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Nexon, Jot this down will you.
Comments
GJ Nexon.
They could add renown for other actions, such as cooking, crafting, and such.
I would also recommend renown for commerce, but... the town rating is almost like that, isn't it? lol
At any rate, it seems like it'd work as an incentive to diversify the things people do in-game.
As long as the bonuses aren't totally OP, and at the same time, are worth obtaining.
Although, maybe I just like the idea of getting bonuses for cooking, eating, and sharing food.
Anyways, ending that tangent, I like how everyone's getting together to play music.
The puzzles in Math Musical Dungeon are a bit shallow, but it's a step in a really interesting direction.
I also like how the puzzles can be done by the hard of hearing, since there's text on the screen for a lot of parts of the puzzles.
Only thing you'd have to worry about then is your memory.
I'm a little concerned about the dungeon's fate once everyone gets the Milky Way Instruments they want, but maybe the 1000/2000 use score scrolls and the various Jabchiel Music Score thingies will keep it afloat.
Music-related enchants wouldn't be out of place in such a dungeon.
If anything the best part of the update is freestyle jam, the bard bulletin board, and to an extent the renown system. To me the renown system is just another addition of a daily system. The game's been about gradual progression from the start rather than powering through stuff with rebirths and over time added more systems to reinforce this like daily SMs, daily seals, squires to an extent, and the somewhat recent festia. So it's not that exciting on it's own, but the way it handles itself is much better than some of the other systems in place.
Barring the success of daily SMs, most of the other daily content is basically solonogi. The new head of dev really is pushing for more group play and accessibility across any total level/gear range in the recent updates. Festia was similar but not as successful since the mini games aren't the funnest, but also because it's reward system isn't very satisfying. Opening garbage in a majority of your boxes isn't very motivating if the actions you did to reach the box opening weren't that fun either. What makes renown work is that the rewards are tangibly visible as you go along. I think this is one of the big differences between Festia and the Renown tab.
Then it just comes down to freestyle jam being so undeniably fun since hearing good music is conducive to attracting your attention. Then you see the source of the music and see there's an easy way to join a part of something you like. Then you just keep listening to music while casually playing a mini game if you're not going to talk to the pile of people playing the music to keep you occupied while listening to the music. Then you realize you're getting renown and it's kind of cool and you're hooked, so you'll try to rank the other renowns. All of which require other people to do, so you get involved with other people which creates communities. Comparatively to some of the content we've gotten over the last few years, it's an A grade system frankly.
Edit: Oh yeah, there's also my thread which said sort of similar stuff but was just much longer and boiled down to a simple poll for most people I guess, http://forums.mabinogi.nexon.net/discussion/616/musicq-is-a-good-fix
I love the idea of the Bard Board, and I'm interested in seeing how the Renown system develops.
I was wrong. And I'm kind of glad about that. Dungeon was a unique challenge and jamming with friends and even strangers is a lot of fun.