Check out all of the details of this month's Patch Notes, featuring the Reflections: Reforged update!
https://mabinogi.nexon.net/news/69963/reflections-reforged-patch-notes-november-4th-2021
[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!

How will you spend your stats for Potential System

NafrayuNafrayu
Mabinogi Rep: 610
Posts: 10
Member
edited April 14, 2017 in General Chat
Soooo.... I thought at first it was giving out +150 in all stats with the Potential thingie when you are maxed out...
Which is probably a bit overkill... and then I noticed you can distribute the stats with a menu thingie.

So I assume you only get +150 points to distribute in whatever stats

My questions are:

1. Can you redistribute at will ?
2. What would be the best stats to use it on ? Luck ?
3. What are you guys gonna use it on ?

I'm mainly a mage so I get 1200+ int and can cap it with food/trans or Divine Link... thinking of putting in STR for guns or maybe in Luck
  1. Which stat will you spend it on ?84 votes
    1. Strenght
       46% (39 votes)
    2. Intelligence
       13% (11 votes)
    3. Dexterity
       13% (11 votes)
    4. Will
       4% (3 votes)
    5. Luck
       24% (20 votes)

Comments

  • NearlyNearly
    Mabinogi Rep: 3,355
    Posts: 103
    Member
    The stronk giants must become stronker!

    STR all the way for me!
    XiokunHiroki05Nilrem
  • LeineiLeinei
    Mabinogi Rep: 15,885
    Posts: 2,408
    Member
    I think high luck would make one a much richer player. =D
    FoolieCoole
  • GretaGreta
    Mabinogi Rep: 46,735
    Posts: 6,953
    Member
    edited April 14, 2017
    Leinei wrote: »
    I think high luck would make one a much richer player. =D

    Yep. Also Luck increases your critical rate. So i choose Luck.
  • NafrayuNafrayu
    Mabinogi Rep: 610
    Posts: 10
    Member
    Luck does raise critical hit but... I rebirth at age 10 for that purpose so I already have 109% crit with crap non-upgraded staff and 184% crit with Golden Dowra (I use crap weapon for SM to minimize cost)

    Not sure if I should still get the luck for monster with high protection................
  • GretaGreta
    Mabinogi Rep: 46,735
    Posts: 6,953
    Member
    edited April 14, 2017
    Nafrayu wrote: »
    Luck does raise critical hit but... I rebirth at age 10 for that purpose so I already have 109% crit with crap non-upgraded staff and 184% crit with Golden Dowra (I use crap weapon for SM to minimize cost)

    Not sure if I should still get the luck for monster with high protection................

    I have 121,6% crit bare handed at this moment. ¯\_(ツ)_/¯ (My character is 17 years old by the way)
  • ShaeliShaeli
    Mabinogi Rep: 3,430
    Posts: 359
    Member
    I already have a base 220% crit rate bare-handed.

    MOAR POWER it is, for strength is the master stat.
  • nevyn25nevyn25
    Mabinogi Rep: 4,135
    Posts: 667
    Member
    dunno yet. might just just divide the points equally
    Greta
  • BlissfulkillBlissfulkill
    Mabinogi Rep: 24,120
    Posts: 2,781
    Member
    Poor Will. No one likes WillPower.
  • LeineiLeinei
    Mabinogi Rep: 15,885
    Posts: 2,408
    Member
    Eh, Luck is my lowest stat so I'd prefer to buff that. XD
  • JohbutterfliJohbutterfli
    Mabinogi Rep: 520
    Posts: 4
    Member
    edited April 14, 2017
    I need all the dex I can get.. this archer can't hit for spit
    SapphiraMuse
  • ZarricZarric
    Mabinogi Rep: 2,210
    Posts: 80
    Member
    edited April 14, 2017
    Nafrayu wrote: »
    My questions are:

    1. Can you redistribute at will ?
    2. What would be the best stats to use it on ? Luck ?
    3. What are you guys gonna use it on ?

    1: Yes you can, but if you want to reset the stats, it will cost ap after the initial free one reset.
    2: Whatever you decide is the best for your character really. Each person has a different play style and build so you'll have to see what you like the most, and benefit the most from.
    3: Going for pure luck here. Adding all 150 points once earned will produce a +30% crit addition to my character. It's pointless for me to put the points into the other 4 stats as they're all above 1000 at a minimum, so luck deserves some extra love for once.
  • SylviaWolfeSylviaWolfe
    Mabinogi Rep: 3,310
    Posts: 342
    Member
    I need all the dex I can get.. this archer can't hit for ____

    Precisely. I'd like to hit things someday
  • KagaKaga
    Mabinogi Rep: 5,070
    Posts: 615
    Member
    edited April 14, 2017
    Str for elf. (Gun/ninja)

    Not like i will use em a lot though.
  • CrimsọnCrimsọn
    Mabinogi Rep: 63,705
    Posts: 8,648
    Member
    edited April 14, 2017
    Whats the current cap to luck for humans? And whats the critical cap?
  • ImaizumiImaizumi
    Mabinogi Rep: 4,095
    Posts: 696
    Member
    Luck because then I can get more lucky gathers. If you can redistribute then maybe evenly between dex and str or just str since I barely play this game beyond conflict spamming with bash/FH anyway.
  • CrimsọnCrimsọn
    Mabinogi Rep: 63,705
    Posts: 8,648
    Member
    Nevermind just going to go all str to increase my min/max.
  • KokoroKokoro
    Mabinogi Rep: 3,155
    Posts: 289
    Member
    Everything into Dex for me :)
  • NilremNilrem
    Mabinogi Rep: 7,880
    Posts: 465
    Member
    As a giant, the only logical stat is Strength.

    There is never enough Strength.
  • AquasolAquasol
    Mabinogi Rep: 5,140
    Posts: 433
    Member, Volunteer Forum Moderator
    Poor Will. No one likes WillPower.

    I do, but since Fighter is still nerfed to all hell without any piercing...
  • EllisyaEllisya
    Mabinogi Rep: 5,315
    Posts: 485
    Member
    edited April 14, 2017
    Efficient way to raise up is mixing two stats up. Since you'll have to spend much more stat points later on
    All-in to one stat is just.. no.. So I'm using Str+Dex (Since Int can be capped real easy) for Config 1(set1), and All-in to luck for Config 2(set) ; just for huge gathering bonus.

    All-in = 36 stats up
    Two Stats half & half = 25 each stats up
    Five Stats = 15 each stats up

    +You'll have to spend 10 AP more when you reset. (First rest = 0 AP, next = 10AP, after that = 20AP ..)