. The catapult and ram would require set-up time beforehand, similar to the Tower Cylinder. You can choose which engine to use, similar to how you choose between Puppetry's Pierrot and Colossus. The movement speed of the engines would match the player's speed, and scale with speed buffs to match the player. Similar to Archery, the catapult would have an aim meter, but unlike Archery, where only Humans and Elves can use bows, all races can use Siege engines, but Elves cannot move while aiming, Humans can only walk, while Giants can run, due to both their size and their inherent strength. If you have any suggestions for this Talent idea, want to express how much you enjoy the thought of this becoming a Talent, or want to insult and berate me for coming up with such a stupid idea, go right ahead. Also, I apologize if this post is a bit all over the place, this is the first post I've made here, and as for real life reasons, my mom dropped her phone, so I'm putting more focus on that, but I still wanted to get this idea out there. In any case, I hope you guys can forgive me for this wall of text, and I hope you have a great time playing Mabinogi!