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Forced Solo Memory Dungeons need to be removed
They are just flat out TERRIBLE pieces of content. And from a story telling point of view, utterly pointless. All they do is serve to be the very antithesis of what Mabinogi advertises to be.
Mabi says you can come and be anything, living a fantasy life. Well let's say you make an awesome bard because you like music. Now let's force you to not only play as someone else other than the character you have put lots of love and effort into, let's make that new person not have any of your skills, stats, or talents! Oh, let's also just completely nuke your hotbars! Just so you can have the fun and joy of having to see what the poor puppet you are forced to inhabit can't do. And they usually can't do anything much.
"But Memory dungeons help tell the story from another point of view" I hear you say. How? How does being forced to play an under equipped, under leveled, under talented character that isn't your own, possibly help with the story? You just crawled through the dungeon. You could have done that on your own character. You would have still run the dungeon which ultimately is just a time sink. Unless there is a cut scene, you running a dungeon as anyone other than your own character is meaningless from a narrative point of view. And even then you could just put in a cut scene and bypass the dungeon all together!
Mabi says you can play with your friends. NOPE! So much of the main story line I have found is FORCED SOLO content only. That is just bad planning and design by the devs and they should feel bad. For this I wish the most horrible pain I know of upon them. May whoever came up with this idea stub their pinky toe daily. Doing this removes the MMO in MMORPG making it just an RPG. And the RP part gets hijacked adding even more shame to whoever came up with that idea.
Clearly the devs know how to scale missions. There are different difficult levels on the shadow missions and regular dungeons. All missions should be scaleable. Anything else is laziness and poor form. While I am on missions in general, piling HP onto monsters is not a substitute for increasing difficulty. It just increases the level of tediousness.
For those of you that made it this far, the reason for this rant is because I am playing this game with my sister. We are trying to do the main story line together but inexplicably can't because raisins apparently. A MMORPG that FORCES solo content. What the fox says about this is that it is foolish at best. Forced multiplayer or single player content never works out that well. Making it optional does. And like I said, scaling is a thing. Anyone I am done ranting now.