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Since elves can't duel wield . . .
. . . what about this: elves are supposed to be the most physically weak but have the highest mental acuity, so, why not let them hold a wand in their off (shield) hand. Wands aren't heavy and we can say the elves are just mentally quick enough to magic with their off hand.
Helsa0151 of Alexina
Comments
I think it would be better to just suggest another weapon with high movement speed/dodge skill similar to final hit skill such as dual dagger, Or add a little bit more AOE skill into it but have a low damage.
Or can just equip off-hand like you said but added the debuff infected to the enemy when attack with a debuff skill or when using melee skill to counter in close range combat such as counter attack/windmill/assault slash .
Or a Magic Dirk that allow the player to retrieve it from the long range after throw it out to enemy using skill or etc...
Instant fusebolt cast?
The scimitar may be a sub-par weapon, but it is is so aestechicly pleasing.. love the dang thing. There's no reason elves shouldnt be able dual wield at least daggers, and scimitars.
At least that would make sense in game logic.
I don't think humans need blunt; if any (non-elf) addition were to occur on dual-wielding, I'd want Giants to be able to also dual-axe.
My suggestion for a more balanced dual-weapon would be swords or an elven specific weapon we can use for dual wielding.