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Other peoples opinions please

Mabinogi Rep: 1,575
Posts: 52
edited July 10, 2017 in Feedback and Suggestions
Alright its your friendly Salesman Honest Alex (Siralexander) here, got a little question about training modifiers.
So to my understanding my lvl 200 = x2 training for my current talent
My current talent is also a x2 multiplier (merlin/druid)
Lastly My returned title is a x2 multiplier for all talents.

So logically thats 1 x 2 = 2 x 2 = 4 x 2 = 8

But here's the thing, every time I use my snap cast skill it only adds 4 points of training instead of 8
A guild thinks the lvl multiplier halves the current training requirements but my numbers are the same as the wiki

Rank 1 - Snap Cast
Use the skill +0.01 x2.00 (2892/3000)
Use The Skill twice in 40 seconds complete
Cast a Chargeable spell while the skill is in use +0.005 x 2.00 (2892/9000)

Returned title time lelf 3 days 8 hrs as of this moment of posting.

My question is am I doing something wrong or is the game robbing me of a training multiplier?
Or at least a detailed explanation on Character Level Effect - Merlin Related Talent Training EXP x2.0
(Rip Aussie Latency)


  • OwntrolfOwntrolf
    Mabinogi Rep: 1,640
    Posts: 123
    edited July 10, 2017
    Because the lv100+ talent bonus along with hero badges only affect the training amount not the training count

    TLDR lv100+ bonus works like an exp reforge like the hero badges