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Squires........

ArcataArcata
Mabinogi Rep: 875
Posts: 40
Member
in Help
What's going on with these ppl...
Eirlys, I don't know what she thinks...
Dai.... do you have brain...
Elsie........ I'm not mind reader.....
Kaour....... what, what do u wanna hear?

Comments

  • BlissfulkillBlissfulkill
    Mabinogi Rep: 24,425
    Posts: 2,795
    Member
    Ah, hello, I suppose you are a bit confused.

    These Squires start out with "higher" stats, and specialties that are mostly meaningless, but the main part is their personality charm, seemingly based on common personalities found in Japanese anime and such.

    Eirlys is the tsundere, hostile at first, not willing to show affection out of fear of being vulnerable, but will soon let her into your heart if you try.

    Dai is the cocky blood knight, specializing in brute strength, resolute and fiery of heart and mind, and will try to do right regardless of what one will say, and will never run away from a fight.

    Kaour is a cold, distant stranger, who regards most everyone with the same frosty gaze. He will not open his heart to just anyone, but work with him, and show him that you mean well, and his heart may defrost, revealing a sweeter center rarely seen.

    Elsie...Ahahahaha, it is a bit of a spoiler alert, though talk to Dai about it, and even he fears her.

    Errhm, that being said...

    https://docs.google.com/spreadsheets/d/1_GWTmoYt6uSTQ0vsZ5MP09I7Wol7MuEtcSbYj0iDyLM/pubhtml?nxid=10#

    Here is a cheat sheet. As you may notice, these Squires don't have the obvious tells associated with Logan and Kanna. Luckily, the Koreans have discovered a repeating pattern of keywords that will rise likability. There are generally 97 keywords per sequence, which each sequence repeating after the 97th is reached, beginning all the way back at 1. (Ex. Using Keyword 1 means you will then have to use Keyword 2 next in the sequence, as is using Keyword 46 will then require you to use keyword 47 for the next prompt.)

    Be aware that failure to use the proper keyword will NOT automatically move you to the next one, and said keyword required to raise likability will remain the same. If you fail to use Keyword 1, you will stay on prompt requiring Keyword 1 until you move on, and they never change, obviously, thus making it a bit of an elimination game.

    Also, be aware, the sheet also points to "special conversations", which temporarily break the sequence allowing for special dialogue after a certain likability is reached, and requires a keyword distinct from whatever the next required keyword is. Using said keyword will return it to the proper sequence.

    A hint. Gather Basic seals, and talk to Shuan regarding Squires interests, to which he will then tell you of the Keyword you need, which you can then use to figure out where you are on the cheat sheet, by coordinating the confirmed Keyword with Shuan and the "Hinting" dialogue provided before.

    In essence, the sequences provided in the sheets go 1-97, and repeat, and go from 1 to 2 to 3 to 4, alongside the hints accompanying those specific keywords in those order.
    (For example, at the beginning of the Sequence, at 1, for Eirlys, she will ask that you do not discuss Fashion before the dialogue keywords are presented, with the proper for one being "Missions", which will then go onto 2, with Eirlys again asking you do not discuss fashion before the choices are presented, with the keyword for 2 being "Playing".)

    Squire_example.png

    Beware of special dialogue options, which happen upon reaching a certain likability level, and may require a keyword different than the next keyword sequence, but is still taken from the pool of the original Squire keywords. Note, these dialogue options are not repeated if you go under the threshold again, so no worries.
    ArcataAeolyspauleena
  • YokkaichiYokkaichi
    Mabinogi Rep: 3,145
    Posts: 323
    Member
    The cheat sheet also has a Youtube video that explains this in depth:
    Arcata
  • ArcataArcata
    Mabinogi Rep: 875
    Posts: 40
    Member
    Ah, hello, I suppose you are a bit confused.

    These Squires start out with "higher" stats, and specialties that are mostly meaningless, but the main part is their personality charm, seemingly based on common personalities found in Japanese anime and such.

    Eirlys is the tsundere, hostile at first, not willing to show affection out of fear of being vulnerable, but will soon let her into your heart if you try.

    Dai is the cocky blood knight, specializing in brute strength, resolute and fiery of heart and mind, and will try to do right regardless of what one will say, and will never run away from a fight.

    Kaour is a cold, distant stranger, who regards most everyone with the same frosty gaze. He will not open his heart to just anyone, but work with him, and show him that you mean well, and his heart may defrost, revealing a sweeter center rarely seen.

    Elsie...Ahahahaha, it is a bit of a spoiler alert, though talk to Dai about it, and even he fears her.

    Errhm, that being said...

    https://docs.google.com/spreadsheets/d/1_GWTmoYt6uSTQ0vsZ5MP09I7Wol7MuEtcSbYj0iDyLM/pubhtml?nxid=10#

    Here is a cheat sheet. As you may notice, these Squires don't have the obvious tells associated with Logan and Kanna. Luckily, the Koreans have discovered a repeating pattern of keywords that will rise likability. There are generally 97 keywords per sequence, which each sequence repeating after the 97th is reached, beginning all the way back at 1. (Ex. Using Keyword 1 means you will then have to use Keyword 2 next in the sequence, as is using Keyword 46 will then require you to use keyword 47 for the next prompt.)

    Be aware that failure to use the proper keyword will NOT automatically move you to the next one, and said keyword required to raise likability will remain the same. If you fail to use Keyword 1, you will stay on prompt requiring Keyword 1 until you move on, and they never change, obviously, thus making it a bit of an elimination game.

    Also, be aware, the sheet also points to "special conversations", which temporarily break the sequence allowing for special dialogue after a certain likability is reached, and requires a keyword distinct from whatever the next required keyword is. Using said keyword will return it to the proper sequence.

    A hint. Gather Basic seals, and talk to Shuan regarding Squires interests, to which he will then tell you of the Keyword you need, which you can then use to figure out where you are on the cheat sheet, by coordinating the confirmed Keyword with Shuan and the "Hinting" dialogue provided before.

    In essence, the sequences provided in the sheets go 1-97, and repeat, and go from 1 to 2 to 3 to 4, alongside the hints accompanying those specific keywords in those order.
    (For example, at the beginning of the Sequence, at 1, for Eirlys, she will ask that you do not discuss Fashion before the dialogue keywords are presented, with the proper for one being "Missions", which will then go onto 2, with Eirlys again asking you do not discuss fashion before the choices are presented, with the keyword for 2 being "Playing".)

    Squire_example.png

    Beware of special dialogue options, which happen upon reaching a certain likability level, and may require a keyword different than the next keyword sequence, but is still taken from the pool of the original Squire keywords. Note, these dialogue options are not repeated if you go under the threshold again, so no worries.

    Thank you~!!! :D
    Yokkaichi wrote: »
    The cheat sheet also has a Youtube video that explains this in depth:

    Owo Thanks~~!! :p
  • ArcataArcata
    Mabinogi Rep: 875
    Posts: 40
    Member
    edited June 5, 2017
    Urgh I still don't see paterns...
  • BlissfulkillBlissfulkill
    Mabinogi Rep: 24,425
    Posts: 2,795
    Member
    Arcata wrote: »
    Urgh I still don't see paterns...

    The patterns aren't something most of us can memorize, and while they are a recursive sequence, they seem randomly ordered by the developers. :(
    Arcata
  • GretaGreta
    Mabinogi Rep: 51,805
    Posts: 6,975
    Member
    edited June 5, 2017
    Try to use this instead. It can even find you the right pattern after you find correct 3-4 conversations and it memorizes your last conversation. This tool is a MUST.
    ArcataLidrster
  • ArcataArcata
    Mabinogi Rep: 875
    Posts: 40
    Member
    Greta wrote: »
    Try to use this instead. It can even find you the right pattern after you find correct 3-4 conversations and it memorizes your last conversation. This tool is a MUST.
    Wow their facial expression changes..... just like in a game xD
  • SylekSylek
    Mabinogi Rep: 2,100
    Posts: 166
    Member
    I gave up on messing with Squires a while ago, but if I ever get back to it, I'll be sure to use that.
    Arcata
  • pauleenapauleena
    Post: 1
    Member
    Ah, hello, I suppose you are a bit confused.

    These Squires start out with "higher" stats, and specialties that are mostly meaningless, but the main part is their personality charm, seemingly based on common personalities found in Japanese anime and such.

    Eirlys is the tsundere, hostile at first, not willing to show affection out of fear of being vulnerable, but will soon let her into your heart if you try.

    Dai is the cocky blood knight, specializing in brute strength, resolute and fiery of heart and mind, and will try to do right regardless of what one will say, and will never run away from a fight.

    Kaour is a cold, distant stranger, who regards most everyone with the same frosty gaze. He will not open his heart to just anyone, but work with him, and show him that you mean well, and his heart may defrost, revealing a sweeter center rarely seen.

    Elsie...Ahahahaha, it is a bit of a spoiler alert, though talk to Dai about it, and even he fears her.

    Errhm, that being said...

    https://docs.google.com/spreadsheets/d/1_GWTmoYt6uSTQ0vsZ5MP09I7Wol7MuEtcSbYj0iDyLM/pubhtml?nxid=10#

    Here is a cheat sheet. As you may notice, these Squires don't have the obvious tells associated with Logan and Kanna. Luckily, the Koreans have discovered a repeating pattern of keywords that will rise likability. There are generally 97 keywords per sequence, which each sequence repeating after the 97th is reached, beginning all the way back at 1. (Ex. Using Keyword 1 means you will then have to use Keyword 2 next in the sequence, as is using Keyword 46 will then require you to use keyword 47 for the next prompt.)

    Be aware that failure to use the proper keyword will NOT automatically move you to the next one, and said keyword required to raise likability will remain the same. If you fail to use Keyword 1, you will stay on prompt requiring Keyword 1 until you move on, and they never change, obviously, thus making it a bit of an elimination game.

    Also, be aware, the sheet also points to "special conversations", which temporarily break the sequence allowing for special dialogue after a certain likability is reached, and requires a keyword distinct from whatever the next required keyword is. Using said keyword will return it to the proper sequence.

    A hint. Gather Basic seals, and talk to Shuan regarding Squires interests, to which he will then tell you of the Keyword you need, which you can then use to figure out where you are on the cheat sheet, by coordinating the confirmed Keyword with Shuan and the "Hinting" dialogue provided before.

    In essence, the sequences provided in the sheets go 1-97, and repeat, and go from 1 to 2 to 3 to 4, alongside the hints accompanying those specific keywords in those order.
    (For example, at the beginning of the Sequence, at 1, for Eirlys, she will ask that you do not discuss Fashion before the dialogue keywords are presented, with the proper for one being "Missions", which will then go onto 2, with Eirlys again asking you do not discuss fashion before the choices are presented, with the keyword for 2 being "Playing".)

    Squire_example.png

    Beware of special dialogue options, which happen upon reaching a certain likability level, and may require a keyword different than the next keyword sequence, but is still taken from the pool of the original Squire keywords. Note, these dialogue options are not repeated if you go under the threshold again, so no worries.

    Tank you <3
  • WillWolf76WillWolf76
    Mabinogi Rep: 210
    Posts: 5
    Member
    I played with those sites and combined they are okay, but I don't like having everything in front of me in one spot nor too big to really use efficiently. This option doesn't have pictures as it is an Excel Spreadsheet with Macros but is over all better because it automatically keeps track and will progress to the next day automatically for you in a simple button click. Everything is kept in front of you neatly while searching tells you the only possible options for what you already to continue to work (meaning if it doesn't tell you cooking, the next option can't be cooking).

    It is only the first version of the sheet but you just download the excel sheet and use either the buttons or the unprotected cells to change what you need. Since it uses macros, you will need to download it to use it since Google is too much of a pain to convert right now. Let me know what you think!