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So... how do you beat him? Or is it like G21's Hasidim and it's inherently hard unfair "hard"?
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u have to just tank all he's attacks and keep smashing with your hardest hitting attacks. bring in as much nao's as you can
lower he's def/prot as much as u can really helps
make loads of hp 100's and 300's to and also some full restores
i find spirit linking with pets is pointless in this cus they cant hold aggro for long and the fire pits the salamanders make dose % damage (or atleast a fixed ammount of damage)
why are nexon so agenst letting you bring in others for the final now?
He has the ability to summon salamanders which when you kill them produce an area of fire around their corpse. Balor will make red circles appear on the ground before he shoot fire from them so avoid those.
I had a much easier time with him than g21. The only time I really felt annoyed with him was when he kept playing "put out the Darkwing" with me.
Maybe they're "returning to their roots"; that thing that game devs do. G1 and G3 require(d) a party of three and G2 was all solo. They're bringing back the knight of light experience! \s
For my giant I used Demigod to use Wings of Eclipse, might of ladeca with bash hammers.(maybe I got lucky but he never broke the wings of eclipse, so I didn't die once either on my giant too) His Grab you and slam you to the ground attack cancels windguard, from a friend I heard it also cancels FH.
Git gudThat's not true. When I did it, Divine Linking took all the aggro. The only time I ever got hit was when Balor used that skill when he grabs you and smashes you to the ground three times.
Though the puddles in G22 are less painful than those found in the normal Tech Duinn mission.
Killing the salamanders isn't that prudent, since Balor will just spawn more, and killing them causes puddles just like some of Balor's attacks.
But just having a linked pet out to have the salamanders aggro on them helps a lot.
By this point in the story you should have the 5 defensive Briogh techniques, so trying to fulfill their requirements so they can be activated helps a lot to survive.
Eating a good catering dish can help too.
Except for that grab attack. That dented me some.
If you're a giant, you can just defend with Vales Shield; should reduce all but the grab attack to 1 dmg.
He cancels defense when he grabs you, though.
A pet could interrupt the attack, since it cancels based on # of hits, like girgashiy's grab attack, but if your pet is getting swarmed by lizards, then it wouldn't be much help.
Said grab attack is risky for a pet to melee you out of since each slam deals AoE damage and may likely kill the pet without a good divine link rank.
Which is why I said that Defense should shunt all but grab's damage.
I kind of wish that Marleid wasn't your only help for this fight.
Would have been nice if Llywelyn had shown up with his guns.
doineedtoflexthatagainbecauseitwasntunfairatall
i dont think i had an issue. considering this gen seems to be entirely focused at late-game players, it would make sense the boss isnt a cakewalk
Chain skills + mana shield gloves + transformation
With the re-balance of def/prot i hardly in need of a good mana shield but a good extra. Also Mana shield gloves..its a bit worthless once you have 300+ magic attack, at least i know most folks had at least 1k+ int while doing these runs with me...
The only problem tho in this game is the salamanders with Balor they just swarm ya when no one manage the numbers or they just stun lock us where Balor with an ugly Lenny face fire pillar your bootie to good measure.
I didn't even get time to drink a single potion.