In the skills window, it's possible to reorder the skills by dragging the icons up or down in the list. I like to resort my skills so the fully trained skills are at the end of the list, so that when I click on the tab the skills I see are the ones I'm still training.
But for the skill tabs containing lots of skills, if I reorder some skills, log out and log back in, the game has forgotten all the reordering I did and the skills are back in their previous order.
Except it doesn't ALWAYS forget the reordering. Sometimes it does remember the swap, and I've been trying to figure out precisely when that happens.. Here's what I've got so far.
If I just swap the first skill in the list with any one of the skills lower down in the list, then exit to the character selection screen, the go back into the character, then it will sometimes remember that swap. BUT, if that does happen, and then I try to do a second swap on that same tab, then exit to the character selection screen, then go back into the character, then what I USUALLY find is that not only was that 2nd swap not remembered, but the 1st swap has been reverted too, so I'm back where I started from. And I said usually there, because every now and then I find the 2nd swap forgotten, but the first swap has been remembered. So very, very slowly I am making progress on getting skills ordered how I want them.
Has anyone figured out what makes it remember the changes?
One other issue that might be relevant, or maybe not: My memory is that when I first started playing this game a decade or so back, I could reorder the skills however I liked and the game would always remember the new order. And then at some point it stopped being able to remember the reordering for some of the tabs. At the time my guess was that the addition of extra skills to those tabs might be the issue. So maybe somewhere in the code dealing with saving skill order a programmer assumed a tab would never have more than say 10 skills, so when new skills pushed a tab beyond 10 skills, skills could still be reordered but the program could no longer remember the changes after reloging. But then 3 servers got merged into Nao. As part of that server merge the game lost all memory of my reordering and presented the skills in a different order. The weird thing was that immediately following that merger, I could again rearrange the skills however I pleased and the game remembered all my changes, even for the tabs that previously had problems. At least, it remembered them for a couple of weeks after the merge. And then for the tabs with lots of skills it went back to forgetting things again. This makes me wonder whether each tab has a maximum number of swaps that it can normally remember, and when we hit that limit it will only remember the change in some special circumstances that I can't figure out.