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Let's do it! Time for us to declare our «Re-Vamps»

Comments

  • MaiaMaia
    Mabinogi Rep: 7,195
    Posts: 903
    Member
    rock throwing for giants but make it a rock the size of a seal stone
    Radiant DawnSoll
  • HelsaHelsa
    Mabinogi Rep: 23,380
    Posts: 5,763
    Member
    Maia wrote: »
    rock throwing for giants but make it a rock the size of a seal stone

    Obelix1.png
    Radiant DawnSoll
  • WolfsingerWolfsinger
    Mabinogi Rep: 5,875
    Posts: 1,372
    Member
    Helsa wrote: »
    Maia wrote: »
    rock throwing for giants but make it a rock the size of a seal stone

    Obelix1.png

    Holy carp I was actually just thinking about that series earlier.....
    I need to dig those comics up again. Those were pretty funny
  • HelsaHelsa
    Mabinogi Rep: 23,380
    Posts: 5,763
    Member
    Wolfsinger wrote: »
    Helsa wrote: »
    Maia wrote: »
    rock throwing for giants but make it a rock the size of a seal stone

    Obelix1.png

    Holy carp I was actually just thinking about that series earlier.....
    I need to dig those comics up again. Those were pretty funny

    Can you read them in the original Français?
  • RheyRhey
    Mabinogi Rep: 10,175
    Posts: 1,499
    Member
    Make life skills matter again.

    I've r1 every single life skill and never needed them unless I just want to make things for lulz and giggles.

    Mats/manuals needs an exchange premium shop.

    Another incentive is to allow us to craft stuff with pre-reforge tiers. Like if I meet all the crafting rng bonus I can make a X-grade r1 tier pre-reforge gear. (kind of like what gacha spits out)

    Revive the raids scene by making all Iria raids bosses into their own select-able difficulty settings raid instance like girg with their own unique payouts & quest-lines.

    Remove party-restricted sm from daily pool.

    Add new sm to the board. Get creative and/or allow us to play various quest-line sms as new original missions.

    Allow gold to ducat conversion rate at any town U've maxed in commerce and have a weekly/monthly limit imposed per trading hub.

    Have a unique unlock potion(handed out as event prizes incentives only) with a timer to trade gears within bank so we can pass off finished gears to our alts.

    Last but not least, allow generation skipping as long as one character on your acc is tagged with a legit clear for the gens you wanna skip. With only the storyline-req skills as payout if we chooses to skip them with our alts to obtains trans/demi/etc.
    Kensamaofmari
  • WolfsingerWolfsinger
    Mabinogi Rep: 5,875
    Posts: 1,372
    Member
    Helsa wrote: »
    Wolfsinger wrote: »
    Helsa wrote: »
    Maia wrote: »
    rock throwing for giants but make it a rock the size of a seal stone

    Obelix1.png

    Holy carp I was actually just thinking about that series earlier.....
    I need to dig those comics up again. Those were pretty funny

    Can you read them in the original Français?

    I wish...but I am ungifted in languages, except for Greek
    Kensamaofmari
  • AlukinaAlukina
    Mabinogi Rep: 860
    Posts: 26
    Member
    Alshian wrote: »
    Allow us to make ice cream with the cooking skill! >w<

    38c1e03460ab4c00c0b2176d71bb1813.png
    AlshianWolfsingerKensamaofmariRadiant Dawn
  • SollSoll
    Mabinogi Rep: 3,330
    Posts: 145
    Member
    edited March 18, 2020
    Remove race-only talents and give giants Great bows and give elves Spears.

    Include the already-present spears in the game as part of the talent. Add tridents and Halberds.

    Rework tower cylinders to be more usable, and make a Ground Ballista weapon for the archery talent with the same mechanics. (can be used by all races)
    Tower cylinders = -Magic def/MProt, daze effect, AoE focused
    Ballistas = -Def/Prot, Bleeding damage effect, single target (Significantly better than a normal crossbow)

    Maybe create boss mechanics that would require the use of these two?

    Edit: A tower defense minigame could be neat with those too.
  • HinotamaHinotama
    Mabinogi Rep: 2,420
    Posts: 290
    Member
    How about reworking Bows and Crossbow by removing the aim system and just have them shoot like dual guns. Have the speed of said weapons determine stun rate rather than aim rate.

  • KurNcKurNc
    Mabinogi Rep: 200
    Post: 1
    Member
    Human Revamp when
  • HabimaruHabimaru
    Mabinogi Rep: 3,630
    Posts: 761
    Member
    Item-Durability definitely needs to be buffed given how some battles require we hit/attack them a few hundreds (or even thousands) of times just to make a dent into their health-bar. I say make all items have 100x the durability that they do now. So a Cylinder that would usually have 23 Max Dura on it would now have 2300 Max Durability ! And of course we should have learned by now how to repair equipment ourselves (even if done in mini-game-format).

    And for goodness sake let's not make them have such outrageous repair-fees like this gem of an item (pay no mind to the useless enchant)...
    2bA0hNt.jpg
  • GretaGreta
    Mabinogi Rep: 51,805
    Posts: 6,975
    Member
    There are people repairing their weapons for millions lmao. Durability amount is ok as is, don't want to imagine repairing a weapon with such amount of durability like 2400...Bruh. You must be trolling.
  • AlshianAlshian
    Mabinogi Rep: 7,065
    Posts: 1,230
    Member
    I mean Obsidian is an enchant that make sense, they are hard to repair afterall O 3o

    They chip too much.
  • CrimsọnCrimsọn
    Mabinogi Rep: 65,165
    Posts: 9,158
    Member
    Helsa wrote: »
    Maia wrote: »
    rock throwing for giants but make it a rock the size of a seal stone

    Obelix1.png

    GlitteringActiveBoubou-size_restricted.gif

    With more startling impact. XD
    Wolfsinger