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I would personally like to see more than just the current weapon mastery categories (blunt, axe, sword, lance, etc.). I believe there should be more styles to allow greater diversity and unique ways of playing.
For example, "Light Weapons" could include rapiers and daggers, and would focus on disabling opponents' use of close combat skills for a few seconds. It would go great with Sphyra21's suggestion for a Thief talent.
Here is the link to his/her suggestion:
forums.mabinogi.nexon.net/discussion/1919/new-talent-thief
"Polearms" would focus on long weapons such as spears (such as Lancer's Gae Bolg from the Outfit Bag), scythes and staves (e.g. a monk's quarterstaff), to offer increased melee range and could trip the opponent.
"Monk Weapons" could include new styles such as sickles, kusarigamas and nunchakus, and focus on continuous attacks (like dual wielding with Final Hit).
Also, I would like to see Hand Crossbows, usable as an off-hand weapon to allow for ranged attacks, but at reduced damage (much like the Guard Cylinder does with alchemy).
What are your thoughts on this? And any other weapon categories you would like to see?
Comments
i also assume sickles and staves should share a same mastery (in melee), let's go with increasing the attack speed and slightly lowers the knockback
also staves already suffer their dura quite much when used in magic only, so i suggest making them 15% more durable in rank 1 mastery?
also, Hand crossbow seems nice
that's even worse, you should add stun effect to them, since they will immediately stand up and attack you after they fell
Can we PLEASE get spears? Make all scythes/spears already in much better to use too...
the "guard" crossbow would be nice to see, but think about the reload. even with a guard cylinder, you have to take time to load it. plus, the guard cylinder serves the dual purpose of a shield (not a very good shield, but a shield). what would be the dual function of a "guard" crossbow? would you have a mini crossbow built into a shield or something?
also, it would be nice if the ninja skill line actually allowed for the equipping of ninja swords. what is the point of having ninja if the can't use ninja swords?
I do agree that since staves and wands use durability in melee and magic, that durability should be increased, or take less durability damage per use of either.
it would be nice to see rapiers brought into the game as more than gacha items. plus, it would be nice if the elves could at least dual wield daggers since humans can dual wield 1 hand swords and giants can dual wield 1 hand maces. I know elves have the dual arrow shooting ability, but that's not really dual wielding.
these are just a few things I agree with or wish to see.
I think elf QQs would become a thing of the past.
Actually I doubt it but you know what I mean.
Let's not divert attention, let's actually fix it.