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Updated: List of things that feel Outdated
Comments
Adding Commerce to Iria means revamping Iria to have 'trade routes' setup, which can be interesting if the devs created 'routes' as roads between interesting points as a way to show how Iria went from a wilderness to a 'semi-wild' continent... But I think Devcats would do this only if they got a major content that situates in Iria (like a mainstream plot).
Currently, G9~G23 are all in Udlah and Belvast. Saga is the only thing that situates mainly in Iria, but doesn't really have the same Mainstream quality as the Generation mainstream questlines (they usually bring in new systems and skills and item sets, or even new game modes).
I do get the feeling that one of the future Generations will eventually involve Iria more (G23 has quests that takes place in Iria, I haven't progressed that far yet though). Old characters being reintroduced or talked about would be interesting... Mabinogi isn't much about lore anymore... Nao basically went 'meh' with her postion in life(stream) now.
We could see a expansion of Rafting in another version with air transportation like Airships maybe... It makes a whole lot more sense to do this in Iria versus Udlah (and also as a aid for players who cannot travel via pets)... Sure the moongates and such are really big conveniences, but they can't get you everywhere that easily when you don't have a pet to get to one.
Airships could function like Hot-air balloon minigames where players ride from major destinations to another, and will need to protect the airship from enemies (maybe involve new Generational content like Wyvern riding enemies with bows and such?).
Would be interesting to have aerial combat mechanic as well.
I think the point is that Nexon is TRYING to invite whales, but wondering where they are all gone... (on a side note: human hunts whales nearly to extinction).
Whales are a class of their own, like the rich versus the poor, and the powerful versus the lack thereof... They tend to get secluded into their own circles, or lead their own band, or end up alone. In some games and communities, whales are seen as a form of negative influence to game companies in general, in others, they are the focus of attention (fortnite "pro" gamers that livestreams alot and spends a lot of money for example).
Another problem I see in the game industry these days are the relationship between developers and publishers... Devcat in this case is more of a Nexon hiver... They literally operate under them to a point. They cannot say or do things in general without permission so to speak.
As a IP, Mabinogi should be passed onto a indie dev group in the future, but utilize better contracts and deals with a publisher (like say Nexon) in order to keep their creative freedom to do things and do things properly (not leave massive plot holes in the game's story for instance).
With my perception of what Nexon (as a whole) is, currently... They are basically bought out by Chinese influence since half their income comes from China.
Honestly, I don't know how I'd feel about them rebalancing all the skills (AGAIN), but it DOES need to happen. The last time they rebalanced the skills it broke a lot of skillsets (Like close combat people having to wait in between smashes). Most of the skillsets just don't do the amount of damage anymore that the game expects you to do to creatures like the Abyss dungeon bosses or the Apostles. I haven't even gotten to G22 or G23 yet, so I haven't done anything introduced in those generations. But we definitely need a major game overhaul. This game just has too much going on and not enough interest to warrant having so much extra crap in it.
I thank you so much. I barely am able to get back to this post and am grateful to see someone can point out exactly what I am trying to say.