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Plans if the MERGE occurs

Comments

  • SaiSai
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    Ah, the end times.
    [Deleted User]THICCthighssavelivesLiberate
  • RheyRhey
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    Wut if Ur a solonogi with a guild full of alts?
  • AlshianAlshian
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    Rhey wrote: »
    Wut if Ur a solonogi with a guild full of alts?

    Have mercy on your soul.
    Kensamaofmari
  • CoolAidCoolAid
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    Zeo wrote: »
    hopeful its just the 3 server cuz then if you have all the servers highest level players going at each other who has the bigger ego or fighting for what prices are what and the big thing the drama that will come from guild battle the moment any guild wins it there going talk crap its been bad here cuz ppl would put alt in the guilds and then force start the guild battle making that guild lose and my question what happens to the seal stones the players broke to get to the next area for the titles

    It would be one of the biggest mistakes Nexon ever made to only merge the three servers, leaving another one alone.

    Merge all or bust, I like it.
    Zeo
  • HelsaHelsa
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    Rhey wrote: »
    Wut if Ur a solonogi with a guild full of alts?

    It won't be a problem. All characters will be fine. All guilds will be fine. The only catch will be that guilds who have their stones in the same spot as a guild or guilds on another server or servers, may find that their stone has been either been moved or removed and that they will either have to find or replace it.
  • KensamaofmariKensamaofmari
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    edited January 24, 2019
    CoolAid wrote: »
    Zeo wrote: »
    hopeful its just the 3 server cuz then if you have all the servers highest level players going at each other who has the bigger ego or fighting for what prices are what and the big thing the drama that will come from guild battle the moment any guild wins it there going talk crap its been bad here cuz ppl would put alt in the guilds and then force start the guild battle making that guild lose and my question what happens to the seal stones the players broke to get to the next area for the titles

    It would be one of the biggest mistakes Nexon ever made to only merge the three servers, leaving another one alone.

    Merge all or bust, I like it.

    Accidentally presses reset servers button.
    Oops, my hands slipped.
  • JulieJulie
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    CoolAid wrote: »
    Zeo wrote: »
    hopeful its just the 3 server cuz then if you have all the servers highest level players going at each other who has the bigger ego or fighting for what prices are what and the big thing the drama that will come from guild battle the moment any guild wins it there going talk crap its been bad here cuz ppl would put alt in the guilds and then force start the guild battle making that guild lose and my question what happens to the seal stones the players broke to get to the next area for the titles

    It would be one of the biggest mistakes Nexon ever made to only merge the three servers, leaving another one alone.

    Merge all or bust, I like it.

    Accidentally presses reset servers button.
    Oops, my hands slipped.

    Also Reset back before even elves and giants existed, rip.
  • KensamaofmariKensamaofmari
    Mabinogi Rep: 34,745
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    Julie wrote: »
    CoolAid wrote: »
    Zeo wrote: »
    hopeful its just the 3 server cuz then if you have all the servers highest level players going at each other who has the bigger ego or fighting for what prices are what and the big thing the drama that will come from guild battle the moment any guild wins it there going talk crap its been bad here cuz ppl would put alt in the guilds and then force start the guild battle making that guild lose and my question what happens to the seal stones the players broke to get to the next area for the titles

    It would be one of the biggest mistakes Nexon ever made to only merge the three servers, leaving another one alone.

    Merge all or bust, I like it.

    Accidentally presses reset servers button.
    Oops, my hands slipped.

    Also Reset back before even elves and giants existed, rip.

    Perfect Game Reset Capsule
  • HelsaHelsa
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    Julie wrote: »
    Also Reset back before even elves and giants existed, rip.
    Before Paladins :)


    Hardmuscle wrote: »
    Stop saying "if this" and "if that" as though it will make "12 years of no become yes". ~ One massive super server will not decrease lag. -- It will increase lag across the board and make the game harder than ever before to log into during high traffic hours.

    ~ We'd be better off adding a global server that everyone can go to for special events and the like (Atlantica did something similar with Titan); rather than merging it all; in preparation for, what many know (well in advance) would be the end of the game .. ,...quite literally.

    I can't think of one title who managed to save their dying game with a merge. ~ Not one.

    City of Steam's community had the same ideas, and were just as adamant about the quality of improvement a merge would bring.

    -- They went out of business two months after it happened.

    (they also had some DDoS mitigation issues).

    Part of the mission of these forums is to talk about what ifs. A merged server would not effect the ability to log in at all since right now all four servers are served by one log-in server. It would shunt log-in sessions to one server not four. A combined server would have many more than seven channels, so the channel with all the personal shops would be more likely to be full, this is true. But then the point of the channel is to shop, so there'd be more shops to go through. In the past before the Auction house this happened on Alexina where Channel one filled up, so the shops spilled over to channel two. Another reason to go to a popular channel would be to do that Tailteann daily where you need three people. Of course the busiest channel would be a nice place to find more people for that. On Alexina when channel one is full you can either keep banging away at it until you get in or just find another channel that might not be as busy but will be busy enough to get a party. In terms of lag a combined server will have a better chance to experience lag on individual popular channels, but with more channels available, the overall lag of the server as a whole will be the same.
    ZeoLeineioffwithyourheads
  • RheyRhey
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    Well, I 4 one plan to scout more actively to complete my OCD collab collections once the merge is greenlighted.
  • HelsaHelsa
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    Hardmuscle wrote: »
    Okay then as a long standing member of the community you should not be surprised by "what if" discussions or put off by them. If people want to talk about server merges even after all these years then they want to talk about server merges after all these years. To be fair to the OP they did use the word "if" in the title rather than declaring it as a done deal. Me on the other hand, I think it is going to happen this year. I might be wrong. If I am then everyone will have a good time laughing at me; it'll be fun! :)

    I mentioned the log-in server because of what you said about log in problems. I had interpreted what you said as saying that it would be harder to log in under a merged server. Was that not what you meant?

    As for server stability and so on, whereas, individual popular channels will experience more lag, the entire system as a whole will experience the same lag as before. The reason for this is that Alexina, Mari, Ruari, and Tarlach, although they are called servers, are not actually servers, they are database clusters. The individual channels are themselves servers, or individual boxes or computers. Given this architecture, in a sense, the servers are already "merged". It's just in software that Alexina and so on are treated as separate entities. The database containing the info about our characters is one database already, this is why we can friend and send notes to folks on other "servers". What is unique to each "server" in data is things like, what guild owns what castle, the state of the residential neighborhoods (types of houses and who owns them), who owns the farming plots in Tailteann, and guild stone placement. Under a merged server, the character database remains unchanged. The data items unique to each server though is what would need to be merged. The only sticking point there is guild stones in the same spot on different servers. On the login server the only change needed will be in the code that shunts the login session to the server. Rather than reading the character server of residence field, they will just shunt directly to the new combined server.

    What about hardware? Nothing really changes, rather than four database clusters with 7 servers each you get one database cluster with, say, 28 servers. Personally I suspect it will 19, instead. At the end of the day the amount of traffic in and out of Nexon's data center is the same. The hardware is already in place, the database is almost ready even now.

    Okay, so a fair question might be "then why didn't they do this from the get go?" With four servers you get 16 guild castles instead of 4, the spot just outside the west gate of Dunbarton toward the Moon Gate can hold four stones instead of one. If one in four database clusters needs to be restarted it's not as disruptive as one in one.

    Another fair question then is "Why should they change". The simple answer is because people want it. The thing is businesses are conservative in their decision making meaning they prefer the status quo unless compelled to make a change so for them the question is "Do enough people want it?" And that is precisely what they asked at the campfire event.

    You gave several examples of other games where server merges occurred and it didn't save the game. One possible interpretation of these facts is that server merges kill games. It's not an unreasonable conclusion and may contribute to why Nexon has thus far avoid it. Another interpretation is that these server merges were too little too late, which would go along with conservative decision making of corporations. They were hail Mary last gasps. In that case one might wonder, what if those server merges had happened earlier?

    ZeoGretakiyueoffwithyourheads
  • ZeoZeo
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    edited January 27, 2019
    Actually... Helsa is right on the topic regarding server merge and I 100% agree with her. Server merge is not going to kill the game, if anything - it will actually help make Mabinogi bbetter and the population will grow. Just FYI, KR Mabinogi did several server merge before and they're still going super strong.

    The topic on the discussion about server merge isn't always the same, I'm sorry to say that - the majority of Mabinogi people (myself included) are advocating the server merge because they will actually help Mabinogi become not as dead and it'd also help with the flow of newbies coming to join in the same server rather than having to pick one out of the four servers. If anything, it's you being the "drama llama" right now, Hardmuscle, mainly due to the fact that you seems to always throw a fit over something when it doesn't go in your way.
    Greta
  • AlshianAlshian
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    I just await more new folks coming to the server I am on instead of other servers just so they would run into less players.

    Who knows they might even enjoy a server that had more players even if it means more afking players as well xD

    Raids likely have more players, More players to do shadow missions, and more players to do the new Tech missions :P
    Zeo
  • CrimsọnCrimsọn
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    edited January 27, 2019
    Welcome back Hardmuscle. :)

    Ok everyone, pretty sure they had the "discussion" by now. Lets stop this for now and press for an update to that supposed discussion they had with the KR devs. Instead of endlessly going on and on with these conjectures and contingency plans. We should be asking them this pivotal question at this point. Is is actually going to happen? When we have that question finally answered then we can ask more important questions.
  • LeineiLeinei
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    What if we get titles when the servers merge?

    I could see it now. If there's a way to track our previous server and it would result in "(Player Name) previously a Milletian of (Ruairi/Tarlach/Mari/Alexina). I think it would be kind of a fun nod to the servers we grew up in. Either that or "(Player Name) survived the Server Merge!" with a fun little tag in the description about how Ferghus was involved with it. XD
    Zeooffwithyourheads
  • HelsaHelsa
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    Leinei wrote: »
    What if we get titles when the servers merge?

    I could see it now. If there's a way to track our previous server and it would result in "(Player Name) previously a Milletian of (Ruairi/Tarlach/Mari/Alexina). I think it would be kind of a fun nod to the servers we grew up in. Either that or "(Player Name) survived the Server Merge!" with a fun little tag in the description about how Ferghus was involved with it. XD

    We will have to get something. Maybe it will display when you hold down alt, like those card thingies do now. The reason is to be able to distinguish Buttmunch55 formerly of Ruari from Buttmunch55 formerly from Tarlach. Maybe it will be a coin thingie who knows.

    Zeooffwithyourheads
  • HelsaHelsa
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    Sorry, I just noticed this:
    There has not been any talk of a "Dilemma caused by Gold in Guilds"
    This is why I asked this:
    Wait, so right now if I choose to move my guild stone, if I have any gold or maybe even GP stored up in it, moving the stone erases that?
    Until someone can clear this up I suppose we have to look at each possibility:
    Possibility 1: Moving a guild stone does not erase the gold or GP stored therein In this case then there isn't an issue regarding loss of these things if Nexon moves the guild stones that overlap rather then removing them.
    Possibility 2: Moving a guild stone does erase the gold or GP stored therein In this case it is a problem. There are three ways to deal with it:
    1. don't do a server merge, or
    2. tough poop, engulf it up, or
    3. during the maintenance, when the GM's will have to manually move the conflicting guild stones, give the GM's the ability to do so without consequence. It would only be a few lines of code.

  • LeineiLeinei
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    edited January 28, 2019
    Helsa wrote: »
    Sorry, I just noticed this:
    There has not been any talk of a "Dilemma caused by Gold in Guilds"
    This is why I asked this:
    Wait, so right now if I choose to move my guild stone, if I have any gold or maybe even GP stored up in it, moving the stone erases that?
    Until someone can clear this up I suppose we have to look at each possibility:
    Possibility 1: Moving a guild stone does not erase the gold or GP stored therein In this case then there isn't an issue regarding loss of these things if Nexon moves the guild stones that overlap rather then removing them.
    Possibility 2: Moving a guild stone does erase the gold or GP stored therein In this case it is a problem. There are three ways to deal with it:
    1. don't do a server merge, or
    2. tough poop, engulf it up, or
    3. during the maintenance, when the GM's will have to manually move the conflicting guild stones, give the GM's the ability to do so without consequence. It would only be a few lines of code.

    I remember that Nexon wound up moving guild stones during the Mabinogi Anniversary because of the festival location in Tir by the moongate/trading tent, so it is possible for them to do. =3
  • CrimsọnCrimsọn
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    edited January 28, 2019
    Guild stones do not store gold or GP, they are merely kiosks where you drop that stuff off into the guild's "account". Which you can obviously see when you view Guild Home from the Friend List window. Since guilds are global the only thing the guild has to be worry about is losing their guild stone spot and potentially having to re-upgrade the stone's appearance. Whooptie-doo.

    Use your brains. When guilds want to move their guild stone they first have to destroy it. This action does NOT wipe gold or GP from the guild. So LOGICALLY when and IF this merger were to happen Nexon would more than likely remove all guild stones beforehand. Much simpler and honestly a small sacrifice for the greater good.

    But I know some guild leaders are not going to like that. Tough bleep.
    Zeo
  • LeineiLeinei
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    I've never run a guild personally, so I've never been sure how it works. Good to know that stuff ought to be fine though and this addresses OP's post.
    Zeo