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Dan Tests: Remove Passing Grades That Don't Matter
So I've been going through all the dan tests, and it's kind of crap that I'd rather fail than get under a 9000 on the dan tests from Dan 1 to Dan 2. It completely locks you out of taking the test for the rest of the day, while you can take the test over for failing or quitting part-way. This literally punishes you for doing well, but not well enough, and is INCREDIBLY bad considering a lot of tests give you points at the end when you don't have time to drop out, so you don't know if you have enough to pass. I just passed the water cannon dan 2 test, but because I didn't get an S rank, I am completely locked out of taking the test against till tomorrow and it did LITERALLY NOTHING for me. There is no reason it should be like that, it literally is just a nuisance to annoy the user and waste our time. I was planning on rebirthing after I finish the dan tests up to 2 for this and flame burst, but I won't have time to rebirth and use my limited time rebirth potion now because I did well, but not well enough. I am punished for not failing to get S rank, hard enough.
Comments
Then give us advancement badges but only take the ability away to do another test if you do well enough.
THREE DAYS IN A ROW I GOT AN A RANK.
And it's water cannon, so you don't have an idea if you're close to it or not until you get that damage point boost at the end. I've wasted 3 days and haven't got a single S rank for dan 2 rain cannon, this is literally getting in the way of me moving on and having fun with this game. I'm literally an 08 player and I'm going to quit if this happens a few more days without an S rank. This is cancer. Heck, advancement badges are useless anyway.
Strive to get similar score as the person in the video before the bonus points at the end. If you are very far off points-wise and time is running out, just exit and repeat.
This is cancer, if I don't beat this after a few more tries, I'm literally quitting this trash game, and I've been here since 08.
I'm being punished for not failing, this is cancer. A few days ago I was literally over 30 seconds left and I lost it by 200 points, and I was just multi aggrod where I couldn't do anything for the rest of the time against a wall while I couldn't even pull off a wm to clear them away. Over 30 seconds of just being ragdolled with no way to avoid it bar rain casting.
Let me say you some time. You're better off quitting the game now. If you are expecting fairness, this game is not for you anymore. Fairness went out the window in this game a LONG time ago.
If it was "too hard", that'd be one thing, but it's literally "if you succeed, but not enough, you can't try again, but if you fail, you can try again"
Why would they let you farm unlimited advancement badges? That doesn't make any sense either. If you pay enough attention after multiple tries you can definitely get a general idea of how many points you will get at the end. If you aren't 100% sure if you will pass or not just leave and try again if the wait annoys you so much.
They are kind of useless, also it costs 10k/20k/whatever per attempt anyway. Also they can limit how many badges you can get a day, but they shouldn't stop you from succeeding. You're literally excusing bullshit design flaws.
Or just thinking of better tests overall, that aren't so rng dependent. whatever that would be.
But in the end it's worth it to say, don't give up. Even though it's crappy you'd probably get it eventually. Whether through learning better methods, or rng smiling upon you!
Shiro42 has a good idea and that's basically how it should have been done in the first place if the people responsible for the system in the first place didn't have their heads shoved someplace they shouldn't have been, but because I doubt they'll re-visit such a complex system simply because non-KR places depend entirely on RNG (did the multi-aggro mobs load defense/counterattack, or are they just rushing me and locking me in a corner this time?) I have a much simpler suggestion:
Let us (as in, the NA Mabi version) just compensate for the fact that everyone outside KR has to deal with latency just about every advancement test which increases the difficulty of almost every advancement test from godawful to ungodly: Shave 500-1,000 points off the requirements for A/S/SS ranking.
That would be so easy to do, it could be done by next month's patch, if not in just a day, and we'd no longer have to complain incessantly about the fact that we have to restart dan 3 advancement tests LITERALLY 50 times a day to get SS rank because we're always just under 500 points from getting it in the last 10 seconds because NA latency has fruited us at least twice in the test.