Check out the patch notes for the September 10th update, Campfire Spirit: https://forums.mabinogi.nexon.net/discussion/23685
[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!

[EXTENDED] Pet Trainer Event

CMKyriosCMKyrios
Mabinogi Rep: 3,610
Posts: 220
Member, Administrator, Nexon
edited August 27 in Vault
The new Pawsitively Elite Training (P.E.T.) Update is here and it's bringing some exciting new events! Complete challenges to earn Fynn Bell Coins, used to purchase the new Pinkie and Katell outfits or Pet Trainer's Coins. And don't forget to play the mini-games to win even more exciting items! Note the start and end times of each individual sub-event below!

mabinogi-pet-trainer-event-header.png

Event Dates:
  • Pet Trainer Update Event: Thursday, July 16th, After Maintenance - Thursday, August 20th, Before Maintenance
  • Pet Event Helper Kenny's Coin Shop: Thursday, July 16th, After Maintenance - Thursday, August 20th, Before Maintenance
  • Kenny's Lucky Coupon Event: Thursday, July 16th, After Maintenance - Thursday, July 30th, Before Maintenance
  • Dice Battle Event: Thursday, July 23rd, After Maintenance - Thursday, August 13th, Before Maintenance
  • Helping Hands Event: Thursday, July 30th, After Maintenance - Thursday, August 13th, Before Maintenance
There are a lot of details so please check out the website for more information!
KensamaofmariGypsySpiritCaterexWolfsingerNegumiko

Comments

  • ShuhanShuhan
    Mabinogi Rep: 610
    Posts: 2
    Member
    Hello,

    Are we able to know the rates of winning the different items in the Lucky Coupon Shop, and/or the drop rates within the resulting Gift Box? Something similar to a list of gachapon rates would be handy to know what items I want to try and gamble my coupons to get.

    Thanks,

    Shuhan+Mari
    Wolfsinger
  • DonevorDonevor
    Mabinogi Rep: 920
    Posts: 6
    Member
    I think there might be a possible glitch with this event. Under the daily quests there is an option to complete the Daily shadow mission twice for 5 coins. I did the daily in a party yesterday and didn't complete this mission so I tried again today solo and didn't complete it again. I'm I misunderstanding this quest or is there an error? I tried doing the daily on my sister's old account to see if it would work and her character got the daily. It really seems I'm unable to receive them and have missed out on 20 coins so far which is a bummer.
  • ShakayaShakaya
    Mabinogi Rep: 3,295
    Posts: 201
    Member
    Donevor wrote: »
    I think there might be a possible glitch with this event. Under the daily quests there is an option to complete the Daily shadow mission twice for 5 coins. I did the daily in a party yesterday and didn't complete this mission so I tried again today solo and didn't complete it again. I'm I misunderstanding this quest or is there an error? I tried doing the daily on my sister's old account to see if it would work and her character got the daily. It really seems I'm unable to receive them and have missed out on 20 coins so far which is a bummer.

    You have to do the repeat quest that gets you to do the daily, and you need to make sure it's not expired or going to expire soon when you go into the daily sm. Once you complete the repeat quest it counts as completed for the pet trainer event.
  • ShroomsterShroomster
    Mabinogi Rep: 935
    Posts: 23
    Member
    Hey Kyrios, maybe you can ask the appropriate people why they keep giving us trashy, mathematically impossible coin shop events where getting one reward automatically locks you out of most of if not all of the others. No one likes this, no one thinks it's fun, and it basically defeats the purpose of even having an event in the first place (indeed, you could easily argue that no event is better than one that can't be enjoyed).

    By my calculations, assuming we get the August update august 6, and get to rank 1 in all of the new skills, we should be able to gather 5,505 coins by fulfilling all of the daily and weekly. In order to get one copy of each of the permanent rewards, we would need 12,650 bell coins, and that's not including the relatively important scroll trade unlock valued at 2000 coins or the 1800 and 100 coin totems that have random rolls. We can get at most two out of three homestead figures, which people love even when they don't have stat bonuses. Or if we want an outfit, we probably have to sacrifice one of those figures. Except if we want a title, then we gotta change which figure or maybe don't get the outfit. Oh but what if we want to try to get one of those totems? Then we have to give up all the other rewards and hope we get lucky, or hope we get extremely lucky and then we could have a shot at an outfit or a homestead figure or a title.

    A player should not have to maintain 3-4 accounts to max out event activities on just to get one set of unique event rewards. This is, by definition, bad design.

    Through diligence, if I run on 4 accounts for myself, only ranking the skills on my main, and just doing repeatables on the others, I can expect to get one full set of outfit parts, homestead figures, the title, and then a few (2-3) scattered attempts at Pinkie's Note Box, and some tries at Katell's Small Rock Box. Trash like this is one of many reasons people don't want to play this game anymore, year after year of events that are impossible to fully collect or require a choice between 1 or 2 unique collectibles or the others.

    Maybe you can ask them to start thinking about what a player wants to do instead of finding ways to inflate metrics like total active accounts, total log-ins, or total concurrent users.
    IyasenuWolfsingerSherriCMKyriosGakkuriaquaCaterexShakayaNegumikoOhbubbs
  • PlatinaKokiPlatinaKoki
    Mabinogi Rep: 7,515
    Posts: 916
    Member
    Shroomster wrote: »
    Hey Kyrios, maybe you can ask the appropriate people why they keep giving us trashy, mathematically impossible coin shop events where getting one reward automatically locks you out of most of if not all of the others. No one likes this, no one thinks it's fun, and it basically defeats the purpose of even having an event in the first place (indeed, you could easily argue that no event is better than one that can't be enjoyed).

    By my calculations, assuming we get the August update august 6, and get to rank 1 in all of the new skills, we should be able to gather 5,505 coins by fulfilling all of the daily and weekly. In order to get one copy of each of the permanent rewards, we would need 12,650 bell coins, and that's not including the relatively important scroll trade unlock valued at 2000 coins or the 1800 and 100 coin totems that have random rolls. We can get at most two out of three homestead figures, which people love even when they don't have stat bonuses. Or if we want an outfit, we probably have to sacrifice one of those figures. Except if we want a title, then we gotta change which figure or maybe don't get the outfit. Oh but what if we want to try to get one of those totems? Then we have to give up all the other rewards and hope we get lucky, or hope we get extremely lucky and then we could have a shot at an outfit or a homestead figure or a title.

    A player should not have to maintain 3-4 accounts to max out event activities on just to get one set of unique event rewards. This is, by definition, bad design.

    Through diligence, if I run on 4 accounts for myself, only ranking the skills on my main, and just doing repeatables on the others, I can expect to get one full set of outfit parts, homestead figures, the title, and then a few (2-3) scattered attempts at Pinkie's Note Box, and some tries at Katell's Small Rock Box. Trash like this is one of many reasons people don't want to play this game anymore, year after year of events that are impossible to fully collect or require a choice between 1 or 2 unique collectibles or the others.

    Maybe you can ask them to start thinking about what a player wants to do instead of finding ways to inflate metrics like total active accounts, total log-ins, or total concurrent users.

    Welcome to Nexon. May I take your order?
    Caterex
  • ShroomsterShroomster
    Mabinogi Rep: 935
    Posts: 23
    Member

    Welcome to Nexon. May I take your order?

    Hey man, just because they've been doing it like this for 10 years doesn't mean it's still okay. This one is probably just the worst case I've seen for a coin event.
    IyasenuAlshianCaterexShakayaNegumiko
  • ShakayaShakaya
    Mabinogi Rep: 3,295
    Posts: 201
    Member
    Shroomster wrote: »
    Hey Kyrios, maybe you can ask the appropriate people why they keep giving us trashy, mathematically impossible coin shop events where getting one reward automatically locks you out of most of if not all of the others. No one likes this, no one thinks it's fun, and it basically defeats the purpose of even having an event in the first place (indeed, you could easily argue that no event is better than one that can't be enjoyed).

    By my calculations, assuming we get the August update august 6, and get to rank 1 in all of the new skills, we should be able to gather 5,505 coins by fulfilling all of the daily and weekly. In order to get one copy of each of the permanent rewards, we would need 12,650 bell coins, and that's not including the relatively important scroll trade unlock valued at 2000 coins or the 1800 and 100 coin totems that have random rolls. We can get at most two out of three homestead figures, which people love even when they don't have stat bonuses. Or if we want an outfit, we probably have to sacrifice one of those figures. Except if we want a title, then we gotta change which figure or maybe don't get the outfit. Oh but what if we want to try to get one of those totems? Then we have to give up all the other rewards and hope we get lucky, or hope we get extremely lucky and then we could have a shot at an outfit or a homestead figure or a title.

    A player should not have to maintain 3-4 accounts to max out event activities on just to get one set of unique event rewards. This is, by definition, bad design.

    Through diligence, if I run on 4 accounts for myself, only ranking the skills on my main, and just doing repeatables on the others, I can expect to get one full set of outfit parts, homestead figures, the title, and then a few (2-3) scattered attempts at Pinkie's Note Box, and some tries at Katell's Small Rock Box. Trash like this is one of many reasons people don't want to play this game anymore, year after year of events that are impossible to fully collect or require a choice between 1 or 2 unique collectibles or the others.

    Maybe you can ask them to start thinking about what a player wants to do instead of finding ways to inflate metrics like total active accounts, total log-ins, or total concurrent users.

    I agree, and extending this event now doesn't fix that issue either. I had already given up and quit doing the event after I got the prize I wanted the most. If I knew there would be more dailies/weeklies in Part 2 of the event, or that the event was going to be extended, I would have been able to get all the homestead stuff, probably. But I just did the event long enough to get the one hs figure I wanted the most and then gave up. Now I'm mad because if I knew I would have actually been able to earn everything I wanted, I would have put more effort in.

    Also, why the heck was this content split up into two parts anyways? I understand why they do it for story content, that's actually a big update worth splitting up. But this was just one side quest with 2 new dungeons? This event would have been a million times better if they just dropped all the content at once. We definitely would have been able to earn the prize collection if the event to-do-list looked like it did after the Part 2 update the whole dang time.