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The Lore War Thread (Heated Debate Ahead Warning)
*This forum is a comment separation for Most Desired Revamp Poll as well as a place for Vmods to move off topic lore related comments into if they so wish to do so.
Okay, so before posting in the
Statistical Debate Forum Regarding Race Imbalance, please place all lore related arguments here first. Thank you for not clogging up yet another comment separation.
Please try to keep this forum thread as civil as possible.
Comments
Elves are too magical and beautiful and righteous to be bandits.
That's a polite way of saying elf waifus aren't fit for the rough life of a bandit.
Bit off topic, but it's probably because having both Goblin Archers and Elf Archers would be a bit overwhelming for new players. Staying with the standard Imp Mage, Giant Fighter, Human Swordsman, and Goblin Archer is probably a good thing for the current levels of commerce. Once KR releases a test on new commerce content, you may or may not see new spawns, it's entirely up to how the KR community likes commerce and asks their devs.
*Edit*
Back in my day, humans feared Elf Guards.
Those one shots... still shock me to this day.
I assumed lore included stuff like this rather than generations. I am sorry.
Nah, it's okay. Just never bring up the idea of having Elf Guard level bandits to the KR community for the next commerce update...
What? You don't think we're broken enough to handle them now? ( ͡° ͜ʖ ͡°)
It wasn't just the oneshots... that AI was good...almost too good at camping. Imagine going in solo to multiple dragon DPS (Your bar is black at this point if you're not dead) with your own savior is a respawn. Although I don't remember how I made it out alive, aside from hiding somewhere.
*Edit*
I forgot to say that Elf guards are literally immortal, and running into them was like running into my own rain of Magnum Shot death.